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Game title: Platform played: Mode (played): Estimated value in hours:
Rating: Summary: Genre: Perspective: Realm: Similarities:
Stressing difficulty level ”Hardest” possible.









1nsane PC SP <2h
- MEDIOCRE
Driving Adjustable Fixed reality
1Quest PC SP >2h
- POOR & BORING - Roam dungeons, kill enemies, gain experience and loot. The visual presentation is the motivation killer. Graphics are comprehensively minimalistic. There is no edge in action nor visuals. Only interesting feature is the map, which are constucted of hexagon tiles. Content of tiles are hidden. Player chooses a tile, once it is completed, adjacent tiles are revealed. Map system gives an illusion of choice. RPG, ”Roguelike”, Turn-Based Top Fantasy ::. NetHack (Vulture), Dungeons of Dredmor
3Point PC(DOS) SP >2h
- DECENT - A surprisingly funny small game. Score Adjustable Fixed reality
3 Stars of Destiny PC SP >25h
- DECENT - Player leads a group of adventurers through lands of random encounters. It requires grinding to get past hard enemies. Invigorating feature is to find secret places which offers some nice treasures. Secrets are usually placed on lonely tiles on the map, and player needs to search them to find them. RPG, Adventure Top Fantasy ::. Cthulhu Saves the World, Breath of Death VII, Last Dream
4 Elements PC SP ~10h
- DECENT - Too easy, lots of playing and shine. Puzzle Side Fantasy ::. Tidalis, Columns, Chainz 2: Relinked, 7 Wonders
4x4 Dream Race PC SP <2h
- POOR & BORING - The first track is one hilly base for experience with frenzied AI opponents and negligible physics. The game overall looks and feels extremely unfinished product and should have been included much more features to be more exquisite. Positive thing is that technically it simply works as the entity as it is. If player likes retro styled racing game, this might be it. Racing, Driving 3rd person Fixed reality ::. Monster Truck Madness
7 Wonders: The Treasures of Seven PC SP >2h
- DECENT - Additional theme for motivation is to build structures besides matching colours and scoring. Puzzle Side Fantasy ::. Bejeweled 3, Tidalis, 4 Elements, Fluttabyes, Columns
7 Wonders 2 PC SP >2h
- DECENT - Additional theme for motivation is to build structures besides matching colours and scoring. Puzzle Side Fantasy ::. Bejeweled 3, Tidalis, 4 Elements, Fluttabyes, Columns
The 7th Guest PC SP >2h
- DECENT - Haunted house awaits a player to open doors to puzzles. Puzzle 1st person Fixed reality ::. Maniac Mansion, Safecracker: The Ultimate Puzzle Adventure, Puzzle Agent
7th Legion PC SP >2h
- DECENT - It is a traditional RTS, where player builds a base and pumps out units to destroy an enemy. Interesting feature is the card stack of "powers" which can change the course of a battle drastically. Controlling units is made wobbly. Some unit designs resembles distantly units from Warhammer 40K. RTS ”Top” Scifi ::. Heroes of Annihilated Empires, Command & Conquer, Earth 2140
7,62 High Calibre PC SP >2h
- MEDIOCRE & BORING - Explore an open world environment while doing tasks. Graphics are less attractive portion of the game. Action, Strategy Adjustable Fixed reality ::. Jagged Alliance, Police Quest: SWAT 2, Abomination: The Nemesis Project, Syndicate, Gorky 17
8-Bit Commando PC SP <1h x3
- POOR & BORING - Run and gun. The game is very short and bosses are feeble. Levels are designed too easy. There is no sense of classical tension or proper rhythm in level designs which all the old action games gave as a legacy. Action, Shooter, Platformer Side Scifi ::. Contra, Vectorman, Alien Storm, Alien Soldier
8BitBoy PC SP >2h
- DECENT - It is plain Mario, just done little bit different. Platformer Side Fantasy ::. Super Mario Bros.
8BitMMO PC MP >2h
- DECENT & BORING - It contains lots of player created quests, which is awesome. Graphics are way too ugly. MMORPG Top Fantasy ::. Minecraft, Gnomoria, Towns, Realm of the Mad God, The Mighty Quest for Epic Loot
9th Company: Roots of Terror PC SP >5h
- DECENT
Strategy Adjustable Fixed reality ::. Joint Task Force, Company of Heroes, Men of War, Rush for Berlin, Theatre of War, APOX
9.03m PC SP <1h
- POOR & BORING - Follow trails to find objects to find butterflies to find a new trail to find objects and butterflies. The theme is said to be for memorial of tsunami victims. There is also a price for purchase. Adventure 1st person Fixed reality ::. Dear Esther, TRAUMA
The 11th hour PC SP >2h
- DECENT - Lots of puzzles in a mad house. Adventure, Puzzle 1st person Fixed reality ::. Maniac Mansion, Safecracker: The Ultimate Puzzle Adventure, Puzzle Agent
12 Labours of Hercules PC SP ~5h
- DECENT - Resource gathering is formed to shape of puzzles. With resources player can achieve mission goals. Goals are paced as narrative. The ultimate challenge is to get best ratings for missions. Manager, Strategy, Adventure, Puzzle Isometric Fantasy ::. Ballad of Solar
12 Labours of Hercules II: The Cretan Bull PC SP <6h
- DECENT - Levels have roads which are connected to resources. Player has to solve the puzzle of blockades and use resources wisely. The challenge does not come from the initial gameplay, because player can solve most levels without thinking much of the strategy. The real challenge comes from the efficiency and strategy, how fast player solves a puzzle in a level. Manager, Strategy, Adventure, Puzzle Isometric Fantasy ::. Ballad of Solar
12 Labours of Hercules III: Girl Power PC SP 5h
- DECENT - Optimize the usage of resources to achieve best possible result, or just play casually clicking something sometime. Manager, Strategy, Adventure, Puzzle Isometric Fantasy ::. Ballad of Solar
16bit Trader PC SP ~2h
- DECENT - Explore the map, trade products to make money for financing the journey while doing quests. Adventure, Manager, Simulation Varied Fixed reality ::. Sid Meier's Pirates!, East India Company, Patrician, Port Royale, Space Trader: Merchant Marine
18 Wheeler Arcade SP <2h
- DECENT - First couple hours were extremely fun. Arcade, Driving Adjustable Fixed reality
18 Wheels of Steel: American Long Haul PC SP ~2h
- MEDIOCRE
Driving Adjustable Fixed reality ::. Euro Truck Simulator, Rig 'n' Roll
18 Wheels of Steel: Extreme Trucker PC SP >2h
- MEDIOCRE
Driving Adjustable Fixed reality ::. Euro Truck Simulator, Rig 'n' Roll
99 Levels To Hell PC SP >2h
- DECENT - Destroy enemies, collect collectibles and find a key to next level. Action, Platformer, RPG Side Fantasy ::. Delver, Rogue Legacy
99 Spirits PC SP >2h
- DECENT - This is a reaction game. Only thing to focus is to prevent enemy attacks by pressing a key, all other features comes along after that. Concept is to fight against undefined enemies by pressing attack or defend keys, ultimately to get out hints for revealing a word for object, which represents an enemy. Action, RPG Varied Fantasy
100% Orange Juice PC SP >2h
- DECENT - Players throws dice to go around the table to kill enemies and collect stars. When enough kills or stars are collected player gains level when visiting at the home. Enough levels leads to victory. Turn-Based, Card game Isometric Scifi ::. Battle Hunter
123 Slaughter Me Street PC SP ~2h
- GARBAGE - Player walks forward in a corridor, trying to reach a door to next corridor. Corridors contains three enemies which tries to reach the player. Controls are bad, there barely is some movement with mouse. Turning to side alleys and behind is painfully clumsy. Horror and excitement is nonexistent. All three creatures are just some polygon lumps, which looks nothing like scary. All the content assests used in the game can be counted with one hand fingers. Action 1st person Fixed reality ::. Spooky's House of Jump Scares
199X PC SP ~3h
- DECENT - Follow a thich story about an identity of the game character. Adventure Top Scifi ::. To the Moon
688(I) Hunter/Killer PC SP >2h
- DECENT
Simulation Adjustable Fixed reality ::. Sub Command, DCS World
1953 – KGB Unleashed PC SP >2h
- DECENT - Find stuff and solve the mystery. It is eerie. Adventure FPS Fixed reality ::. Dark Fall: Lost Souls, Aura: Fate of the Ages, Hotel Collectors Edition, Infected: The Twin Vaccine, Albedo: Eyes from Outer Space
1953: NATO vs Warsaw Pact PC SP >2h
- DECENT - Command units to conquer enemy forces. Strategy, Turn-Based Top Fixed reality ::. Risk, Allied General, Birth Of America, Making History: The Calm & The Storm
2020: My Country PC SP 20h
- MEDIOCRE - It is more closely a decoration game than a city building simulation. Player does tasks to earn experience and money to gain new buildings. Buildings produces objects which combined outcome will hire different professionals to open and operate buildings. There is no city simulation involved, only a electricity and ecology to limit building speed, which can be corrected by building power plants and parks. Traffic is mainly a visual entity, but buldings needs to be connected to a road or another buildings. Player can expand territory to unlock new happenings. Game sessions are relatively short because actions are limited by energy, which will be regenerated back slowly. Graphics are colourful, sharp and beautiful, no sense of bleakness. Building ”Isometric” Scifi
3079 -- Block Action RPG PC SP >2h
- POOR & BORING - Player enters generated world to do modular quests for gaining experience and money. Visuals have the most uninteresting design in the game. FPS, RPG 1st person Scifi ::. Delver, Minecraft, Paranautical Activity
3089 -- Futuristic Action RPG PC SP >2h
- MEDIOCRE - Player enters generated world to do modular quests for gaining experience and money. Visuals have the most uninteresting design in the game. FPS, RPG 1st person Scifi ::. Delver, Minecraft, Paranautical Activity
10,000,000 PC SP >5h
- MEDIOCRE - Take a run in a dungeon. In there fight against enemies, collect resources, open chests and do tasks before time runs out. All actions are made by match-three. In the citadel player can unlock features with resources and money. Puzzle, RPG Side Fantasy ::. Rogue Legacy, Puzzle Kingdoms, Gyromancer, Dungeon Hearts, Marvel Puzzle Quest: Dark Reign, Puzzle Pirates, Legend of Fae
Abalone PC SP >2h
- GOOD - It is a classic strategy game of masses. Strategy Top Fixed reality ::. Chess
Abomination: The Nemesis Project PC SP >10h
- GOOD
Action, Strategy Isometric Scifi ::. X-COM: UFO Defense, Jagged Alliance 2, Syndicate, 7,62 High Calibre
About Love, Hate and the other ones PC SP >2h
- DECENT - Control two characters, one can attract and another one can push to solve puzzles. There is lots of levels but this is not a master work of level design. Puzzle, Platformer Side Fantasy ::. Toki Tori
Abyss: The Wraiths of Eden PC SP >2h
- DECENT - It is a hidden object game with a theme of BioShock. Puzzle, Hidden object 1st person Scifi ::. BioShock, Mishap: An Accidental Haunting, Musaic Box, NightShift Code, Infected: The Twin Vaccine, Adventure Chronicles: The Search For Lost Treasure
Ace Combat 2 ”PS” SP >5h
- GOOD - It is not a fighter plane simulation, but enough arcade to player feel like ace of heights. OST is great: Rising High - 11/28 - Ace Combat 2 Original Soundtrack. Mission designs are good. Player completes missions, receive victory money and buy new fighters. Targets varies from ground to air. Player has lots of ammunitions. There is a "Star Wars" mission. Action, Flying, Shooter 1st person Fixed reality ::. Turn and Burn: No-Fly Zone, ATF, Agile Warrior F-111X, Jane's Advanced Strike Fighters
Ace of Spades PC MP ~2h
- GARBAGE - Jagex ruined the original game. FPS, Building 1st person Fixed reality ::. Minecraft, Guncraft, Paranautical Activity, Block N Load
Ace of Spades 0.75 (fork) PC MP >10h
- GOOD - This is the original idea, which is excellent. This great concept unfortunately leads to idiocy in some ppl. Cheating is not unusual. FPS, Building 1st person Fixed reality ::. Minecraft, Guncraft, Paranautical Activity, King Arthur's Gold, Robocraft, Space Engineers
Aces of the Air ”PS” SP ~2h
- MEDIOCRE - Player cant take a plane near the ground because it automatically crashes. For bombing the ground targets there is bombing camera mode for that. Completing missions unlocks new planes with different statistics. Action, Flying, Shooter 3rd person Fixed reality ::. Death From Above, Pilotwings, Air Conflicts – Secret Wars, Dogfight 1942, War Thunder
Across The Rhine PC SP >2h
- MEDIOCRE - It is a good idea to do strategy game where player can manage units on the map and participate battles from a first person perspective. Sadly everything is done lethargic. Action, Strategy, RTS, Manager Varied Fixed reality
Action Man - Operation Extreme ”PS” SP >2h
- MEDIOCRE - There is enough variation in action but for kids. Game is too well guided so player cant get lost, but maps are obvious. Power points are collectibles. Action Varied Scifi ::. Batman: The Movie, Metal Gear Solid
Adam's Venture PC SP >2h
- MEDIOCRE - It is episode based puzzle game, not containing classic wacky object mixing, which is good. Shadow colours are nice. Action, Adventure 3rd person Fixed reality ::. Tomb Raider, Safecracker: The Ultimate Puzzle Adventure, The Secret of Monkey Island, Puzzle Agent, ”Hamlet or the Last Game without MMORPG Features, Shaders …”, The Journey Down: Chapter One
AdVenture Capitalist PC SP >20h
- DECENT - Concept is to research attractions to make money to invest more money to them. Manager Side Scifi
Adventure Chronicles: The Search For Lost Treasure PC SP 3h
- MEDIOCRE - Story is very short and feeble. Adventure, Puzzle, Hidden object 1st person Fixed reality ::. Infected: The Twin Vaccine - Collector's Edition, Mishap: An Accidental Haunting, Musaic Box, NightShift Code, Lost Lands: A Hidden Object Adventure
Adventure Park PC SP >2h
- DECENT - Build an amusement park. There should be lots more of varied objects. Tycoon Adjustable Fixed reality ::. RollerCoaster Tycoon, Ride! Carnival Tycoon
Adventures of Lomax ”PS” SP >5h
- MEDIOCRE - One Lemmings character (is turned out to be Tasmanian Devil) in an adventure with small casting abilities. It is more like excellent graphics demo for Playstation to present mixed 2d and 3d graphics features. Password saves also credits and lives. Platformer Side Fantasy ::. Donkey Kong Country, Ristar, Super Mario World 2: Yoshi's Island, Crash Bandicoot
The Adventures of Mighty Max SNES SP ~10h
- DECENT
Platformer Side Scifi
Adventures of Shuggy PC SP >2h
- DECENT
Platformer Side Fantasy ::. A Flipping Good Time, Mario, Super Meat Boy, VVVVVV, Dustforce, And Yet It Moves
Adventurezator: When Pigs Fly PC SP >2h
- DECENT - Control a judicious pig. It feels like it is a good technology demo more than well written adventure. Action, Adventure Adjustable Fantasy
Aeon Command









Aerena - Clash of Champions PC MP ~2h
- POOR & BORING - Small scale map and poor catalogue of heroes. Turn-Based, Strategy Isometric Scifi ::. Conquest of Champions, The Banner Saga: Factions, Dogs of War Online
A Flipping Good Time PC SP ~2h
- DECENT & BORING - Almost a good game and its FREE. Platformer Side Fantasy ::. Adventures of Shuggy, Sugar Cube: Bittersweet Factory, VVVVVV, And Yet It Moves
Afterfall InSanity (Extended Edition) PC SP 6h
- MEDIOCRE - It is a tube run where player controls a clumsy hero through wacky world. Story is short. There is couple fine moments with a firefighter axe. Action 3rd person Scifi ::. Silent Hill, Dead Space, Alan Wake, Hydrophobia: Prophecy, F.E.A.R.
Afterfall: Reconquest Episode 1 PC SP >2h
- DECENT - Do tasks, follow a story, collect ammo, get gear updates and kill lots of enemies. Action, Adventure, Shooter 3rd person Scifi ::. Dark Sector, RAGE
Agent Awesome PC SP >2h
- DECENT - Guide a hero through trails of behind enemy sights or kill every opposition. Action, Strategy 3rd person Scifi ::. Back to Bed
Age of Booty PC SP ~2h
- MEDIOCRE - SecuROM! Best served with multiple players in one map. Small scale strategy game. RTS Adjustable, Isometric Pirates ::. Greed Corp, Future Wars
Age of Conan: Unchained PC MP ~2h
- POOR & BORING - Create a character, run around, do quests, loot and gain experience. MMORPG Adjustable Fantasy ::. DC Universe Online, World of Warcraft, EverQuest, EVE Online, Fallen Earth, Ragnarok Online, Dragon's Prophet, RIFT, Neverwinter, Wizardry Online, ROSE Online, Vanguard: Saga of Heroes, Dungeons & Dragons Online, The Lord of the Rings Online, Villagers and Heroes, Fiesta Online
Age of Empires PC SP ~20h
- DECENT
RTS Top Fixed reality ::. Knights and Merchants, American Conquest, Cossacks, STAR WARS Galactic Battlegrounds Saga
Age of Empires 2 PC SP <30h
- DECENT
RTS Top Fixed reality ::. Knights and Merchants, American Conquest, Cossacks, STAR WARS Galactic Battlegrounds Saga
Age of Empires 3 PC SP <20h
- DECENT
RTS Top Fixed reality ::. Knights and Merchants, American Conquest, Cossacks, STAR WARS Galactic Battlegrounds Saga
Age of Mythology PC SP >2h
- MEDIOCRE
RTS Top Fantasy
Age of Wonders PC SP >2h
- DECENT - Roam the world with a hero, capture installations and defeat the enemy army in combat arenas. Turn-Based, Strategy Isometric Fantasy ::. Heroes of Might and Magic, King's Bounty, Ascension to the Throne, Disciples, Expeditions: Conquistador
Agile Warrior F-111X ”PS” SP ~2h
- POOR - This must be the official Top Gun game. Live action briefings. Lots of mayhem in its sluggish form. Plane maneuvers like a ufo. Flying, Shooter 1st person Fixed reality ::. Turn and Burn: No-Fly Zone, ATF, Ace Combat 2, After Burner, AX:EL
Agricultural Simulator 2011 (Extended Edition) PC SP >2h
- MEDIOCRE - Player farm things. It is quite buggy. It is not really a simulator. Simulation Varied Fixed reality ::. Harvest Moon
Agricultural Simulator: Historical Farming PC SP ~2h
- POOR & BORING - It is a very cheap execution. A theme alone doesnt make a simulator nor history of farming. Simulation Varied Fixed reality ::. Harvest Moon
A.I.M.2 Clan Wars PC SP >2h
- MEDIOCRE - Drive a hovercraft, do missions, trade and kill enemies. Stability of executable is pretty bad. Action, Shooter, Driving 1st person Scifi ::. AquaNox
AirBuccaneers PC MP >2h
- DECENT - There is players online. Strategy, RPG 1st person Fantasy ::. Guns of Icarus, Battlefield, Red Orchestra, Iron Warriors: T-72 Tank Command
Air Conflicts – Secret Wars PC SP >2h
- MEDIOCRE - Arcade combat flight game. Fly missions and destroy enemies. There is small RPG feature included. It is mediocrity at its best. Flying Adjustable Fixed reality ::. Aces of the Air, Dogfight 1942, War Thunder
AirMech PC MP >2h
- DECENT - Control a transformable land and air unit, and carry units to the center of the battle. Strategy, Action, MOBA Adjustable Scifi ::. Dota 2, Starcraft, Awesomenauts, Solstice Arena, Prime World, Super Monday Night Combat, Cannons Lasers Rockets, Dethroned!, Dragons and Titans
Airport Simulator 2014 PC SP ~2h
- GARBAGE - Player only drives vehicles to certain points to get money for updating assets. It has least to do anything with operating an airport. Simulation Varied Fixed reality
Airpuck SHAREWARE PC(DOS) SP <1h
- GARBAGE - Somebody didnt know something about technology. Action, Score 3rd person Scifi
AI War: Fleet Command PC SP >2h
- MEDIOCRE & BORING
RTS Varied Scifi
Akane the Kunoichi PC SP 3h
- POOR & BORING - It is a short "story" with pretty lifeless levels, few enemy types and feeble bosses. Action, Platformer, Shooter Side Fantasy ::. Mario
Akuji - The Heartless ”PS” SP >5h
- MEDIOCRE - Gather souls with some voodoo hero and travel throught some easy gothic voodoo platforms. Graphics are pretty though. Action, Platformer 3rd person Fantasy, Scifi ::. Legacy of Kain: Soul Reaver, Enclave, Rune
Alan Wake PC SP ~8h
- POOR & BORING - Is this a game conversion of the movie Secret Window (2004)? Alan "Weak" is a guy with weak endurance, who is tripping in the woods hallucinating some spirits and poltergeists trying to kill him. Story is just corny. Adventure, Action 3rd person Fixed reality ::. Bart's Nightmare, Luigi's Mansion, Dead Space, Afterfall InSanity, Haunted Memories, Hydrophobia: Prophecy
Alan Wake's American Nightmare PC SP <5h
- POOR - Wake is more agile. Story is very short and dull. Survival game mode (Arcade Action) is just plain unimaginative addition. Action 3rd person Fixed reality ::. Bart's Nightmare, Luigi's Mansion, Dead Space, Afterfall InSanity, Haunted Memories, Hydrophobia: Prophecy
Albedo: Eyes from Outer Space PC SP >2h
- DECENT - Player solves puzzles containing lethal monsters. Action, Adventure, Puzzle 1st person Scifi ::. Maniac Mansion, 1953 – KGB Unleashed, Alone in the Dark (2008), Amnesia: The Dark Descent
Alekhine's Gun PC SP 14h
- GOOD - It has taken heavy influence from Hitman game series. Some mission structures and themes are very familiar. As its own entirety, it holds pretty well. Player controls are good as the character moves swiftly and does not lollygag. Graphics are well done and sountrack tries to mimic Jesper Kyd ambient. Best part is that player can choose freely an approach for missions. There are no clear borders to define the strategy. Usually the summary at the end of the job tells how player behaved and makes a conclusion. From that player has almost unlimited possibilities to tune the performance. Memorable thing is the knife, which can be thrown and later retrieved from a corpse. Story carries the missions pretty well. Voice acting is the most worthless part in the game, especially in cinematic cartoons. In the end, player has explored some exotic areas, a hotel, a prison and a military boat. Action, Shooter, Stealth 3rd person Altered reality ::. Hitman
Alex Kidd in the Enchanted Castle ”Sega MD” SP >2h
- DECENT - Game Over throws player back to beginning. Platformer Side Scifi ::. Mario, Kid Chameleon
Alien Breed: Impact PC SP 7h
- DECENT - Player goes through levels killing monsters which usually ambushes by coming through the walls and floors. There is human corpses and lockers to loot and pick-ups consist ammo and money for shops. Shaking effect from constant explosions are just for decoration to ambiance, but is very annoying because it actually never stops while playing. Shooter 3rd person Scifi ::. Shadowgrounds, Alien Swarm, Alien Shooter, Aliens: Colonial Marines
Alien Breed 2: Assault PC SP 7h
- DECENT - It continues the story of the series. All the assets are mostly same. Shooter 3rd person Scifi ::. Shadowgrounds, Alien Swarm, Alien Shooter, Aliens: Colonial Marines
Alien Breed 3: Descent PC SP 7h
- DECENT - This ends the story of the trilogy. Series could have been in one single game, because all of the episodes are seven hours in length and all of the game assets are same through the trilogy. Shooter 3rd person Scifi ::. Shadowgrounds, Alien Swarm, Alien Shooter, Aliens: Colonial Marines
Alien Carnage / Halloween Harry PC SP >2h
- MEDIOCRE - Shoot enemies, rescue captives and exit levels. The hero is some kind of spinoff version of Duke Nukem. Shooter, Platformer Side Scifi ::. Duke Nukem
Alien Hallway PC SP ~2h
- DECENT - Flood troops against enemy flood. Strategy Side Scifi ::. Bumbledore, Plants vs. Zombies, CastleStorm
Alien Hominid PC-Web(Flash) SP ~2h
- DECENT - Too ”Newgrounds”. Platformer Side Scifi ::. Mega Man X, Viewtiful Joe, Shank, Castle Crashers, Noitu Love 2 Devolution
Alien: Isolation PC SP <30h
- GOOD - It is a hide and seek concept, where player needs to hide from Xenomorphs, synthetics and people. Story is traditional "Alien" theme, where something has gone wrong, player needs to explore it and everything is going to fall to pieces. Ripleys should stay in home or somewhere heavily secure, because seems it runs in family to have constantly misfortunes. Technically whole game works pretty well, almost perfectly. The theme consist player to hide from enemies and they are seeking or patrolling certain areas or paths. Xenomorphs are fast, most reactive and brutal to player movements. Synthetics are slow but with heavy durability. Humans usually have guns and are deadly from distance. The game concept is to sneak, weave and hide through enemy patrols, distract them using gadgets and hackable devices. Cabinets, where player can hide, are mostly useless, because every enemy will find the player there, and it is almost impossible to counter that. Easiest way to hide is to stay behind solid 3d objects or under the "beds", where enemy visions cant reach the player. If enemy will catch the player, it usually means death. There are variety of guns available, but they are not meant to solve every problem, because there are only handful of ammo available. Animation system towards the end starts to be tedious, because everything seems to work slowly in player side, while the pressure is high from enemies. Action, Adventure, Shooter, Stealth 1st person Scifi ::. Amnesia, Outlast, Call of Cthulhu: Dark Corners of the Earth
Alien Rage – Unlimited PC SP <10h
- POOR - The most common reason for a death is a grenade or an explosion. They are hard to avoid, because enemy troops will constantly spam nades and levels are usually quite narrow for explosion carnival. It takes a one nadexplosion to kill the player and assisting perks wont help much for such excessive damage. Maps will offer exploding particulars everywhere, which can be used for advantage. Life line is short in this game. Player will encounter hordes of varying creeps. If map is made of corridors, it is easy to ambush behind a corner and shoot everything to head when they appear, because facing off large groups of enemies is a death sentence. Boss encounters are invigorating factor in otherwise boring tube run. Graphics are essentially good, but decorations tend to be repetitive and monotonous. Everything is high tech space stuff and that does not change. Another faulty thing is the positions of checkpoints, always set before animation sequences preceding the action. Should be after an animation. FPS 1st person Scifi ::. Gears of War
Alien Shooter PC SP >4h
- GOOD - Game title doesnt lie and it works pretty nicely. Player kills massive swarms of different types of enemies, collects money for character development and acquires weapons. Sometimes monsters jams in corners when pathfinding is glitched. Shooter Isometric Scifi ::. Alien Breed, Crimsonland
Alien Soldier ”Sega MD” SP >2h
- DECENT - Lots of options. Stages are too short. Action, Shooter Side Scifi ::. Mega Man X, Turrican, Contra, 8-Bit Commando
Alien Spidy PC SP >2h
- DECENT - Swing the hero through levels while gathering points to earn stars to unlock next worlds. Speed and exactness are the main factors. Action, Platformer Side Fantasy ::. Super Meat Boy
Alien Storm ”Sega MD” SP >10h
- GOOD - Ultimate alien (The Thing) slaughter game. Good maneuver catalog. Comprehensively good design. Beat 'em up Side Scifi ::. Contra, Golden Axe, Altered Beast, 8-Bit Commando
Aliens: Colonial Marines PC SP <8h
- GARBAGE - What a poor excuse to make a cheap continuation for film, Aliens. Story is boring, characters are forgettable and cinematic experience is horrible and even worse when it includes buggy animation system. For example boss fight with power loader is just terrible, including the long animation for climbing into the machine and when the boss catches the player, which leads player to corner the boss and just whack it down. AI is comprehensively very inefficient, was it ally or enemy. FPS 1st person Scifi ::. Alien Breed
Aliens vs. Predator (2010) PC MP <23h
- GARBAGE - One way to waste over 50€. Melee combat mechanics are generally awful, mainly because of long animations, which drains intuitive gameplay. If playing as Alien, controlling transition through structures is clumsy and very painful. Player never knows how Alien orients to small details in 3d space. It is hard to control Alien in tight places, when the model and camera rotates too much and bewilders the controlling player. As Predator, jumping around the map is ruled by pointing a cursor to possible platform, which is way too restricted interaction with terrain. Single-player campaign is divided to three main courses: Marine, Predator and Alien, all of them are decent cinematic experience. Multiplayer option is the most disappointing feature in the game. FPS 1st person Scifi ::. Natural Selection
Aliens versus Predator Classic 2000 PC SP ~20h
- EXCELLENT - There are 3 races, each having different gameplay: Aliens are fast and efficient with melee and can climb walls. Marines uses firearms. Predators have good variety of weapons from melee to projectiles. Each class has their own downside by bad game desing. With an alien, climbing walls the camera has to rotate with the 3d geometry. It means that every detail on the geometry is counted to adjustment, even small lamps on the walls. Rotating camera is also confusing for player to lose sense of navigation in space, while trying to pursue an enemy in high speed. Camera adjustment is also pretty badly implemented, because sometimes it starts to tremble from a bad collision detection. Usually the resolve is just to avoid walls while trying to kill an enemy. Aliens as an AI is constantly launched towards the player. Predators wristblade must be the clumsiest weapon in the game. Using secondary fire with tension, results a poke, which is extremely short in range and is very slow to use. If Predator has anything else to use than the wristblade, it is almost pain to kill a horde of aliens with it. Facehuggers kills instanly when it is attached to the face, and player cant do much about it, while their presence are very small at the ground. Aliens can generate health by eating heads of intact corpses, while marines uses healt packs and Predator uses energy from a computer on the wrist. All the races have their own special alternative vision modes for better survival. The game itself is extremely thrilling. Level designs are very well done. Graphics and atmosphere are eerie and great. FPS 1st person Scifi ::. Natural Selection
Alien Swarm (2010) PC MP <20h
- DECENT - Too short. TPS Top Scifi
Alien Worlds PC(DOS) SP <1h
- GARBAGE - U cant believe when this was made. Shooter Side Scifi
Alien X PC-Web(Flash) SP ~2h
- DECENT - One of the first 3d fps in shockwave? FPS 1st person Scifi
Allied General ”PS” SP >5h
- DECENT - Campaign doesnt stop to one failure. Strategy, Turn-Based Top Fixed reality ::. Risk, Making History: The Calm & The Storm, 1953: NATO vs Warsaw Pact
All Points Bulletin ”C64” SP <1h
- GARBAGE - Poor conversion from arcade version. Massive loading times. Driving Top Fixed reality
All Zombies Must Die! PC SP ~2h
- POOR & BORING
Action, RPG 3rd person Scifi ::. Madballs in...Babo: Invasion
Alone in the Dark (2008) PC SP >2h
- MEDIOCRE - Strange force chases the hero by causing lots of damage to surroundings and player character. Usully monsters are done by the fire. The game contains some nice action scenes with puzzles, but controls are kind of sluggish. Action, Adventure, Puzzle Varied Fixed reality ::. Albedo: Eyes from Outer Space
Alpha Prime PC SP ~2h
- MEDIOCRE & BORING - Cheap budget FPS. FPS 1st person Scifi ::. Chrome, Exodus from the Earth
Altered Beast ”Sega MD” SP-MP ~2h
- POOR - There is no safe zone/phase after getting hit. This is Sega version of He-Man. Beat 'em up Side Fantasy ::. Magic Sword, Golden Axe, Alien Storm, Giana Sisters: Twisted Dreams
Alundra PC SP >10h
- GOOD - Dreamwalkers saves the nightmares! Action, Adventure Top Fantasy ::. Landstalker, Zelda, Blood Omen: Legacy of Kain, Evoland
Amazing Princess Sarah PC SP >1h x8
- DECENT - Level designs are far from challenging and classic, no matter what Newgame+ mode is on. Player controls a hero through 5 levels and 5 bosses. Playing through Newgame+ modes reveals the final boss. Visuals and functions of bosses are also pretty unimaginative and lacking details. Action, Platformer Side Fantasy ::. Ninja Gaiden, Castlevania
A-men PC SP >8h
- POOR - Paint mines, toss an ally around, build bridges and blow up holes to the ground. A set of feeble commandos, each having different set of talents, takes on against enemy robot infantry. Levels are constructed from platforming, but also traps, items and physical elements are present. Head-on contact with enemy troops will lead to a mission failure. The core idea is to use contraptions and level structures to get rid of the enemy presence, which means it requires a strategy to beat the puzzle. Missions are not very masterfully designed, are rather easy to beat with the standard requirements. The catch is to achieve additional challenges to gain best possible score and rating, if the player finds the game any worth for effort. Graphics and soundtrack are lazy, having a strong stench of mobile gaming influence. Voice acting is also pretty horrible. Strategy, Action, Platformer Side Scifi ::. The Lost Vikings
American Conquest PC SP >2h
- MEDIOCRE - Build a settlement in the new world and build a army to defend it. Fort shoots everybody who approaches the settlement, even those curious or weak AI natives. The game captures the essence of conquistadores. RTS Isometric Fixed reality ::. Age of Empires, Knights and Merchants, The Settlers, Rome: Total War, Cossacks
America's Army 3 PC MP >1h
- DECENT - Its like CSS under the label of USA Army. FPS 1st person Fixed reality
Amnesia: The Dark Descent PC SP >2h
- DECENT - Immersion and horror are themes which are hard to achieve properly. In this case it is about dynamic post-processing effects and sound scape. Physics, Action, Puzzle 1st person Fantasy ::. Albedo: Eyes from Outer Space, Spooky's House of Jump Scares, Alien: Isolation, Outlast, Call of Cthulhu: Dark Corners of the Earth
Among Ripples PC SP <1h
- POOR - Only thing in this "game" is to click and spawn animals, soon they decay and player can spawns more. Ruthless ruler Side Fixed reality
Amped 3 X360 SP ~10h
- DECENT
Sports 3rd person Fixed reality
Ampu-Tea PC SP <2h
- MEDIOCRE & BORING - Serve a tea or cause mayhem with awkward mechanical hand. Physics 1st person Scifi ::. Surgeon Simulator
Anachronox PC SP >2h
- MEDIOCRE - It has a great feeling of tight futuristic setting. Player can, for example, pick a lock to peoples houses and loot necessities, though there is only few places. It is story driven, free roam tube, where battles takes place in turn based combat. Adventure, RPG 3rd person Scifi ::. Shadowrun, Chrono Trigger, Front Mission, Septerra Core
Analogue: A Hate Story PC SP ~2h
- POOR & BORING - Read texts and unfold more texts. It is probably better idea to read a real book? Adventure, Visual Novel Varied Scifi ::. Narcissu 1st & 2nd, TRAUMA
Andretti Racing ”PS” SP >5h
- MEDIOCRE - It is more like bumper cars racing. Racing Varied Fixed reality
And Yet It Moves PC SP >2h
- MEDIOCRE - Fido Dido in shredded paper world. Rotate the world to aid character through physics puzzles and obstacles. High velocity destroys player. It needs a graphics designer. Textures are way too bland, until psychedelic world, but still. Platformer Side Fantasy ::. A Flipping Good Time, Mario, Super Meat Boy, VVVVVV, Dustforce, Constant C, Adventures of Shuggy, Sugar Cube: Bittersweet Factory
Angry Birds Space PC SP ~2h
- MEDIOCRE & BORING - It is hard to understand why "this" is such a huge sensation. From casual gaming point of view, it must be something. Rovio Entertainment just got lucky. There surely is lots of levels and graphical content, but the game itself is so negligible. Physics Side Scifi ::. Crayon Physics, Worms, Liero, Gravity Badgers
Angvik PC SP <2h
- POOR & BORING - Choose a character with different equipments and run to the end of the game. It relies heavily to repetition and it is very short and easy entity. Platformer Side Fantasy ::. Rogue Legacy
Ankh 2: Heart of Osiris PC SP >5h
- MEDIOCRE
Adventure Varied Fantasy ::. Jack Keane, Tales of Monkey Island, Ceville
Ankh 3: Battle of the Gods PC




Adventure
Fantasy
Anna (Extended Edition) PC SP >2h
- MEDIOCRE & BORING - Search and combine objects in a "trying-to-be-scary" milieu. Adventure 1st person Fixed reality ::. Dark Fall: Lost Souls
Anomaly Warzone Earth PC SP ~5h
- DECENT - Somewhat weak AI. RTS Top Scifi
Another World (20th Anniversary Edition) PC SP >2h
- DECENT - First time player runs to instant death. After couple tries player doesnt run to instant death. That is the concept. 20th Anniversary Edition contains two versions, the 1991(?) like version and new "remastered" version. Anniversary edition seems to have some control issues, because player character often keeps doing actions after player released the button. Action, Adventure Side Scifi ::. Prince of Persia (1989), Impossible Mission, Oddworld: Abe's Oddysee
A.P.B. (All Points Bulletin, 1987) ”Arcade” SP ~2h
- MEDIOCRE - Very fast scrolling and challenging. Too close down camera. Driving Top Fixed reality
APB: All Points Bulletin PC MP ~10h
- GARBAGE - Total waste of the full price. Cops and criminals concept is executed way too casually. Sahrani Life should have been the concept. MMORPG 3rd person Scifi ::. World of Warcraft, EverQuest, EVE Online, Fallen Earth, Ragnarok Online, Dragon's Prophet, RIFT, Neverwinter, Wizardry Online, ROSE Online, Vanguard: Saga of Heroes, Dungeons & Dragons Online, The Lord of the Rings Online, Star Trek Online, Saints Row, Grand Theft Auto
APB: Reloaded PC MP <1h
- POOR - It is the same old APB (2010) with stupid game design and style. For free why not show some mercy? MMORPG 3rd person Scifi ::. World of Warcraft, EverQuest, EVE Online, Fallen Earth, Ragnarok Online, Dragon's Prophet, RIFT, Neverwinter, Wizardry Online, ROSE Online, Vanguard: Saga of Heroes, Dungeons & Dragons Online, The Lord of the Rings Online, Star Trek Online, Saints Row, Grand Theft Auto
Apocalypse ”SP” SP >5h
- MEDIOCRE - Bruce Willis action theme is hilarious. Player can choose whether run and gun or just run. Changing camera angle in inappropriate places can be annoying. Action, Shooter Varied Scifi ::. Robotron: 2084, Crash Bandicoot, Xybots, Narco Terror
Apotheon PC SP <10h
- DECENT - Shame that all of the weaponry in the catalogue are expendable. When one is used up, it is discarded and player picks up a new piece. Not to worry about finding nothing, because there is no place without something. Only thing and trick is that every weapon has its own characteristic. It is a challenge for the player to experience and getting used to all in the selection and possibility to pick up a random stick and string. The story is about to ravage deities and finally confronting Zeus. Zeus is getting big, so are u. Level designs are pretty imaginative and versatile, keeping the player from getting bored. Levels have lots of hidden treasures and places to be discovered. Enemy AI is adaptive, acting dynamically to predict what might be the players next move. Visual presentation is extremely well done. It gives an impression that all is happening in a stone wall as a mural. Soundtrack also corresponds the action, theme and ambiance. Action, Adventure, Platformer Side Fantasy
Apotheon Arena PC MP 2h
- DECENT - It is an arena game, where players hunt each other with different weapons, which can be found from the level. Graphics resembles ancient paintings, which makes interesting concept and ambiance. Action, Platformer Side Altered reality ::. Soldat
APOX PC SP >2h
- MEDIOCRE & BORING - Theme is post-apocalyptic strategy. Build structures and train units. It is comprehensively pretty dull looking game. RTS Adjustable Scifi ::. Joint Task Force, Company of Heroes, Men of War, Rush for Berlin, Theatre of War, 9th Company: Roots of Terror
AquaNox PC SP >2h
- DECENT - It is like all spacecraft games, this one is just set under water. Player does missions to get money for upgrades and prepare for greater challenges. Action, Shooter, Driving 1st person Scifi ::. Blast Radius, Evochron Mercenary, DarkStar One. Project Freedom, Galaxy on Fire 2, Iron Sky Invasion, A.I.M.2 Clan Wars
Aquaria PC SP ~2h
- MEDIOCRE & BORING - Good gameplay. Unimaginative theme. Action Side Fantasy ::. Ecco the Dolphin, Glowfish, Insanely Twisted Shadow Planet
Arcane Worlds PC SP ~2h
- POOR & BORING - Invade worlds to find elements for new spells and kill monsters. It is too simple and repetitive game. Action 1st person Fantasy
Arcania: Gothic 4 (+ Fall of Setarrif) PC SP 32h (~5h)
- MEDIOCRE - Gameplay is very linear. Combat system is reactive and is not ruined by slow animations. There is a story which can be skipped. Player mostly kills everything existing and does quests to gain experience. There is lots of loot to be found and stuffs to rip from the ground. Money doesnt have much of value, because everything can be found. Superior protections and weapons can be discovered as the story goes on. There is not much of excitement included. Monsters gradually changes names and sometimes colour as the player explores the world further. Final boss is not the best conclusion for the game. Fall of Setarrif is a short story with similar ending as the main game had. Action, RPG 3rd person Fantasy ::. The Witcher 2: Assassins of Kings, Risen, Two Worlds
Arcanum: Of Steamworks and Magick Obscura PC SP 75h
- EXCELLENT - The player roams the game world by fast traveling on the world map, which makes random encounters to creatures possible. Fast travel is must to use, because running manually will take forever on the huge map. The world map contains locations, which are hidden by default, and they can be revealed by stumbling on them. Usually important locations are marked to the map by certain NPCs. Quests are usually about helping people out with their problems and inspecting occurred strangeness, containing lots of interesting dialogue and a very good story telling. It is great to see how NPCs are intertwined together and ultimately making the game world extremely lively. The story is about surviving a blimp crash, finding what happened to everybody in the world and ultimately rooting out the boss and stopping his sinister plans. The ending is determined how the player managed to help people and choosing path between good and evil. If the main quest line is jammed, because u found another way across the mountains and found Qintarra, and retrieving fake pelt of Stillwater Giant can not be given to Myrth, because of a bug in the dialogue (?), u need to kill Myrth, confiscate and take Amulet of N'Tala to Gaylin in Shrouded Hills (as said in the journal), which will release the clog in main quest line in Qintarra and makes Raven available there. If the pelt or the amulet is not done, the game wont continue onwards, no matter how u found the passage or a detour. Easiest way to gain money is from a loot. Different NPCs will pay good amounts of money from certain items, and when conserving it, the money will eventually pile up. If u decide to buy a boat, which takes 50k of cash, the player can farm money from Gybsy Shadow in Black Root. It is not necessary to possess any gambling skill: U go and play a round and when u win, u stop the gamble and make a save game, then u start another round, if u lose, u just load a save game and try again, and if u win, u take the money, stop the gamble, make a save and loop the sequence until u have money needed. To develop skills is to spend experience points towards a skill, but also needs to buy classification from a teacher. Some master level teachers are well placed and usually needs more effort than just buying it. The game features two distinctive aspects, magic and technology. When developing skills, the player adjustment will fall towards these categories. Orientation will affect how NPCs will behave towards u. To stay self-sufficient, it is probably a good idea to stay in melee weapons, having repair ja lockpicking skills and little bit of healing magic. Gaining experience will deliver from each successful blow to an enemy. To stay up in combat, damage taken and using magic will drain mana-stamina, and if it reaches empty, the character will fall down and cannot operate until the gauge reaches positive value again. Same happens for most of enemies, draining their stamina will eventually knock them out. To handle worst possible, but rare creatures in the game world, is to lure them to a nearest door out of the region. Using turn-based combat mode, the action points can be replenished when going out. Returning back, the enemy will wait near the door and the player can have unlimited access to action points when looping through a door and the enemy does not have any chance to make attacks. Even though the game needs some amount of unofficial patching in order to make it playable, it is an extremely well done game. The story and complexity of the journey makes it one of the best and most satisfying RPGs existing, with good graphics, soundscape and soundtrack. Turn-Based, Action, RPG Isometric Scifi ::. Fallout, Inquisitor
Archeblade PC MP ~2h
- GARBAGE & BORING - Players join in an arena, a predefined size of servers, to smack each other. Maps are boring, characters are vapid and there is no sense in action, and usually teams are uneven. Whole entity is just pointless turd. It is good its F2P, and there is actually players found in dedicated servers, which might be sad. Action 3rd person Scifi ::. X-Blades, Blades of Time, Darksiders, Continent of the Ninth Seal
Archon: Classic PC SP >2h
- DECENT - Command units in turns on the strategical maps. On the battle mode defeat an enemy in real time combat. There surely is lots of challenge. Turn-Based, Strategy, Action Varied Fantasy
Arc the Lad ”PS” SP >10h
- GOOD - Player chooses areas from the map which to encounter and faces enemies with a character party in the turn based combat. Combats brings experience and player follows a thick story. RPG, Turn-Based, Strategy Top Fantasy, Scifi ::. Front Mission
Arctic Adventure PC SP >2h
- GOOD - In the big maps solve all of the doors. Inside a room solve the puzzle. Action, Platformer, Puzzle Varied Scifi ::. Secret Agent
Area 51 ”PS” SP ~5h
- MEDIOCRE - It is some kind of odyssey of the graphics. Zombies or aliens in different coloured jumpsuits. Rail, Shooter, FPS 1st person Zombies ::. Virtua Cop, Time Crisis
A.R.E.S. PC SP ~2h
- POOR & BORING - Control a robot to kill other robots. Collect pick-ups and upgrade weapons. Level designs are dull. Platformer Side Scifi ::. Mega Man X, Turrican, Contra, Humanity Asset
Arkanoid ? SP >10h
- EXCELLENT
Action Side Scifi ::. Reaxxion, Shatter, Wizorb, Breakout, Space Ark
ARMA: Armed Assault (+ Sahrani Life) PC MP >20h
- GOOD - ”Sahrani Life” is the heart of the game. FPS 1st person Fixed reality ::. Receiver
ARMA 2 (Chernarus Life) PC MP >40h
- GOOD - ”Chernarus Life” is the heart of the game. FPS 1st person Fixed reality ::. Receiver
Armada 2526 PC SP >10h
- DECENT - Turn based with mild real-time strategy. Strategy Adjustable Scifi
Arma Tactics PC SP >2h
- MEDIOCRE - Take a squad to tactical turn-based combat. Strategy, Turn-Based Adjustable Fixed reality ::. Frontline Tactics, Front Mission, Police Quest: SWAT 2, X-COM: UFO Defense, Syndicate, Fallout, Gorky 17, Battle Hunter, The Banner Saga: Factions, Jagged Alliance, Conquest of Champions
Armored Core ”PS” SP >10h
- GOOD - Complete missions and rearm the gear to face tougher challenges. Action 3rd person Scifi ::. Front Mission: Gun Hazard, BRAHMA Force: The Assault on Beltlogger 9, Beast Wars – Transformers, Hawken
Armorines - Project Swarm ”PS” SP >10h
- MEDIOCRE & BORING - Bug hunt with Mega Man Metroid. FPS 1st person Scifi ::. Metroid Prime, Alien X, Alien Breed
Army Men - Air Attack ”PS” SP ~5h
- MEDIOCRE & BORING - Destroy tan forces or other threats, lift up pick-ups or other objects and complete missions. Action, Shooter 3rd person Fixed reality
Ascend: Hand of Kul PC SP-MP >2h
- MEDIOCRE - Stomp small humans and find better gears. Action, RPG 3rd person Fantasy ::. Overlord, Darksiders
Ascension to the Throne PC SP >2h
- DECENT - It is free roaming in the world. Battles are turn-based. Player gather army and gain stats. Strategy, RPG Adjustable Fantasy ::. Heroes of Might and Magic, King's Bounty, Mount & Blade, Age of Wonders, Expeditions: Conquistador
Assassin's Creed PC SP <20h
- POOR & BORING - Assassin can take a long fall to a haystack, but cant take a dip to water. Gameplay is pretty preposterous and poor. Character snaps to objects easily and causes often undesirable results especially in hurry. Player can climb to towers to reveal tasks to complete in order to reveal "a boss". Tasks usually are repetitive, for example steal something, help people from bullies, assassinate enemies, eavesdrop and extort. Most satisfying feature is combat mechanics, which works well and is reactive. Crowd is mostly designed to be dumb and is not helping to create realistic and immersive environment. Action, Stealth 3rd person Scifi ::. Dishonored, Middle-earth: Shadow of Mordor, Prince of Persia: The Sands of Time
Assassin's Creed 2 PC SP <25h
- MEDIOCRE & BORING - Good combat mechanics is still there. Crowd is more believable. Story continues where it stayed and this time story also left for sequel and puzzling ending. Old annoying snap to object is still there leaving player character almost always scramble on every possible obstacle and choosing the most undesirable choice. Action, Stealth 3rd person Scifi ::. Dishonored, Middle-earth: Shadow of Mordor, Prince of Persia: The Sands of Time
Assassin’s Creed IV Black Flag PC SP 47h
- DECENT - The theme is Caribbean open sea pirating and the gameplay of it is extremely well done. Story is about pursuing a fortune and is pretty ok, except the quarrel of Templars versus Assassins. Developers should have focused more to a solid pirate story and forgetting the boring scifi of Templars mumbo jumbo. The player will take hold of a ship, drifts at the sea freely, plunders other ships through intense sea battles, suppress all of the resistance in the boarding phase and chooses destiny of wreckages. With the loot the player can upgrade arsenal of the ship to make aptitude against tougher ships. It is also possible to stop the trough and take a swim or more practically go to islands or lands for finding treasures and mysteries. There are lots of things to explore by foot: Moderatelly big cities, fortresess, under water areas, desert islands and jungles. The game captures the essence of the Caribbean landscapes and atmosphere brilliantly and is totally immersive. The downside of the entire game is the trademark of Assassin Creed game series and its parkour gameplay. There is nothing more annoying than when running around by foot, either on the ship or at the land, and how the player character constantly reacts to surroundings by trying to climb on everything. It is rare exception that everything goes smoothly while rushing. Even when there is no use of a detail in the world why somebody wants to climb on it, it is definitely a rule to jump on it or even try it. Every railing, chest or banana attracts like a magnet so the player will end up constantly hopping from a thing to an another. It is even reasonable arduous getting down from obstacles and trying to maintain efficient way to move, especially in tight places. Other dismal feature is the inconsistent melee combat with swords, mostly on a deck. Again the player character acts like a magnet, overly attracting enemies around. When there are more than 5 of them, there is no room for anything else but to use evasion, everyone wants to fight with the player, not with the other blokes nearby. Often the target focus to enemies will be lost because the engine gets confused by excessive amount of AIs in the vicinity, either it doesnt select anything or it is hard to find the target what the player actually wants to eliminate. Sometimes the player character will leap between npcs, because targetin system flickers like a disco ball. Only solution is to retreat to other place and find a new target. An another disaster is the camera positioning during the melee combat, it is sometimes too close or behind things and the player cant see incoming attacks from out of field of view. Action, Stealth 3rd person Scifi, Pirates ::. The Legend of Zelda: The Wind Waker, Sid Meier's Pirates!
Assault: Retribution ”PS” SP ~2h
- MEDIOCRE & BORING - Basic enemies just follow player and starts flocking and encircling around the player character. It feels stupid when player is trying to hit and running circle around enemies running circle around player. Only way to avoid flocking is to advance step by step, not just running straightforward. Sometimes perspective is horrible. Action, Shooter Varied Scifi ::. Apocalypse
Assault Rigs ”PS” SP ~2h
- POOR - Collisions and physics are horrible. Player tank just flips and bounces around from nothing. Psychedelic visuals. Action, Shooter, Maze 3rd person Scifi ::. Tank Universal, Battletanx - Global Assault, Beast Wars – Transformers
Asteria PC SP >2h
- MEDIOCRE & BORING - Mine deeper to find better materials for new equipments to kill enemies. Action, Platformer Side Scifi ::. Terraria, Minecraft
A-Train ”PS” SP >10h
- GOOD - Maxis brought an old game to a new platform (PS) without modernisation. UI is very rigid. Tycoon Isometric Fixed reality ::. Transport Tycoon, Sid Meier's Railroad Tycoon, Trainz Simulator 12, Cities in Motion
ATF C64C SP ~5h
- GOOD - Balance the bars and liftoff. Action 3rd person Fixed reality ::. Turn and Burn: No-Fly Zone, Ace Combat 2
Attack of the Saucerman ”PS” SP >2h
- MEDIOCRE - Player takes control of a humanoid and tries to shoot his way through the levels while collecting some small yellow creatures. Action, Shooter 3rd person Scifi ::. Blasto!, Beast Wars – Transformers, Broken Helix
Audiosurf PC SP >2h
- GOOD - Choose "a slide" with different abilities, and take it to the musical rollercoaster with favorite tunes, and match coloured blocks together to score. Concept is great. Action, Music 3rd person Scifi ::. Turba, BIT.TRIP RUNNER, Sequence, Guitar Hero, Tetris, Eliminator
Aura: Fate of the Ages PC SP >2h
- DECENT - It is focused to magical and mythical devices. Graphics are old but good. Adventure 1st person Fantasy ::. 1953 – KGB Unleashed, Dark Fall: Lost Souls, Scratches: Director's Cut, The Blackwell Legacy, Nancy Drew: Secrets can Kill
Auto Destruct ”PS” SP >10h
- GOOD - Complete missions, pick up arms and do collateral damage. Driving, Shooter Adjustable Scifi ::. Spy Hunter, Interstate '76
Avadon: The Black Fortress PC SP >2h
- GOOD - Travel through places doing quests, developing characters, finding loot and killing enemies. Turn-Based, RPG, Adventure Isometric Fantasy ::. Avernum
A Valley Without Wind PC SP ~5h
- MEDIOCRE - Player runs in places collecting stuff for improving base. Action Varied Fantasy ::. Saira, Capsized, Metroid, Under the Ocean
A Valley Without Wind 2 PC SP >10h
- DECENT - Strategical purposes in a world map where evil is needed to stop spreading and hero decide which point to close encounter. Action Varied Fantasy ::. Front Mission: Gun Hazard
Avencast PC SP 15h x2
- MEDIOCRE - It is about magic, with "Harry Potter" theme. Relatively easy approach in combination of Soul Magic to any enemy encounter is to use "Waves of Annihilation" and freezing enemies, if possible, with "Ice Bullets". Even big and durable guy like Wolgath freezes a little bit so with a right timing it is relatively easy to destroy. Morgath has a pretty impressive catalogue of enemies, and they are sprinkled cleverly to level designs. To avoid enemy strikes, it is essential for survival to use dodge. Story is about betrayal and destroying Morgaths evil heart. RPG, Action Adjustable Fantasy ::. Magicka, Torchlight, Two Worlds, Gothic, Numen: Contest of Heroes
Avernum 4 PC SP ~3h
- POOR - Like UO, NetHach and Fallout "mixed" together. Incredibly "laggy" engine. Decently wide adenture world. RPG, Turn-Based, Strategy Isometric Fantasy ::. NetHack, Avadon: The Black Fortress
Avernum 5 PC SP >5h
- MEDIOCRE - Annoying technical latency is reduced. RPG, Turn-Based, Strategy Isometric Fantasy ::. NetHack, Avadon: The Black Fortress
Avernum 6 PC SP


- Like UO and NetHach mixed together.



Awesomenauts PC SP >10h
- DECENT - Play a character and collect funds for updates during the match. "Stop feeding". MOBA Side Scifi ::. Dota 2, The Showdown Effect, Gun Monkeys, Solstice Arena, Prime World, Smashmuck Champions, AirMech, Super Monday Night Combat, Bloodline Champions, Cannons Lasers Rockets, Dethroned!, Dragons and Titans, SMITE
Avoid Sensory Overload PC SP ~2h
- MEDIOCRE & BORING - Guide "a sled" through mazes. There surely is lots of challenge available. Simplistic graphics are not very attractive, while gameplay is pretty straightforward. Action 3rd person Scifi ::. Super Hexagon
AX:EL PC SP ~2h
- POOR & BORING - Fly a ship in the air or underwater and destroy enemies. Graphics are cheap. Multiplayer is dead. Action, Flying, Shooter 3rd person Scifi ::. Jane's Advanced Strike Fighters, Agile Warrior F-111X
AZMD! Scorepocalypse PC SP >2h
- MEDIOCRE - Go to locations to kill enemies and gain experience. In the base player can develope character and craft items. Action, Shooter, RPG 3rd person Zombies ::. Hero Siege
Azure Dreams PC SP >10h
- GOOD - Player goes to a monster lair base castle tower where player hunts monsters which can be sold at the town for high profits. ”Roguelike” Adjustable Fantasy ::. Pokemon, Battle Hunter
Backstreet Billiards ”PS” SP >2h
- DECENT - There is a superficial story also included. Sports, RPG, Adventure Adjustable Fixed reality
Back to Bed PC SP >2h
- DECENT - Guide a NPC from start point to the end of every level by using mainly objects. One playthrough is not very long. Action, Puzzle Isometric Fantasy ::. Agent Awesome
Back To Life 2 PC SP <2h
- POOR & BORING - Fill the game area before time runs out. Most painful is the controls, because player character bounces around too much and is slow to maneuver. Graphics are insipid, gameplay is repetitive and concept is brute. It is an ultimate synonym of boring. Action, Puzzle Top Scifi ::. QIX, Fortix
Back to the Future: The Game PC SP >2h
- DECENT - If it is cheap. The game is splitted to episodes. Adventure Varied Scifi
Backyard Soccer PC SP ~2h
- POOR - Whole game feels (or is) like RPG. AI is bad, controls are annoying, game pace is boring. Voice acting is horrible. It is not a funny game. Sports Isometric Fixed reality ::. FIFA International Soccer
Bad Mojo Redux PC SP >2h
- DECENT - Venture forth through sleazy places and psychedelic messages to solve the mystery as a cockroach. Adventure, Action Top Fixed reality ::.
Bad Rats PC SP ~2h
- DECENT - Player tries to solve a puzzle to kill a cat with a "physical" objects. Physics, Puzzle Side Fixed reality ::. Contraption Maker
Baldies ”PS” SP >10h
- GOOD - Manage a population to conquer opponents. Workers breed. Strategy, Ruthless ruler Top Fantasy ::. Populous, Dungeon Keeper, Majesty 2, Gemini Lost
Baldur's Gate - The Original Saga PC SP >100h
- EXCELLENT - Classic and most memorable fantasy game cant be forgotten, but some features like adhesive collision detection, ridiculous pathfinding, poor party formation management and partially sad AI, are unforgivable things. Pause feature is required to keep action and unwieldy interface under control. Still there is a vast and open world adventure to be experienced and explored, with random encounters and "static" details filled everywhere. RPG Isometric Fantasy ::. Drakensang, Dragon Age: Origins, Beyond Divinity, Chrono Trigger, The Elder Scrolls, Star Wars: Knights of the Old Republic
Ballad of Solar PC SP 4h
- DECENT - Collect resources strategically to solve puzzles of maps. Adventure, Manager, Strategy, Puzzle Isometric Fantasy ::. 12 Labours of Hercules
BallBlazer Champions ”PS” SP <2h
- POOR & BORING - Player tries to grab the ball, try to bring it to the goal and score while using weaponry to slow down opponent in this "another" futuristic ball game. Rotating character/camera from third person perspective is unintuitive and slow. Player character is represented as a craft. Action 3rd person Scifi ::. BattleSport, Ball Breakers, Epigenesis
Ball Breakers ”PS” SP >2h
- DECENT - It is about ball physics with an addition of violent futuristic cyber gladiators theme. Bunnying (constantly jumping) does help a lot for example in races. Action 3rd person Scifi ::. Super Monkey Ball, Football Superstars, Epigenesis
Ballerburg - Castle Chaos ”PS” SP >5h
- DECENT & BORING - Enhance the stronghold. Shoot the other stronghold with cannons and catapults. Atmosphere and pace are tiring. Action, Strategy Varied Fantasy ::. Angry Birds
Ballistic ”PS” SP >2h
- GOOD - Match colours by shooting balls to balls moving along the path. Puzzle Top Scifi ::. Luxor
Ballpoint Universe: Infinite PC SP >5h
- DECENT - Player runs in a world collecting ink, golden sketches and missions. Ink is a currency used to buy arsenal to a customizable ship controlled by a player to kill lots of enemies in the missions. Atmosphere is bizarre but interesting. Shoot 'em up Side Scifi ::. R-Type, Jamestown, Zero Wing, Cybernoid, Who's That Flying?!, Razor2: Hidden Skies, Sine Mora, RADical ROACH, U.N. Squadron, Humans Must Answer, Jets'n'Guns Gold
Balls of Steel PC SP >2h
- MEDIOCRE - As usual, boards are boring. Pinball Isometric Fixed reality ::. Pinball FX2, Dream Pinball 3D
The Banner Saga: Factions PC MP ~2h
- POOR & BORING - Player got a package of viking warriors, which can be develop by battles. Battle arenas are flatten ja small, without any tactical features. Combat is turn-based and luck is one major factor in the game. It feels like constricted "Flash" type entity. Turn-Based, Strategy Isometric Fixed reality ::. Jagged Alliance, Winter Voices, Fallout, XCOM: Enemy Unknown, Heroes of Might and Magic, Gorky 17, Frontline Tactics, King's Bounty: Legions, Dogs of War Online, Conquest of Champions, Aerena - Clash of Champions
Barbie Explorer ”PS” SP ~2h
- MEDIOCRE - Run in different locations, Egypt, Tibet and African Jungle. It is not the worst game nor the best. Platformer 3rd person Fixed reality ::. Crash Bandicoot
The Bard's Tale (2004) PC SP <30h
- DECENT - Gather wealth for no reason, gain experience, follow story driven quests and kill enemies. Playing lutes summons aid for quests and combat. Humor does have its moments. Endings are not rushed. Package contains also all of three original games. Action, RPG 3rd person Fantasy ::. Diablo, Sacred, Blood Omen: Legacy of Kain, Dungeon Siege, RAW – Realms of Ancient War, Silverfall, DungeonLand, Marvel Heroes, KnightShift, Torchlight, Ember
Barkley Shut Up and Jam! SNES SP-MP ~5h
- MEDIOCRE
Sports Side Fixed reality
Bart's Nightmare SNES SP >20h
- GOOD - Bart fell asleep and in dreams he is trying to save his grade through some hilarious but hard events. Action Varied Scifi ::. Alan Wake
Bases Loaded '96 - Double Header ”PS” SP >2h
- DECENT - AI is jamming for example when two bots are trying to catch one ball in the field in the players team. Controls are simple and easy to master. Sports Varied Fixed reality
BassRise Fishing ”PS” SP ~2h
- MEDIOCRE & BORING - Player sees the wobbler underwater. Action 3rd person Fishing
Bastion PC SP ~10h
- DECENT - 2.5D can be unintuitive. Sounds are awful. Narrators voice is very annoying. Action, RPG Isometric Fantasy ::. Continent of the Ninth Seal
Batman: Arkham Asylum PC SP >20h
- DECENT - Professional game making. Beat 'em up, Adventure, Puzzle, Action 3rd person Scifi ::. Fighting Force, Dark Sector, Dishonored, Mad Max (2015), Sleeping Dogs, Ryse: Son of Rome, Middle-earth: Shadow of Mordor
Batman: Arkham City PC SP ~20h
- DECENT - Professional sequel making. Beat 'em up, Adventure, Puzzle, Action 3rd person Scifi ::. Fighting Force, Dark Sector, Dishonored, Mad Max (2015), Sleeping Dogs, Ryse: Son of Rome, Middle-earth: Shadow of Mordor
Batman: Arkham Origins PC SP <30h
- DECENT - As before in other parts of the series, it is about beating up enemies, inspecting crime scenes with hightech equipments and venturing forth in an open world. The game is stuffed with supervillains. Beat 'em up, Adventure, Puzzle, Action 3rd person Scifi ::. Fighting Force, Dark Sector, Dishonored, Mad Max (2015), Sleeping Dogs, Ryse: Son of Rome, Middle-earth: Shadow of Mordor
Batman: Arkham Knight (+ A Matter of Family, Harley Quinn Story Pack, Red Hood Story Pack, GCPD Lockdown, Catwoman's Revenge, A Flip of a Coin, Season of Infamy: Most Wanted Expansion) PC SP <60h
- POOR & BORING - There is too much poorly written dialogue which interrupts the game, and they sound, almost every line, goofy. All the characters are written horribly, while the whole story barely holds plausibility. There is way too much unexplainable hi-tech nonsense in the detective part of the story, that writers must have been in trouble all the time to keep story rolling forward, and here is a result of a hodgepodge. Visuals are also very clutter, because there is excessive amount of information on the screen, while all the renderings and effects muddles visual even more. Close combat requires prioritizing the enemies, otherwise it is going to be very discrepant to counter and dodge against massive hordes of enemies. Sometimes there are so many enemies on an area, that player is mashing counter and evade keys for coping and hoping some sense for fight. Usually the game itself doesnt even know what is going on, giving player wrong targets, because most of the targeting is automatic and invisible. Fighting gameplay should be free from automated snapping to targets, giving player more freedom to maneuver and choose own targets. Entire gameplay should consist far more less key combinations, but it might be a relic from console gameplay. Batmobile gameplay is pretty impressive concept, but in actual use it is very unsteady to drive in high-speed and gun battles arent that fun to play. To get to the ending player needs to seek all The Riddlers trophies, and they are not small in numbers. Expansions altogether adds only couple hours of game time. Beat 'em up, Adventure, Puzzle, Action 3rd person Scifi ::. Fighting Force, Dark Sector, Dishonored, Mad Max (2015), Sleeping Dogs
Batman Beyond - Return of the Joker ”PS” SP <2h
- GARBAGE - Everything is so poorly done (comprehensive concept and design, action, controls, flow, levels ...) that player feels embarrassed. Someone did also lost money for this. Try the electric and red nunchaku, because that is the best what it can do. Action 3rd person Scifi
Batman Forever - The Arcade Game ”PS” SP ~2h
- POOR - Player holds down the kick button while hammering punch (Block button compo) and some direction together makes Batman invincible while doing it. Batman is some kind of warlock in this game. Beat 'em up Side Scifi
Batman & Robin ”PS” SP >2h
- POOR - Hit the city streets, collect clues, destroy bad guys and dont hit the civilians! Action, Adventure 3rd person Scifi ::. Grand Theft Auto, Blade
Batman: The Movie C64C SP ~10h
- GOOD - This is one of the Oceans Software licence monster title. It contains varied game modes. Action Varied Scifi ::. The Untouchables, Robocop, Action Man - Operation Extreme
Battlefield 1 PC MP ~120h
- POOR & BORING - The theme, World War 1, is very thin and shallow overlay on childish casual shooter game mechanics. Hit registration is always late and works unreliably. Weapons doesnt make much sense: Usually if a gun has more fire rate and more ammo in the magazine, one bullet does less damage than in a gun with lower fire rate. For example machine guns does small amount of damage per bullet if magazine size is ~200, but sniper rifle does excessive damage per bullet when fire rate is very slow. Horse riders with sabers needs to swing once to make a kill. Behemoth vehicle comes around for the team which is losing and they take lots damage and makes lots of damage. Conquest, the most popular game mode: All the tactical decisions comes allways to scoring most points and experience in a match, which means capturing flags and supporting team. There is nothing more in the tactics, it is just running and shooting around with the rule of rock paper scissors. Sprinting feels too slow when seeking cover from fire. Maps are generally interesting, but too narrow, restricted and plain stupid. Reasons for death comes always from behind, snipers, tanks and airplanes. It is unfair, unbalanced and unfunny war game. Whole entity could have been more interesting and innovative. FPS 1st person Fixed reality ::. Star Wars Battlefront (2015)
Battlefield 1942 (DEMO) PC MP >10h
- EXCELLENT - Wake Island is the only map needed. FPS 1st person Fixed reality ::. Heroes & Generals
Battlefield 2 PC MP ~3000h
- EXCELLENT - Not that great but definitely one of the greatest. Huge wide maps without choke points, where infantry only culminates whole gameplay. Lots of arsenal: tanks, choppers and nice variety of essential infantry weapons. Physics are classic, every object seems to shake around and leaves unstable impression of the game engine. Memorable infantry only maps are Strike at Karkand, Mashtuur City and Sharqi Peninsula. FPS 1st person Fixed reality ::. Red Orchestra, Iron Warriors: T-72 Tank Command, AirBuccaneers, Heroes & Generals, PlanetSide 2, World War 3
Battlefield 3 PC MP ~300h
- MEDIOCRE - Lag and bugs perfectly blended together. There is nothing accurate in this game. FPS 1st person Fixed reality ::. CoD, Tom Clancy's Ghost Recon Phantoms, PlanetSide 2, World War 3
Battlefield 4 PC MP >100h
- DECENT - Now there are commanders and RHIP with minigun ... This is what Battlefield 3 should have been like, so it makes Battlefield 3 or Battlefield 4 pretty pointless release, and Battlefield 4 a very expensive "patch". Maps are too "flat", boring and unimaginative. Most large conquest maps tend to be designed for vehicle combat, while forgetting infantry and causes a rock-paper-scissors gameplay. Maps lacking covers for infantry seems to be unrealistic, because of missing details from natures work. If there is only vehicle maps why infantry is even allowed. All of the night vision and thermal optics totally spoils the atmosphere and level designs, because they reveals the enemy for easy pick, while acting very unrealistic. All fine accessories should be limited for purchasing from ingame store in levels or current matches, and they would deplete. Currency should come from success in battles and team play. Some weather and water effects are nice and comely. Feeling of action and movement is like driving a train. Player character seems to run in a knee deep swamp. Hit registration is not accurate and sometimes it will even forget obvious hits while shooting one meter away from the target. Case gets worse when there is unrealistic ballistics included. FPS 1st person Fixed reality ::. Call of Duty, Tom Clancy's Ghost Recon Phantoms, PlanetSide 2, Warhammer 40,000: Eternal Crusade, World War 3
Battlefield: Bad Company X360 MP <5h
- MEDIOCRE - Pad-gaming works for not too long. FPS 1st person Fixed reality ::. Tom Clancy's Ghost Recon Phantoms, Star Wars Battlefront (2015)
Battlefield: Bad Company 2 PC MP <100h
- MEDIOCRE - Too much console, too small maps. FPS 1st person Fixed reality ::. Tom Clancy's Ghost Recon Phantoms, Star Wars Battlefront (2015)
Battlefield Heroes PC MP <50h
- POOR - Miniature Battlefield made in spirit of Team Fortress 2. Action, Shooter 3rd person Fixed reality ::. Team Fortress 2
Battlefield Vietnam PC MP >20h
- DECENT - Mortars in bushes. FPS 1st person Fixed reality
Battle Hunter ”PS” SP >2h
- POOR & BORING - Player gets assignments for hunting treasures in dungeons and competes against other hunters. Treasures can be changed to money which is needed to level up and restore health points. Leveling up means harder opposition and also special missions which ends the career real quickly if failed. Player cant skip cpu player turn screenings. Strategy, Turn-Based, ”Roguelike”. Card game Isometric Fantasy ::. Azure Dreams, Wizardry Online, Frontline Tactics, Arma Tactics, Infinity Wars - Animated Trading Card Game, 100% Orange Juice
Battle Nations PC SP >2h
- POOR & BORING - Battles are turn-based and happens in square grid. Player owns a base, which he can build and improve. With real money, player can boost up the production of the base. Turn-Based, Strategy Isometric Scifi ::. Travian, The Settlers: Castle Empire, Stronghold Kingdoms
Battleship PC SP >2h
- DECENT
Strategy Top Fixed reality
BattleSport ”PS” SP <2h
- POOR & BORING - Another futuristic ball game where player needs to grab the ball and score to a goal. Player jumping makes AI helpless. Player character is represented as a craft. Action 1st person Scifi ::. BallBlazer Champions, Epigenesis
Battlestations ”PS” SP <2h
- GARBAGE - Player manages a fleet of ships in a strategical map. Enemies are confronted in duels at sea arenas where only one ship leaves operational. Ship catalog contains varied ship types with different abilities and statistics. Gameplay is horrible and strategy is minimal. Action, Strategy Top Fixed reality ::. Sid Meier's Pirates!, Buccaneer: The Pursuit of Infamy
Battletanx - Global Assault ”PS” SP >2h
- GOOD - Player can choose different tanks and blow almost everything up. Action, Shooter 3rd person Fixed reality ::. Super Battletank, Assault Rigs
Battletoads NES SP >2h
- DECENT - Reminds too much Turtles, but that didnt bother. Action Side Scifi
Battlezone ”Arcade” SP <5h
- DECENT
Action 1st person Scifi
BC Kings PC SP ~5h
- DECENT - Graphics are very dark. RTS Adjustable Fantasy, Dinosaurs ::. Maelstrom, Heroes of Annihilated Empires
Beast Wars – Transformers ”PS” SP ~2h
- MEDIOCRE - Run around mazes with dirrerent robots which can transform to animals depending on transformation bar and robot attributes. Action, Shooter, Maze 3rd person Scifi ::. Blasto!, Armored Core, Assault Rigs, Attack of the Saucerman, Broken Helix, Hawken
Beba Quest PC SP <1h
- POOR - Browniez with very few pixels. Action Side Fixed reality
Bejeweled 3 PC SP >50h
- EXCELLENT - Best value puzzle from discount sales. Puzzle Side Fantasy ::. Tidalis, 4 Elements, Fluttabyes, Lucid, Dungeon Hearts, Critter Crunch, Chainz 2: Relinked, 7 Wonders, Candy Crush Saga
Ben There, Dan That! PC SP ~2h
- POOR & BORING - Graphics are done with Windows Paint by not a graphician. Story is not very ferment aspect. Adventure Side Fixed reality ::. Edna & Harvey: Harvey's New Eyes, Maniac Mansion, Time Gentlemen, Please!, Kaptain Brawe
Beyblade ”PS” SP >2h
- POOR - There is some sense of physics including chaotic random factors. Player gets points from tournaments for upgrading spinning top and poking enemies spinning tops out! Action, RPG 3rd person Fixed reality
Beyond Divinity PC SP >60h
- MEDIOCRE - Control a double team of two characters, other is evil and other is a hero. Once one is dead, both are dead. Pause the game to control characters more precisely in hectic situations. Slaughter every possible hostile creature in the world to gain experience. Doing quests gives also good amount of experience. To develope skills, characters needs to learn skills from NPCs or specific books. With skill points earned, player can upgrade character abilities. From warrior perspective: It is vital to sharpen a weapon which increases the damage drastically but also required agility for usage (slashing weapons). Upgrading skills in a field of weapon damage style, for example damage should be maxed, accuracy and critical should be set sufficient. Player can dismantle developed skills and restore skill points with money. Player needs to escape a demonic prison and adventure through dystopian landscapes driven by quests and a story. Every new area cointains a main land. Every main land contains 6 keys to a battlefield. Battlefields are extra areas for gaining experience, containing 5 merchants each with a quest. 6 keys are meant to unlock a entrance to complexes. Complexes have two stages before a boss or an iteam. Stages are filled with creatures. When the main quest line reaches the end, player faces final boss, which is his best friend Damian. Action, RPG Isometric Fantasy ::. Dungeon Siege, Baldur's Gate, Dragon Age: Origins, Hazen, Drakensang, Titan Quest, Inquisitor
Beyond the Beyond ”PS” SP >10h
- GOOD - Story is driven by shaking character animatios. Manage a party from varied heroes from the story and defeat the enemy opposition. Game contains random encounters. RPG, Turn-Based Top Fantasy ::. Shining Force, Ultima
The Binding of Isaac PC SP ~2h
- POOR
Action, ”Roguelike” Top Fantasy ::. Paranautical Activity, Smash TV, Delver, Hero Siege
Bio-Hazard Battle ”Sega MD” SP >2h
- GOOD
Shoot 'em up Side Scifi ::. R-Type, Jamestown, Zero Wing, Jets'n'Guns Gold
Bio Menace PC SP >5h
- DECENT
Action, Shooter, Platformer Side Scifi
BioShock PC SP ~15h
- GOOD - Player needs to gain abilities which consumes "mana". Buying abilities will need specific currency "ADAM", which can be harvested from Little Sisters protected by Big Daddies walking tanks. Harvesting or rescuing Little Sisters will affect to ending screens. Abilities can also be found. With money player can buy consumables. Photographing enemies will give player leverage against specific subjects, which is very important feature. Story is corny "something gone wrong and mutants". Narrative comes along with action and is enough to keep exploration interesting. The game is mostly about manipulating environment, for example enemies can be turned against themselves and security systems can be hacked to be allies. Gameplay gives player possibility to choose his own way. FPS, RPG 1st person Scifi ::. Twin Sector, Hydrophobia: Prophecy, Dishonored, Abyss: The Wraiths of Eden, Prey
BioShock Remastered PC SP 20h
- GOOD - To survive, player needs to search and scavenge every corner, corpse and container to find money, ammo, health and mana. Hacking is major feature in the game, which is a minigame of flow control puzzle, and gives access to security options and reduced prices. Player can carry only 500 cash and it is recommended to buy things, because there are enough money in the world throughout the game. Another currency is the red goo, which can be gathered from little girls, either rescuing or harvesting them. Red stuff gives access to "magical" options. Little girls are protected by extremely durable and lethal Big Daddies, once one is defeated, player can decide the fate of a little girl. Only difference between harvesting and rescuing is for the ending of the game. One leads to bad and other to good ending. Taking photographs of enemies will gain extra leverage against them. Player even dresses as Big Daddy towards the end, but it is just a costume and doesnt make player a real Big Daddy. There is something Christmas in the theme and the atmosphere. FPS, RPG 1st person Scifi ::. Twin Sector, Hydrophobia: Prophecy, Dishonored, Abyss: The Wraiths of Eden, Prey
BioShock 2 PC SP 14h
- GOOD - Get some fuel and drill through enemies. Player takes the role of a Big Daddy. Killing other Daddies gives option to adopt Little Sisters, which can harvest red goo from bodies. During harvesting, player needs to protect the Little Sister from invading enemies. Every girl can harvest two bodies, after that, player can choose to harvest the girl or rescue her. After all sisters are rescued in a map, player faces a Big Sister, which is kind of a mini boss. With red goo, player can purchase features to customize performance in the story campaign. With regular money, player can buy health, mana and ammo. Level designs require to explore levels thoroughly to maximize loot. With the video camera, player can research enemies by dealing damage upon them to gain permanent advantage against them. FPS, RPG 1st person Scifi ::. Twin Sector, Hydrophobia: Prophecy, Dishonored, Abyss: The Wraiths of Eden, Prey
BioShock Infinite (+ Burial at Sea - Episode One, Burial at Sea - Episode Two) PC SP 16h (+ BaS-E1: 3h, BaS-E2: 5h)
- GOOD - Straightforward shooter with strong narrative. Player hangs out with a girl, who occasionally assist the player in combat, finding lockpicks, money, collectibles and opening locks. She even revives the player for small fee, if knocked down. At the end, player can even command the mechanical bird. There are lots of weapons and salt magic, which can be upgraded by money. There is no reason to hoard money by not using it. Good level designs also keep arsenal alive in the maps to ensure player survival. AI is very well done, graphics are extremely good and soundtrack is great. Burial at Sea - Episode 2 focuses on sneaking around and knocking down enemies. FPS, RPG 1st person Scifi ::. Dishonored
Birth Of America PC SP >5h
- DECENT
Strategy, Turn-Based Top Fixed reality ::. Crusader Kings, 1953: NATO vs Warsaw Pact
BIT.TRIP RUNNER PC SP ~1h
- POOR
Action, Music Side Scifi ::. Turba, Audiosurf
Blacklight: Retribution PC MP ~2h
- MEDIOCRE & BORING - It is another generic futuristic online FPS, which doesnt include any innovative values of entertainment. There is also Hyper Reality Visor, which is wallhack feature all praised by the fan community as "a tactical maneuver". If there is simply nothing better to play or do, this is something brainless to handle. As a free to play game, it is acceptable tart? FPS 1st person Scifi ::. Counter Strike, Team Fortress 2, Gotham City Impostors, Tactical Intervention, War Rock, Loadout, Tom Clancy's Ghost Recon Phantoms, Warface
Blacklight: Tango Down PC SP <2h
- POOR & BORING - It is another generic futuristic online FPS, which doesnt include any innovative values of entertainment. Worst of all, as usually in these types of games, the online play is dead and there is no proper single-player campaign or story. There is couple ”Black Ops” missions, which are not really substitute for single-play. FPS 1st person Scifi
The Blackwell Legacy PC SP >5h
- GOOD - A human and a ghost forming detective partners for solving problems. Combine notes to make new conclusions. Adventure Side Fixed reality ::. Dark Fall: Lost Souls, Nancy Drew: Secrets can Kill, Aura: Fate of the Ages, Hotel Collectors Edition
Blade ”PS” SP >2h
- DECENT - Run around shooting and beating up enemies. Melee feature is a little bit rigid, because of the reach of the player character. Feels like all enemies can hit further than player character. Level desing is linear. Aiming indicator in the hud is pretty good. Action 3rd person Scifi ::. Batman & Robin, Max Payne
Blades of Steel NES SP-MP ~1h
- DECENT
Action 3rd person Fantasy
Blades of Time PC SP >2h
- MEDIOCRE
Action, Adventure 3rd person Fantasy ::. Darksiders, Zelda, Braid, X-Blades, Chantelise – A Tale of Two Sisters, Archeblade, Continent of the Ninth Seal, DC Universe Online
Blake Stone: Aliens of Gold PC SP ~25h
- DECENT - Take cover around corners to avoid fiery enemy fire, because enemy will kill u in the open. Snitch informants are to help agent Stone in Dr. Goldfires complexes, almost more than real Bio-Techs in numbers. Goldfire himself appears in many occasions. There is 6 episodes (missions), each with multiple floors (levels), and player can travel back and forth through floors in an episode, which is handy if player needs to resupply ammunition and health from another floor. All the floors needs to be unlocked with red cards, which can be found from floors. Rooms and corridors feels overly narrow, or player camera and hitbox are way too wide. Shooting model and hit registration of player and opposition are too random, except in those which shoots out projectiles. FPS 1st person Scifi ::. Wolfenstein 3D
Blake Stone: Planet Strike PC SP ~7h
- DECENT - Defeat the devil Goldfire once and for all. The game is much more constricted than the first part. There is one big map divided to areas (levels). Player can unlock next area by finding a detonator to destroy a red security cube in a current area. Player uses teleporter to travel between areas. There is one new weapon with high energy consumption. FPS 1st person Scifi ::. Wolfenstein 3D
Blast Chamber ”PS” SP >5h
- GOOD - Player needs to collect the yellow stars and head to the red exit cones while surviving and solving the trapped chambers by rotating them and jumping around in predefined time limits. Resolution barely holds the 3d depth effect and level designs. It has a futuristic sports theme. Platformer, Puzzle Side Scifi
Blaster Master - Blasting Again ”PS” SP >2h
- MEDIOCRE - Blast the way through maze by opening doors and causing mayhem in enemy forces with highly maneuverable vehicle or with master by foot. Platformer, Shooter 3rd person Scifi ::. Front Mission: Gun Hazard
Blast Lacrosse ”PS” SP ~2h
- POOR - Controls are pretty good, AI is weak, scores are mostly accidents and tackling is way too emphasized. Characters laying on the floor injured way too long makes game desing just too boring. Sports Top Fixed reality
Blasto! ”PS” SP >2h
- MEDIOCRE - Player controls a red cartoon shaped man character, solving levels by opening doors and jumping around and collecting women and pick-ups and killing alien enemies. Visual style is too overly designed. Action is mainly surprising by flying eye balls or spawning other beings and shooting them. Platformer, Shooter 3rd person Scifi ::. Attack of the Saucerman, Beast Wars – Transformers, Broken Helix
Blast Radius ”PS” SP ~2h
- POOR - Choose a fighter ship from the catalog. Every ship does have different statistics. Do missions, collect bounty money and tune up the ship with pretty poor options. Destroy enemy ships to collect pick-ups to support the mission. Game design is not solid. AI is pretty stupid, shop is poor and missions are very jagged in difficulties. Action, Shooter Adjustable Scifi, Space ::. AquaNox, Evochron Mercenary, DarkStar One, Project Freedom, Strike Suit Infinity, Moon Breakers, Star Conflict, Galaxy on Fire 2, Iron Sky Invasion
Blazing Lazers Wii-VC SP ~2h
- DECENT
Shoot 'em up Top Scifi
Blockids ”PS” SP ~2h
- MEDIOCRE - Different character gives the ball a different ability. Ball dynamics are pretty lazy. Only exotic feature is the player ability to bounce the ball in to air, and that is not much. Action Varied Fantasy ::. Wizorb, Breakout, Arkanoid, Space Ark
Block N Load PC MP >2h
- MEDIOCRE - Choose a character, build and defend the core of the base while attacking enemy base killing enemy combatants. FPS, Strategy 1st person Scifi ::. Ace of Spades, Guncraft, Tom Clancy's Rainbow Six Siege
Bloodborne GOTY Edition PS4 SP ~50h x3
- EXCELLENT - A game of tombstones. Cleave and gun ur way through dystopian nightmare with blood. There is lots of hidden mysteries buried beneath beautiful and detailed maps. Lots of perilous monsters stalking every corner and even more nimble bosses packed every end. Vicar Amelia is one annoying boss, a gray flailing carrion. Player gains Blood Echoes from killing enemies to level up. Higher Insight makes world different and more dangerous. Three One Third of Umbilical Cords for the Moon Presence. It is truly a masterpiece of a game. Action, RPG 3rd person Fantasy ::. Dark Souls
Blood: One Unit Whole Blood (+ Cryptic Passage, Plasma Pak) PC SP 35h
- EXCELLENT - Serious pitchforking in all six episodes. Level designs are great, graphics are magnificent, action is dynamite and ambiance is harsh. There is something goofy and wacky in those bulge round eyes of enemy character designs. Beware of those robed gunners who are always lurking behind corners and dealing lots of damage. FPS 1st person Scifi ::. Killing Time
Blood 2: The Chosen (+ The Nightmare Levels) PC SP ~9h (Nightmares: ~2h)
- DECENT - Drain energies of tentacles with low damage weapons and blow them away with an explosive weaponry in order to to kill the qiant squid. Player can experience the story with chosens. The nightmares tells stories of the chosen and concludes it with a final boss. The whole game is extremely volatile by bad technology. It gives lots of crashes and needs to be patched by software from third party hobbyists. Enemy AI is constantly getting stuck and their behavior otherwise doesnt add anything special to the action. It is a dark and gory tube run. FPS 1st person Scifi ::. Soldier of Fortune, Shogo: Mobile Armor Division, Red Faction
Blood Bowl – Legendary Edition PC SP >2h
- DECENT - Smash the opponent and take the ball to safe. Strategy, Turn-Based Adjustable Fantasy ::. March of War, Future Wars
Blood Knights PC SP >2h
- POOR - Ranged female and melee male are one switchable character. Maps are story driven, narrow tube run. The game is very buggy and sometimes ranged attacks end to somewhere misplaced. There is no sense of depth in platforming, because shadows are missing. Vampire theme is also understood wrong, which makes it bad vampire game. Action, Platformer Fixed Fantasy ::. Garshasp: Temple of the Dragon
Bloodline Champions PC MP >2h
- DECENT - All actions of every character are controlled by animations and delays, so it is not really a reactive game. There is lots to learn and character catalogue is fairly big. (MOBA) Top Fantasy ::. Smashmuck Champions, Awesomenauts, Dethroned!, Dragons and Titans
Blood of the Werewolf PC SP >2h
- DECENT - Character is switched to a ranged female or a werewolf melee depending on progress in the map. It holds classic platforming elements, collect collectibles and jump around killing enemies. Map designs are fairly good, but the graphics and themes are pretty dull. Platformer Side Fantasy ::. Mega Man
Blood Omen: Legacy of Kain PC/”PS” SP >10h
- GOOD - Blood O Meter is amazing! Real Vampire game. Adventure, Action Top Fantasy ::. Zelda, Landstalker, Light Crusader, Diablo, Alundra, The Bard's Tale, Ku: Shroud of the Morrigan, Ukhar
Boarder Zone (Supreme Snowboarding) PC SP ~10h
- DECENT
Sports, Action 3rd person Fixed reality
Boggle PC SP <10h
- DECENT
Puzzle, Word Side - ::. KrissX, Scribblenauts
Bomberman Party Edition ”PS” SP >10h
- GOOD - It has a retro mode. Walk in the tunnels, blow up breakable walls and enemies and escape to next level. Action, Maze Top Scifi
Bombing Islands ”PS” SP >5h
- GOOD - Move bombs to positions where explosions causes correct chain reaction to beat the level. Puzzle Adjustable Fixed reality ::. Minesweeper, Puzzle Dimension
Bonanza Bros. ”Sega MD” SP >2h
- EXCELLENT - Player controls character in different heist missions to collect valuables. Platformer Side Fixed reality ::. Monaco, Mission Elevator, Impossible Mission, Gunpoint, PAYDAY 2
Boombots ”PS” SP <2h
- POOR & BORING - Use various weapons to conquer enemy character. Spamming homing missiles while collecting yellow pick-ups to fuel up ammunitions makes AI and whole game easy to beat. Arena, Fighting Side Scifi
Booster Trooper PC SP <2h
- POOR & BORING - Choose a character with different weaponry and frag enemies in classic game modes. Maps are too block like and all of them are alike to another with just different skins. Multiplayer game is dead and AI in single-player is just plain boor. Shooter Side Scifi ::. Soldat, The Showdown Effect, Awesomenauts, Liero
Borderlands PC MP >50h
- DECENT & BORING - The loot catalogue is impressing, but only in the beginning of the game. After that the whole entity is just boring straightforward action game. FPS, RPG Varied Scifi ::. RAGE, Dead Island, The Elder Scrolls, Global Agenda: Free Agent, Red Faction: Guerrilla, Mad Max (2015)
Borderlands 2  PC MP 16h
- POOR & BORING - When starting from a clean slate, progression through the main quest line is a rather straightforward task. U will confront lots of skull tagged enemies, which means u should do side quests to gain level, but actually it is not necessary, because the game is an epitome of nothing matters in game design. The story does not matter, because it is the most tiresome part of the game. Confronting skull level creatures does not matter, because u can eventually chew through them with a little patience. If u die in co-op, it does not matter, because u can respawn and come back and continue chewing. Leveling up does not matter, because u will lose more time grinding side quests, than chewing the main quest. Looting and getting new weapons and accessories does not matter, because they wont last long when finding a deluge amount of new gear. Final bosses, Handsome Jack and gigantic dragon like "Warrior" are probably the only thing that matters, because after them the game is finally over. FPS, RPG Varied Scifi ::. RAGE, The Elder Scrolls, Global Agenda: Free Agent, Red Faction: Guerrilla, Mad Max (2015)
Boiling Point: Road to Hell PC SP ~2h
- GARBAGE - Couldnt even move, but almost. FPS 1st person Fixed reality ::. Far Cry 2
BRAHMA Force: The Assault on Beltlogger 9 ”PS” SP >5h
- GOOD - Player controls "a large piloted combat robot" which can be tuned up by pick-ups from the levels. FPS 1st person Scifi ::. Front Mission: Gun Hazard, Armored Core, Hawken
Braid PC SP <10h
- DECENT - Manipulate the time factor to solve puzzles. Puzzle, Platformer Side Fantasy ::. Adventures of Shuggy, The Bridge, The Talos Principle, Quantum Break, Prince of Persia: The Sands of Time
Brain Dead 13 ”PS” SP <2h
- GARBAGE & BORING - It is a "quick time event" "game", which means interactive movie/animation. Player tries to find out the correct button pattern to each animation sequences. If failed or succeed, player is rewarded to watch annoying animations all over again. The main storyteller is action, while story itself is just some disc filling pointless "Disney like" animated cartoons. QTE, Action Side Fantasy, Scifi ::. Dragon's Lair
Brave Fencer Musashi ”PS” SP >10h
- GOOD - Hero character looks like Sonic the Hedgehog from certain perspective. Player slash with swords through the places chopping down enemies, assimilating enemy abilities for simple usage. Action, RPG Adjustable Fantasy, Scifi ::. Zelda, Landstalker, Light Crusader, Diablo, Evoland
Bravo Air Race ”PS” SP <2h
- POOR - It is a good arcade flight tech demo with more less challenge and game as possible. Or it might be decent game for speed freaks and record breaking in all of those few cool and pretty maps. Penalty from collisions is usually loss of velocity. There is no AI. Flying, Racing Adjustable Fixed reality ::. Wipeout, Need for Speed 2, SkyDrift
Breakout ”PS” SP <2h
- POOR - It contains story, powered by minigames and varied gameplays. Minigames got for example running away from the dog and poking ducks out from the ferry. Action Adjustable Fantasy, Scifi ::. Wizorb, Blockids, Arkanoid, Reaxxion, Space Ark
Breath of Death VII PC SP ~5h
- MEDIOCRE & BORING
RPG Top Fantasy ::. Last Dream, 3 Stars of Destiny
The Bridge PC SP >2h
- DECENT - It is about rotating rooms and solving puzzles at the same time controlling a character. Progression adds variation to the concept, but maps arent stretched well enough to the idea of infinity. Puzzle, Platformer Side Fixed reality ::. Braid
Bridge Constructor PC SP >2h
- DECENT - Build bridges to snapping grids and stress test them by sending cars and trucks over them to see if they hold. It is about stress physics of elements, but still it is funny to play with. Physics, Puzzle Side Fixed reality ::. World of Goo
Brigandine - Legend of Forsena ”PS” SP >2h
- DECENT - Organize army, summon creatures and arrange battles through the kingdoms in the big map. Battle map is in turn-based close combat. Strategy, RPG Varied Fantasy ::. Heroes of Might and Magic, Front Mission
Broken Helix ”PS” SP >2h
- DECENT - Stun enemy scientist and stomp over them to make them gib. Collect pick-ups and key cards to advance in the game. There is mild humorous touch in it. Action 3rd person Scifi ::. Blasto!, Beast Wars – Transformers, Attack of the Saucerman
Broken Sword: The Shadow of the Templars (Director's Cut) PC SP ~10h
- GOOD - Rushed ending. Adventure Varied Fixed reality ::. Lost Horizon, Secret Files: Tunguska, The Dream Machine
Broken Sword II: The Smoking Mirror (Remastered) PC








Broken Sword: The Sleeping Dragon PC








Bubble Bobble - featuring Rainbow Islands ”PS” SP ~2h
- MEDIOCRE - Both games are in retro modes. In Bubble Bobble player shoots bubbles to capture varied enemies and destroy them all via crushing to win levels. In Rainbow Island player character is a fat kid trying to climb towers to win levels while collecting some "unhealthy" pick-ups to score and shooting rainbow curves to kill enemies and bridging the path to victory. Jumping in both games are made awkward. Platformer Side Fantasy
Bubsy 3D ”PS” SP <2h
- GARBAGE - Somehow Titus Software mascot got there to suffer as player suffers. It has awful gameplay. Graphics and world looks like somebodys nightmarish polygonal dream. Player needs to collect parts to a spaceship and some atom like pick-ups for just having some content. Platformer 3rd person Scifi
Buccaneer: The Pursuit of Infamy PC SP >2h
- DECENT - Player does missions to fund improving the ship. Action, Adventure 3rd person Pirates ::. Battlestations, Sid Meier's Pirates!, East India Company
Bugs Bunny - Lost in Time ”PS” SP ~2h
- MEDIOCRE - Bunny the way through levels of different times and bosses while collecting clocks and golden carrots. Good game for kids. Camera is little bit lazy. Some levels are better than others, for example bank robber level is pretty decent. Platformer, Adventure 3rd person Fantasy ::. Super Mario 64
Bugs Bunny & Taz - Time Busters ”PS” SP >5h
- DECENT - Collect carrots to fund the adventure and cogs for solving the worlds. There is synergy of two different playable characters. Platformer, Adventure 3rd person Fantasy ::. Super Mario 64
Builder's Block ”PS” SP >5h
- GOOD - "Build cities" through block puzzles. Puzzle Adjustable Fixed reality
Bullet Candy PC SP >2h
- DECENT - Control a shooter and destroy everything in every level and collect pick-ups. This is not the definitive example of the bullet mess genre. Graphics and action could have been more splashy. Shooter Top Scifi ::. eXceed - Gun Bullet Children
Bully: Scholarship Edition PC SP ~10h
- MEDIOCRE - Not as funny and creative as it could have been. Action 3rd person Fixed reality
Bumbledore PC SP <1h
- POOR - Player tries to stop enemy invasions by using different abilities in a puzzle way. High scoring is the only challenge.. Action Side Fantasy ::. Alien Hallway, Plants vs. Zombies, CastleStorm
Burnout Paradise (The Ultimate Box) PC SP ~2h
- POOR & BORING - Concept of the game is to be reckless driving with cars and bikes to complete tasks from the crossroads in open-world. Design determines that it doesnt matter does player crash or not, game continues like nothing happened. How indifferent game can be? Why bother to brake or slow down when player can just crash the car to an obstacle and it is ready to go again in no time. The map is small, streets are unchallenging, driving models are vague and boring, whole entity is just vapid. Driving 3rd person Fixed reality ::. Flatout, Midtown Madness, Ignite, Clutch
Burstrick Wake Boarding!! ”PS” SP ~2h
- POOR - It is not necessarily about wake boarding when player does tricks for scores by looking at the compo bar which tells what buttons to press and when. Obstacle mode is just avoiding obstacles and collecting scores by take-off ramps. Sports 3rd person Fixed reality
Bushido Blade ”PS” SP >10h
- EXCELLENT - It has rich maneuverabilities. Stances usually are switched back to basic stance, which is annoying. Changing stances is way too slow. There is funny game modes. Most important the gameplay feels somehow logical. Comprehensively it is hilarious game. Fighting Side Fixed reality
Caesar 3 PC SP >30h
- EXCELLENT - Manage Roman population and city infrastructure to complete mission tasks. It is easy to make tons of money while population is in poverty. The real challenge is to make population tight and prosperous. Manager, Simulation Isometric Fixed reality ::. Imperium Romanum
Call of Cthulhu: Dark Corners of the Earth PC SP 24h
- GARBAGE - It reeks so many game breaker bugs, that it is impossible to play it. There is an unofficial patch which will repair some issues, but the last scripted escape run is not fixed and player can not complete it. Visuals in shooting with a cannon to beach is fixed with the patch. The engine has some major issues with collisions and renderings, which is strange because the game is from a big and popular video game company. Atmosphere is eerie and dark. Player roams a domain of cult of fish people, playing part of a detective trying to investigate gloomy happenings. It is great that weapons does not appear from the very beginning. Player has to survive with stealth and flee by shutting doors behind in some good escape runs. Puzzles are good, story is interesting, graphics are great and soundscape is fine. It is mostly a scripted run. Action sequences are usually thrilling, but enemy AI is not efficient. Give some electricity to the dreaming giant abomination in a bubble. FPS, Adventure, Puzzle, Stealth 1st person Scifi ::. Outlast, Alien: Isolation, Amnesia
Call of Cthulhu: Dark Corners of the Earth XBOX SP <5h
- POOR & BORING
FPS 1st person Scifi
Call of Duty 3 Wii SP <5h
- POOR & BORING
FPS 1st person Fixed reality
Call to Power 2 PC SP







Candy Crush Saga PC SP >50h
- GOOD - It is a match-three game about fortune, which can be altered to chance by special items ("lollipop hammer", "red glove of switch", et cetera.). There are over 100 sections, each section with multiple levels, so there are plenty of content and variation to discover. Player has five lives to fail, and they generate back in due time. However, player can easily find boosters which can give at least 2 hours of play time. 5 lives are pretty short time to spend, and it is hard to find motivation to sit and play this game for more than 2 hours straight. Puzzle Side Scifi ::. Bejeweled 3
Cannon Fodder 3 PC SP >2h
- DECENT - Run around with squad of soldiers, destroy enemies and cause material mayhem. Soldiers gain experience, but when they die, they deserve small memorial after completing missions, which is funny. Forgetting the previous parts, this is pretty entertaining game as itself. Shooter Isometric Fixed reality ::. Commando, The Chaos Engine, Droid Assault, Operation: Vietnam
Cannons Lasers Rockets PC MP >2h
- DECENT - Open up some cocoons to release some hornets, and guide them to enemy base to destroy it. Action, Strategy, (MOBA) 3rd person Space, Scifi ::. Awesomenauts, Solstice Arena, Prime World, AirMech, Super Monday Night Combat, Dota 2, Dethroned!, Dragons and Titans
Capitalism Plus PC








Capitalism 2 PC








Capsized PC SP ~2h
- DECENT & BORING
Action, Adventure, Platformer Side Scifi
Carmageddon PC SP ~10h
- GOOD - Cars and gore, everything what is needed. Racing Adjustable Scifi ::. Clutch
Castle Crashers X360/PC SP ~2h
- POOR & BORING
Action Side Fantasy ::. Sacred Citadel, Shank, Alien Hominid, Viewtiful Joe, Noitu Love 2 Devolution, Foul Play, Elsword
CastleStorm PC SP >2h
- DECENT - Player sends units to face enemy forces and it is possible to take a role of the hero to the battle lane for a certain period of time. Castle is editable and player can use stationary ballista to shoot enemy structures and troops. Action, Strategy Side Fantasy ::. Bumbledore, Alien Hallway, Plants vs. Zombies
Castlevania ”NES” SP >20h
- EXCELLENT - Awkward controls defines this game. Player can whip only horizontally and cant move character while whip is out, excluding jumping and then attacking. Player cant change motion of a jump. Whip is divided to three parts to collect if player is dead, which is pretty useless idea when the game spawns parts pretty fast from loot. Whip animation causes a delay which ruins reactivity. Whole whip concept determines the game concept and gameplay, forces player to study all the patterns of stages to make an action plan to solve all details. There are still varied styles to complete the game. Stairs are the worst, because player is locked to them, and cant get off by jumping or any other way, but only walking to endpoints. Stairs are also huge vacuums, which usually nabs the nearby hero character if player accidentally presses a little bit up or down from the controller. Graphics and soundtrack are beautiful. Bosses are awesome. "Clock tower" with cogs and Draculas both phases are a legacy to some of next parts of the series. Action, Platformer Side Fantasy ::. Ninja Gaiden, Amazing Princess Sarah
Castlevania II: Simon's Quest ”NES” SP <30h
- EXCELLENT - Find Draculas body parts from mansions. Kill lots of enemies to collect hearts for currency and experience. There is lots of items to be found, and their hints of locations are hidden around the big open world map. Before finding Draculas eye, hints are pretty hard to find, and player is required to toss the holy water bottle to almost every single tile in the map. Some clues are unimportant, and some are very important. For example kneeling before a water pool with certain "diamond" reveals a hidden passage underneath the pond, and there is couple locations similar to this. Couple bosses and Dracula himself arent very hard to conquer. Adventure, Action, Platformer Side Fantasy ::. La-Mulana, Zelda, Metroid, HeXen: Beyond Heretic, Wario Land 3
Castlevania III: Dracula's Curse ”NES” SP ~20h
- GOOD - Gameplay is mostly same as in the first part of the series: Awkward controls, deathtrap stairs, whip made of three parts and some graphical assets are even same. Map has alternative routes and player can swap between different heroes. Graphics and soundtrack are good. Action, Platformer Side Fantasy ::. Ninja Gaiden, Amazing Princess Sarah
Castlevania: Dawn of Sorrow NDS SP >20h
- EXCELLENT - Everything works, also the full price. Action, Platformer, RPG Side Fantasy
Castlevania: Dracula X / Castlevania: Vampire's Kiss ”SNES” SP ~5h
- DECENT - Saga of gawky heroes continues. Players nightmare is traditional characters knock-back when getting hurt by an enemy. Soundtrack and graphics are great. Action, Platformer Side Fantasy ::. Rico – A Tale of Two Brothers, Ninja Gaiden, Super Ghouls'n Ghosts
Cavestory+ PC SP ~30h
- GOOD - Almost perfect "modern" platformer. Action, Platformer Side Fantasy, Scifi ::. Pink Hour
Ceville PC SP >5h
- DECENT
Adventure Varied Fantasy
Chains PC SP <1h
- POOR
Puzzle, Action Side Scifi
Chainz 2: Relinked PC SP >1h
- GARBAGE - Player needs to rotate chains to match them together to score. The game is very unstable and it stops working after magic amount of time. Puzzle Side Scifi ::. Bejeweled, Tidalis, 4 Elements, Fluttabyes, Lucid, Dungeon Hearts, 4 Elements, Columns
Champions of Regnum PC MP >2h
- POOR & BORING - Suppose Realm vs Realm is end game feature and marketing speech, because there is no place for n00bs, except instant death. There is quests and lands filled with creatures, which looks very passive. Game should start from the RvR battlefields to be really interesting and get players pitched straight into the "best" part of the game. What it is now, it is just echoing emptiness of couple RvR players, which are fan of the game, chasing each other, and dull environment. MMORPG Adjustable Fantasy ::. Pandora Saga: Weapons of Balance, World of Warcraft, EverQuest 2, EVE Online, Fallen Earth, Ragnarok Online, Dragon's Prophet, RIFT, Neverwinter, Wizardry Online, Age of Conan: Unchained, Vanguard: Saga of Heroes, The Lord of the Rings Online, Star Trek Online, Villagers and Heroes
Champions Online: Free for All PC MP >2h
- POOR & BORING - It is about all the same features and mechanics as other MMOs: do quests, loot and gain experience. The superhero theme is just superimposed. and means nothing. MMORPG 3rd person Scifi ::. World of Warcraft, EverQuest, Fallen Earth, Ragnarok Online, Dragon's Prophet, RIFT, Neverwinter, Wizardry Online, ROSE Online, Vanguard: Saga of Heroes, Dungeons & Dragons Online, The Lord of the Rings Online, Star Trek Online, Villagers and Heroes
Chantelise – A Tale of Two Sisters PC SP ~2h
- POOR - Control a combination of a swordsmaiden and a fairy of magic. Smash everything to complete levels and find treasures. Collect gems for magic and money. Anime style in every aspect is barely bearable, but the camera control is the worst. Pixel art characters doesnt fit to textures of 3d environment. Action 3rd person Fantasy ::. Zelda, Blades of Time, X-Blades, Darksiders, Ragnarok Online, Continent of the Ninth Seal
The Chaos Engine PC SP >2h
- MEDIOCRE - There is two characters, one of them is cpu or human coop player. The game is about running in maps, finding keys and pickups, shooting enemies and reaching the end "gate". Money found from the stages, can be spent to attributes in character sheets. Shooter Top Scifi ::. Crack Down, Take No Prisoners, Metal Gear, Commando, POSTAL, Cannon Fodder, Droid Assault
Chaos Theory PC SP ~2h
- MEDIOCRE
Puzzle Top Scifi
Chase H.Q. C64C/”Arcade” SP ~20h
- EXCELLENT - Player drives special police car to pursuit criminals with sports cars in the high speed roads where civilian cars are constantly in the way. Poke the bad guys out of the roads! Action, Driving 3rd person Fixed reality ::. Crash Time 2, Need for Speed: Hot Pursuit
Chernobyl Commando









The Chessmaster SNES-GB SP ~5h
- DECENT
Strategy, Turn-Based Top Fixed reality
Chip 'n Dale Rescue Rangers (The Disney Afternoon Collection) PC SP <2h
- MEDIOCRE - Big fat cat scatters deadly cigar ashes. Player jumps around throwing boxes in relatively simple levels. Platformer Side Fixed reality ::. Super Mario Bros. 3
Chivalry: Medieval Warfare PC MP >2h
- MEDIOCRE - Press buttons to look animations of swinging weapons and decapitating enemies. Action FPS Fixed reality ::. War of the Roses
Chocolatier: Decadence by Design PC SP >2h
- DECENT
Manager, Action Varied Fixed reality ::. The Great Art Race, Secret of the Magic Crystal, Little Farm
Chrome PC SP >2h
- MEDIOCRE - It is real budget price FPS. FPS 1st person Scifi ::. Exodus from the Earth, Alpha Prime
Chrome: Specforce PC








Chrono Trigger ”SNES” SP >20h
- EXCELLENT
RPG Top Fantasy, Scifi ::. Final Fantasy, Front Mission, Septerra Core, Anachronox, Baldur's Gate
Chris Sawyer's Locomotion PC MP ~10h
- DECENT - Just a buggy TT spinoff. Tycoon Isometric Fixed reality ::. Cities in Motion
Cities in Motion PC SP >2h
- DECENT - Player needs to build a transportation business network to a city and make profit from it and keep people happy. Tycoon Adjustable Fixed reality ::. Transport Tycoon, Industry Giant, Chris Sawyer's Locomotion, DETOUR, A-Train, Sim City
City of Steam: Arkadia PC MP >2h
- POOR & BORING - Go to the "dungeons", complete objectives, gain experience and loot. MMORPG 3rd person Fantasy ::. Wizardry Online, Continent of the Ninth Seal, War of the Immortals, Dungeons & Dragons Online, World of Warcraft, RIFT, Villagers and Heroes, Fiesta Online, Legends of Aethereus
Clandestine PC SP 22h
- DECENT - The concept is to sneak in an enemy territory, break into information systems to gather knowledge for the story and finding additional intels for achievements. The gameplay has variety of approaches to complete a level. Simpliest way is to toss a pager and attrack curious enemies to inspect a disturbance, while player has a opportunity to pass, knock out or kill an enemy NPC. Enemy AI is blunt, if not proceeding cautiously, it will detect the player almost instantly and react fatally. Same goes for the surveillance cameras, which will sound the alarm if the player cant switch them off on time. "The hacking" mechanism is not very authentic. It consist a map showing all possible accesses in a scenery: doors, cameras, spotted enemies and terminals. Other view shows a network system, where the player can browse (hack) computers, go through firewalls and get codes for doors. The player just navigates to an avatar of a door and after an interval the keycode is revealed. Same goes for accessing computers and going through firewalls. The admin is a NPC, which automatically browses network systems trying to corner the player entry. It is a simple gameplay, serving a purpose to present hacking as simple mechanism as possible. Levels are mostly set in interesting places and structures tend to be pretty cleverly designed. Not to mention that graphics, especially the lighting model achieves to strenghten and give the atmosphere that gloomy technology enterprise touch in realism. Action, Stealth, Shooter 3rd person Altered reality ::. Hitman
Cliffhanger SNES SP ~10h
- DECENT
Action Side Fixed reality
Clive Barker's Jericho PC SP >7h
- POOR & BORING - Player has a group of religious occult specialized soldiers. Every soldier has different abilities and weaponry to fit in different situations, magic and guns. Enemies are gory spawns just like in Hellraiser movies. Levels are straightforward tube runs. Story and theme are barely interesting. Every playable character looks ridiculously gothic. AI is inefficient in situations where player needs to rely on them. Usually player needs to run to other characters to revive them before it is too late and game ends. FPS 1st person Scifi ::. Legendary, Doom 3, Resident Evil Operation Raccoon City, NecroVisioN, F.E.A.R.
Clusterball PC SP-MP >10h
- GOOD - Tractor beam … Action, Flying, Sports 3rd person Scifi
Clutch PC SP <2h
- POOR & BORING - Drive in a city streets full of zombies, take part of different kind of activities found in the city and tune up the vehicle. The city is boring, driving model is bad and activities are unimaginative. Driving Adjustable Zombies ::. Carmageddon, Burnout Paradise
Cogs PC SP ~1h
- DECENT & BORING
Puzzle Adjustable Scifi
Cold Fear PC SP ~8h
- DECENT - The story is set to two stormy locations, a navy ship and oceanic science platform, both encountered by mysterious beings. These two settings gives great gloomy, eerie and wet atmosphere. Level designs consist sealed or locked doors so the player needs to roam back and forth the complexes to find keys and doing story objectives. Save points can be found automatically when wandering right direction. Alien species contains good catalogue of creatures. Main enemy is a human, either claimed by an alien or not, takes couple shots to head to pop it off to make a kill, and because of that the game does have an aiming feature with laser sight, which makes survival possible and the game playable. Other critters might take a little bit more, but there will be a good catalogue of weapons for every situation if caring to conserve ammunition. The ending at the helicopter field, fighting with Moon Presence, is quite a random act. The player needs to assume the direction of its attacks, because there is no time to see it and react accordingly. One way is to stay close approximation with it, not too close to prevent it to leap backwards, but just let it to start charging while the player can reach its legs soon enough to make it stomp, which is easier to avoid. Adventure, Action, Shooter 3rd person Altered reality ::. Resident Evil, Dead Space
Colin McRae Rally 2.0 PC SP ~5h
- DECENT
Racing, Sports Adjustable Fixed reality
Columns ”Sega MD” SP >10h
- GOOD - Player can pause the game and plan movements. Puzzle Side Fantasy ::. Tidalis, 4 Elements, Fluttabyes, Tetris, Zoo Keeper, Chainz 2: Relinked, 7 Wonders
Columns 3 ”Sega MD” SP >2h
- GOOD - Pause is fixed, now hiding the scene! Puzzle Side Fantasy ::. Tidalis, 4 Elements, Fluttabyes, Tetris, Zoo Keeper, Chainz 2: Relinked, 7 Wonders
Comix Zone ”Sega MD” SP >2h
- GOOD
Beat 'em up Side Scifi ::. Final Fight, Streets of Rage
Command & Conquer (+ The Covert Operations) PC SP-MP >100h
- EXCELLENT - Definitive RTS. Pathfinding is pretty poor and AI works like an insect, that is why soundtrack holds tune "Act on Instinct". Delay in commands are annoying but understandable feature of strategy. While AI cheats in single-player campaigns and missions, especially in The Covert Operations, it is allowed for player to form sandbag "worm" formations to limit enemy movements and seize vital Tiberium pools, because enemy AI is unable to destroy walls. The Covert Operations is funny addition with some creative puzzle accompaniment. RTS Top Scifi ::. Maelstrom, Earth 2140, Evolution RTS, Heroes of Annihilated Empires, 7th Legion
Command & Conquer: Generals (+ Zero Hour) PC SP-MP ~20h
- DECENT
RTS Adjustable Scifi
Command & Conquer 3: Tiberium Wars (+ Kane's Wrath) PC SP







Command & Conquer: Red Alert (+ Counterstrike, The Aftermath) PC SP-MP >150h
- EXCELLENT - Classic RTS. It resembles heavily the first C&C and its problems: AI still works like ants, but can now destroy obstacles like blocking walls. Mass controlling units causes massive drifting to wrong directions, because the pathfinding is still, in its entirety, inefficient. Sometimes, too often, some units "forgets" commands and fails totally to reach the targets, or doesnt even move. Commands have annoying delay and makes micromanagement hard. Some assets are same as in previous C&C, but arsenal is more diverse. Hitting enemy CPU resource flow, like harvesters and refineries, will now actually paralyze whole production and vitality in most mission cases. Mission packs contains less than 10 missions per faction, which are just lightweight data onto core game, and there is no special videos. Tanya with C-4 vs Volkov with "grenade launcher" and Chitzkoi the cybernetic dog? OST is legendary. RTS Top Scifi ::. Earth 2140, Evolution RTS, Heroes of Annihilated Empires
Command & Conquer: Red Alert 2 (+ Command & Conquer: Yuri's Revenge) PC SP-MP >45h x2
- GOOD - Time travelling and mind control, classic Red Alert. Build bases, command the army and conquer the enemy. Missions are entertaining, plot is corny but amusing, graphics are great and game mechanics works very well. Yuri's Revenge expansion finalizes the package even more. RTS Isometric Scifi ::. Earth 2140, Evolution RTS, Heroes of Annihilated Empires
Command & Conquer: Red Alert 3 (+ Uprising) PC SP







Command & Conquer 4: Tiberian Twilight PC








Command & Conquer: Renegade PC SP 10h
- DECENT - Player gets the role of GDI Commando. Visual theme is Command & Conquer. Player infiltrates enemy buildings to disable them. There is vehicle battles and grand variety of infantry weapons. AI is abrupt, but enough efficient to do some resistance. Levels are run and gun tubes without deeper strategy. Atmosphere is comical, story is at the background, but culminating to a pretty good ending. It is a thrilling game. FPS 1st person Scifi ::. Battlezone 98 Redux
Command & Conquer: Tiberian Sun (+ Firestorm) PC SP-MP >75h
- DECENT - GDI vs CABAL vs NOD vs Mutants. Atmosphere is quite grim. There is latency when commanding units, and units tend to spin and wander around a bit. Missions of campaigns are mostly interesting and varied. RTS Top Scifi ::. Earth 2140, Evolution RTS
Commander: Conquest of the Americas (Gold) PC SP ~2h
- POOR - Build, expand and protect colonies and trade goods. It looks very dull entity. Simulation Adjustable Fixed reality ::. Patrician, Port Royale, Sid Meier's Pirates!, East India Company
Commander Keen in Goodbye, Galaxy PC SP 22h
- MEDIOCRE - The game is set to an open world map where multiple locations can be discovered. The plot of Secret of the Oracle is to rescue old blokes in red robes. The Armageddon Machine is set to a space station where the player needs to find and destroy fuses of machines, and finally at the end, use enemy flying mines to ravage a generator. id Software never understood the fundamentals of good platformer concoction. Enemy AI is governed mainly by random behavior. For example maps are stuffed with diagonally flying flies, which bounces from walls. They are the main reason for getting player killed. How is it possible that they appear on locations where the player cannot evade them, places where jumping is vital factor or level designs are constructed from tight places. Only way to kill these creatures is to use pogo stick when they are landed. Fire elementals are an another example of total randomness. When they are presented, they just throw fireballs around and keeps sawing back and forth randomly in the same place, and again of course in narrow places. Pink robots which uses poles to climb up and down, can sometimes take forever to go away when they are trotting between a pole and a wall nearby. Shit stains laid by worms, can be hidden behind a corpse. When the game is mainly focused on a random factor, it is a bad practise to give the player just one hit for getting killed. How about that helmet Keen wears for another chance? Usage of the blaster, but also climbing edges, are both made with pointlessly long animations. Field of view is constricted for any surprises coming out of the view. The player can only tilt the camera vertically. To compensate bad implementations, the game features ability to save a game, which makes whole entity a little bit more enjoyable experience. Platformer, Shooter Side Scifi ::. Secret Agent
Commander Keen in Invasion of the Vorticons PC SP <10h
- DECENT - The gameplay is just unfair and partially lack finesse. All of the AIs are random acts and the player ability to confront certain enemies are minimal. For example Turtles look alike creatures are jumping, roaming and shooting randomly. If the player gets face on with them, there is no chance for survival, mostly because they shoot energy bolts, which are fast and unavoidable. Gameplay does not have crouching mechanism to dodge these bolts, jumping with spring leg mechanics is way too slow and the player character running speed doesnt give anything. Only way to avoid these randomness is to avoid certain places, because the loot is not worth the trouble. Every episode brings up something new. In Marooned on Mars, Keen mangles on Mars with a pogo stick and a blaster. The Earth Explodes has improved graphics and more advanced enemies. Location is in an enemy spacecraft where Keen needs to disable armament targeted towards major locations on earth. Keen Must Die! allows the player to maim enemies at their soil, invading their houses and blasting them off, eventually facing the massive mind control boss robot. Platformer, Shooter Side Scifi ::. Secret Agent
Commandos: Behind Enemy Lines PC SP >100h
- EXCELLENT
Action, Strategy Isometric Fixed reality ::. Desperados: Wanted Dead or Alive, Full Spectrum Warrior, Gunpoint, Sniper Elite 4
Commandos: Beyond the Call of Duty PC SP >2h
- GOOD - Same old engine, some new functions like puppet. Heavy missions. Action, Strategy Isometric Fixed reality ::. Desperados: Wanted Dead or Alive, Full Spectrum Warrior, Gunpoint, Sniper Elite 4
Commandos 2: Men of Courage PC SP >2h
- DECENT
Action, Strategy Isometric Fixed reality
Commandos 3: Destination Berlin PC








Company of Heroes (+ Opposing Fronts, Tales of Valor) PC SP-MP >50h
- DECENT - Build units, capture resource points, use environment in tactics and never lose units instead of calling them back to base to regenerate. RTS Adjustable Fixed reality ::. Men of War: Assault Squad, World War II: Panzer Claws, Joint Task Force, Rush for Berlin, Theatre of War, APOX
Company of Heroes 2 PC SP-MP >2h
- DECENT - Build units, capture resource points, use environment in tactics and never lose units instead of calling them back to base to regenerate. RTS Adjustable Fixed reality ::. Men of War: Assault Squad, World War II: Panzer Claws, Joint Task Force, Rush for Berlin, Theatre of War, APOX
Condemned: Criminal Origins PC SP ~6h
- DECENT - Discount sales. Junkies looks more like zombies, which is not very immersive. It is a short game. FPS 1st person Scifi ::. F.E.A.R.
Conflict: Denied Ops PC SP <10h
- POOR - Player can switch between two characters which are a double team, one of them is a cpu player and can be given straight orders. Ally AI is bad, often does something wrong. Maps are dull tubes. Campaign is corny and voice acting is laughable. FPS FPS Scifi ::. Medal of Honor, Frontlines: Fuel of War, Delta Force
Coniclysm PC SP ~2h
- MEDIOCRE
Action 3rd person Scifi ::. Retrovirus
Conquest of Champions PC MP >2h
- MEDIOCRE & BORING - Players can stack extended matches and complete turns whenever wanted. Turn-Based, Strategy, Card game ”Top” Fantasy ::. The Banner Saga: Factions, Jagged Alliance, Winter Voices, Fallout, XCOM: Enemy Unknown, Heroes of Might and Magic, Gorky 17, Frontline Tactics, King's Bounty: Legions, Dogs of War Online, Arma Tactics, Aerena - Clash of Champions, DRAKERZ-Confrontation
Constant C PC SP ~2h
- DECENT - It is about rotating rooms. Nice background house music. Platformer, Puzzle Side Scifi ::. Adventures of Shuggy, And Yet It Moves
Contagion PC MP >2h
- POOR & BORING - The game starts with survivalists, who are trying to survive from zombies and complete the stage. All the players are humans, but once dead, they become zombies which needs to stop human players to reach the goal. FPS 1st person Zombies ::. Left 4 Dead, Dead Island, Killing Floor, No More Room in Hell, Dead Pixels, DayZ
Continent of the Ninth Seal PC MP >2h
- POOR & BORING - Create a character, do quests, loot, gain experience and train the character by NPCs. There is "hyperlinks" in the quest descriptions, which navigates the player to destinations. "Town" is a meeting place for getting quests. All the action happens in stages, which can be selected from the map, which appear after going through some "portal" in town. It is some kind of action game, with all the movement combinations, but all the action and enemies are just gutless and unimaginative repetitive content. MMORPG 3rd person Fantasy ::. DC Universe Online, World of Warcraft, EverQuest, Fallen Earth, Ragnarok Online, Dragon's Prophet, RIFT, Neverwinter, Wizardry Online, Age of Conan: Unchained, Vanguard: Saga of Heroes, War of the Immortals, Blades of Time, Darksiders, Garshasp: Temple of the Dragon , Chantelise – A Tale of Two Sisters, Archeblade, X-Blades, Dungeons & Dragons Online, Bastion, Dragon Nest Europe, City of Steam: Arkadia, Fiesta Online
Contra 3: The Alien Wars Wii-VC(SNES) SP-MP ~5h
- DECENT
Action Varied Scifi ::. Vectorman, Alien Storm, Alien Soldier, 8-Bit Commando
Contraption Maker PC SP >2h
- MEDIOCRE & BORING - As an early access game it show poor game content by default, but also holds great possibilites. Levels are puzzles, and player needs to solve them by using given objects with physics functions. Physics, Puzzle Side Fixed reality ::. Bad Rats
Cooking Dash PC SP >2h
- GOOD
Dash Side Fixed reality
Cosmic Osmo PC SP ~2h
- GOOD - It is magnificent tech demo, presenting good graphics and technical possibilities. The game itself doesnt have any goals and it is just a trippy experience. Adventure 1st person Scifi ::. Donald Duck's Playground
Cossacks: European Wars PC SP >2h
- DECENT - Build a base, gather resources to support army and warfare. Every shot and ammunition is taken from the resource pool. RTS Isometric Fixed reality ::. American Conquest, Age of Empires, Knights and Merchants, The Settlers, Rome: Total War
Counter Strike (+ Source) PC MP ~10h
- MEDIOCRE & BORING - Small scale action which is not good in this case. FPS 1st person Fixed reality ::. Tactical Intervention, War Rock, Blacklight, Loadout, Tom Clancy's Ghost Recon Phantoms, Interstellar Marines, Warface, Quake 3, Fistful of Frags
Counter-Strike: Global Offensive PC MP >2h
- POOR & BORING - Shooting model is bad. Maps are small and offers only chance to corner camp. Simple minded and brainless players wastes game time to this relic of ancient remembrance of gaming. FPS 1st person Fixed reality ::. Insurgency, Tactical Intervention, Blacklight
Crack Down ”Sega MD”
>5h
- GOOD - There is some performance problems. Dropping out off the world is too sensitive. Action Top Scifi ::. Take No Prisoners, Metal Gear, Commando, The Chaos Engine
Crash Bandicoot (Crash Bandicoot N. Sane Trilogy) NSW SP >10h
- DECENT - It belongs to classics in the platforming genre, although it tries to break the mold way too eagerly. The theme is ridiculous: The player assumes the role of a bandicoot, and is running and jumping in obstacle courses through a jungle, castles and factories. While the visual designs are all over the place, it will serve some intense action scenes, but not because it would be a hard game, but because of annoying camera angles. The reason might be because PS1 brought a chance to make full 3d scenes with an actual 3d camera, means that developers can put the angle wherever they want in expense of good gameplay. When there is a need of an accurate jumping in quite hazardous level designs, somehow the camera angle is set behind the player character, while it should be on the side of the stage. To keep track in the illogical perspective, player needs to observe the shadow of the player character in order to know where to land. In some levels the camera angle is set to the side view, but not in all levels, like developers had a requisition to chance the angle without any logical sense. To give further extension for the adventure, the player has an opportunity to complete challenges, like breaking all of the boxes or completing a level in a time trial. When completing the game, there is always Stormy Ascent bonus to be completed, which is trivial but not impossible. Platformer Varied Scifi ::. Barbie Explorer, Adventures of Lomax, Super Mario 64
Crash Time 2 PC SP >2h
- DECENT - Mission structures are boringly bald. Driving, Action Adjustable Fixed reality ::. Chase H.Q., Driver, Need for Speed: Hot Pursuit, Midnight Outlaw: 6 Hours to SunUp, Burnout
Crayon Physics Deluxe PC SP <2h
- POOR - It is just too uninspiring to find multiple solutions. Best solution is to triangle leaf everything. Physics, Puzzle Side Scifi ::. Angry Birds, Line Rider 2: Unbound, Doc Clock: The Toasted Sandwich of Time, Draw a Stickman: EPIC
Crazy Cars C64C SP ~2h
- MEDIOCRE
Driving, Action 3rd person Fixed reality
Crazy Fairies









Crazy Taxi PC/Arcade SP >5h
- DECENT
Driving, Action 3rd person Fixed reality
CrimeCraft: GangWars PC MP >2h
- DECENT - There is good variety of 3rd person shooter action in the forms of PvE and PvP matches. Players can tune up their characters by buying clothes, weapons and other accessories with "in-game currency and real money". Shooting model feels good by its simple and straightforward approach in brutality, without any fancy wriggling physics included. Sunrise city is a disappointment by its vacuous appearance, which is still marketing point for the game and peaceful place for players to gather around.
3rd person Scifi ::. Global Agenda: Free Agent, War Inc. Battlezone, War Rock, MicroVolts Surge, Warframe, Loadout, Tom Clancy's Ghost Recon Phantoms, Double Action: Boogaloo
Crimsonland PC SP >10h
- DECENT
Shooter Top Scifi ::. RIP 2: Strike Back, Hero Siege, Alien Shooter
Critical Mass PC SP >2h
- DECENT - Combine cubes of same colour to make them disappear. Puzzle Side Scifi ::. Tetris, Magnetis
Critter Crunch PC SP >2h
- DECENT - Player needs to combine different sizes of "furballs" together to make them pop and score. Puzzle Side Fantasy ::. Dynomite! Deluxe, Bejeweled
Crossout PC MP >300h
- GOOD - Build a combat vehicle from parts u receive from leveling up. Weapons includes cannons, shotguns, machineguns and some special rarities. Every gun type has their own purpose in the field. It is surprisingly addictive gameplay in a world of dystopian Mad Max world. Matches lasts couple minutes. Driving, Action, Shooter 3rd person Scifi ::. Robocraft
Crusader Kings PC SP >2h
- DECENT - Better in-game tutorials or guides would be nice. Strategy Top Fixed reality ::. Making History: The Calm & The Storm
Crysis PC SP <8h
- DECENT - Stealth combined with speed and armor featured special suit, gives lots of options to advance in a jungle turning to icy place. Player faces opposition of a human faction and an alien race. Technically whole game is perfect. Shooting model is great and AI works very well. There is also vehicular combat included. FPS 1st person Scifi ::. Project: Snowblind, Deus Ex, System Shock, Far Cry 3: Blood Dragon, Red Faction: Armageddon
Crysis Warhead PC SP <4h
- POOR - It is an another perspective to the original Crysis story. Player chases a container of an alien technology. FPS 1st person Scifi ::. Project: Snowblind, Deus Ex, System Shock, Far Cry 3: Blood Dragon, Red Faction: Armageddon
Crysis 2 (Maximum Edition) PC SP ~7h
- MEDIOCRE - The suit gives player varied tactical advancements for otherwise tube run maps, for example stealth and armor. It can be upgraded by stuff collected from alien corpses. Although the campaign is enough easy as it hardest difficulty level, player doesnt need any upgrades. Enemies are aliens and a human faction. Atmosphere is overly patriotic and dramatic, especially in background music. It is hard to believe this game series is so hyped, while it is mediocrity at its best. Just a flat scifi shooter in the ruins of New York. FPS 1st person Scifi ::. Project: Snowblind, Deus Ex, System Shock, Far Cry 3: Blood Dragon, Red Faction: Armageddon
Cthulhu Saves the World PC SP >10h
- DECENT - Not as funny as it tries to be. RPG Top Fantasy ::. Last Dream, 3 Stars of Destiny
Culpa Innata PC SP >2h
- MEDIOCRE
Adventure Varied Scifi ::. The Longest Journey
The Curse of Monkey Island PC SP >20h
- GOOD
Adventure Side Pirates
Cyber Gladiators PC SP ~1h
- POOR & BORING
Fighting, Duel Side Scifi
Cybernoid: The Fighting Machine C64C SP ~10h
- EXCELLENT - Video game history. Action Side Scifi ::. Zero Wing, Ballpoint Universe: Infinite
Cybernoid 2: The Revenge C64C SP ~10h
- EXCELLENT - Graphics, ost and level designs are more exquisite than boring mission objectives. Player needs to collect certain amount of cargo and bring it to the end of the mission, while shooting the way free through the caverns and enemy spawns with an aid of varied arsenal. Action Side Scifi ::. Zero Wing, Ballpoint Universe: Infinite
Cyber Troopers Virtual-On PC SP ~2h
- MEDIOCRE
Action 3rd person Scifi
Daikatana PC SP >2h
- POOR - Menu graphics are nice. Very weird design with all the bugs. FPS 1st person Scifi ::. Shadow Warrior (1997)
Dangerous Waters PC SP >2h
- GOOD - Takes long time to master. Simulation Varied Fixed reality
DARK PC SP 17h
- DECENT - Sneak around, surprise enemies behind to knock them brutally down for earning maximum experience to unlock different skills. To use skills, player needs to drink blood. It is definitely a stealth action game, but unfortunately there is nothing more in it. Maps are dull looking and overly simplistic. Visuals are boring. Ending is disappointing with easy boss. Stealth, Action 3rd person Vampires, Scifi ::. Hitman, Tom Clancy's Splinter Cell
Darkest Hour: Europe '44-'45 PC SP <2h
- MEDIOCRE - It is a multiplayer game, which is almost dead, and there is no proper single-player campaign because AI is utterly stupid. FPS 1st person Fixed reality ::. Red Orchestra
Dark Fall: Lost Souls PC SP >5h
- DECENT
Adventure 1st person Scifi ::. Scratches: Director's Cut, The Blackwell Legacy, Anna, 1953 – KGB Unleashed, Aura: Fate of the Ages, Hotel Collectors Edition
Dark Messiah of Might & Magic PC SP ~10h
- POOR - Using enviroment as maneuver, like throwing objects around, breaking some structures or clanking enemies down the stairs or heights, has better effectiveness than using frustrating sword and shield. Levels are straightforward tube. Comprehensively it has a bad game design. Action, RPG 1st person Fantasy ::. Gothic, The Lord of the Rings: War in the North
Dark Sector PC SP >10h
- DECENT - A man assimilates some extraordinary abilities and slices enemies with throwable blade while shooting them to heads with guns. There is stores under the sewer lids. Player can use elements, found from the stages, in the blade for solving puzzles and battles. Story isnt good, bosses arent amazing and the game is short, but it is decent casual rumble. Brutal difficulty adds more challenge if needed. Action 3rd person Scifi ::. Resident Evil 4, Batman: Arkham Asylum, Warframe, Afterfall: Reconquest Episode 1
Darksiders PC SP ~30h
- DECENT - Theme and concept are seen. Technically it works perfectly. Wonder why Diablo 3 werent technically like this. Graphics are very pretty. Too many cutscenes kills the flow. Action 3rd person Fantasy, Scifi ::. Blades of Time, X-Blades, Chantelise – A Tale of Two Sisters, Archeblade, Continent of the Ninth Seal, DC Universe Online, Ascend: Hand of Kul
Darksiders 2 PC








Dark Souls: Prepare to Die Edition PC SP >70h
- EXCELLENT - Title says it all, theme and visuals are very dark. World and its atmosphere is dismal. Hero is a prominent weak immortal, who takes lots of damage from almost everything, and is destined to die very many times. Souls are gathered for currency to services and experience to character development in bonfires. World is vast, filled with strong enemies, huge bosses of bosses, treasures and intriguing and diverse places. At the first glance, it is pretty aversive experience. Once getting into it, it is very well crafted entity. Mouse and keyboard controls are bad, but gamepad works perfectly. Action, Adventure, RPG 3rd person Fantasy ::. The Witcher, Heretic: Shadow of the Serpent Riders, Bloodborne, METAL GEAR RISING: REVENGEANCE
DARK SOULS II: Scholar of the First Sin PC SP-MP ~170h
- GOOD - Company of Champions and Burnt Ivory King gives some real tension. Online features are kind of derped: People can invade other players world almost anytime, and easy way get through it is to jump off the cliff to death. Connecting people for co-op play is made a bit uneasy, because of items. Action, Adventure, RPG 3rd person Fantasy ::. The Witcher, Bloodborne, METAL GEAR RISING: REVENGEANCE
DarkStar One PC SP >5h
- DECENT
Action 1st person Space, Scifi ::. Evochron Mercenary, X-Tension, Freespace, Blast Radius, AquaNox, EVE Online, Galaxy on Fire 2, Iron Sky Invasion
Dark Void Zero PC SP <2h
- POOR - Shoot and jump around to find keycards and weapons. Yellow-orange bubbles can be collected if player doesnt have anything better to play. Musics sound too much of Mega Man. Why developers bothered to do this? Platformer Side Scifi ::. Mega Man, Metroid
Darwinia PC SP >2h
- MEDIOCRE
Strategy Adjustable Scifi
Dawn of Fantasy PC








Day of Defeat PC MP >10h
- DECENT - Hc. FPS 1st person Fixed reality
Day of the Tentacle PC SP >5h
- GOOD
Adventure Side Scifi
Day One: Garry's Incident PC SP >2h
- POOR - Garry is a drink addict pilot, who outrun "panthers", indians and monkeys in deep "magic" forest where he is stranded. The real threat is all the many bugs that the game holds. The game design cant hold much of a logic. Little swift monkeys can hurt player by throwing stones, but player can catch them up easily by running. Panthers can be killed by tapping a key. Indians are so slow and stupid that it is easy to get rid of them, until they magically spawn back after saving the game. Well all the buggy content can be declared as "a magic", as also the Garrys "Mega Man" wrist cannon. Action, Adventure FPS Scifi ::. Risen, Under the Ocean, How to Survive, Far Cry 3
DCS World PC SP >2h
- GOOD - As a free to play model, it has one plane, "Frogfoot", which is enough to satisfy "complexity" of simulations and needs to learn something serious. Another planes can be bought with real money. Flying, Simulation Adjustable Fixed reality ::. Microsoft Flight Simulator, Jane's F-15, 688(I) Hunter/Killer
DC Universe Online PC MP >2h
- DECENT - This is how super hero MMO should be done. Battle and movement mechanics hits the spot when beating lots of enemies (PvP and PvE) in quests in the city of full of chaos. Mission structures tend to repetitive: kick lots of enemies and go somewhere to "channel" something. Action, MMORPG 3rd person Scifi ::. Marvel Heroes, World of Warcraft, Neverwinter, Continent of the Ninth Seal, Age of Conan: Unchained, X-Blades, Blades of Time, Darksiders, Champions Online: Free for All
Dead Hungry Diner PC SP >2h
- GOOD
Dash Isometric Fantasy ::. Cooking Dash, Flora's Fruit Farm
Dead Island PC SP-MP >10h
- DECENT - Too much animations for pc. Mechanically reminds of Borderlands. Top quality production values, especially for 11€ discount sales. Action, RPG 1st person Zombies ::. Borderlands, No More Room in Hell, Dead Pixels, Contagion, How to Survive, Dead Rising
Dead Pixels PC SP >5h
- DECENT - Run through streets, kill or avoid varied zombies, loot some buildings and do some business. Action Side Zombies ::. Left 4 Dead, Dead Island, Killing Floor, Contagion
Dead Rising PC SP 16h x2
- GARBAGE - Mega Man watch. Why in all of the major Capcom zombie titles the player character control scheme has to be most awkward as possible. Player cannot shoot rationally unless pressing special key for the aim and be completely stationary. The hero uses melee weapons and items worst possible way what could imagine. If an enemy hits the player, there has to be stun, interrupt or even knock-back effect. Glad the player character is safe during his own attack animation sequence. The challenge of the game comes from a terrible AI. Ally AI environment query and navigation system is horrible, leaving AI pawns stuck, jam and just plainly die because of bad technology. Player cannot even do much more in addition to arm and clear the path as much as possible for them. It is not funny to see clumsy technology to not serve the player purpose. The best AI is in the zombies. It is an open world game, set to a shopping center, which is good idea taken from a movie. 72 hours in game time to watch the main storyline, ending to different conclusions. Player explores the place, and Otis, the janitor who is the most annoying character in the game, will call by the radio to tell where other survivors are. If any calls are interrupted by anything what action game has to offer, the radio message starts from the beginning and player needs to wait it properly to end. Other character are pretty badly written and acted even worse. Good thing about the game is an idea of not forcing the player to do anything. Player can spend his time as he pleases: Killing lots of zombies with cars, roaming the pretty impressive mall, rescuing other people or plainly waiting 72 hours of game time at the heliport. To get the proper ending, player has to follow the story and obey the schedule, which cannot be altered. If the player fails to follow the timeline, the story fails. Only funny things could be the special characters, who could be considered as bosses: A ninja clown with chainsaws, a Viernam veteran, the fat butcher, etc. True ending boss, a tank commander with a cigar, is easy to beat: Just stand on the hull, while the cigar guy stands on the turret, a little bit higher than u, and hit him while his is trying to block ur blows. This causes the boss AI to jam at the edge of the turret and u can just hammer him down. Getting to the true ending goes like this: Rescue 10 people, complete the whole case schedule. In the remaining hours, be at 10 am at Isabela, go to helipad at 12 am, collect equipment and 10 queens for vaccine, and face the tank commander. The overtime reaches marvelous suspense, though it does not save the game. It could be considered as a good game in camp genre, but horrendous game as otherwise. Action, RPG 3rd person Zombies ::. Dead Island
Dead Rising 2 PC SP <16h
- GARBAGE - Player character controls are even worse than in the first one of the series. Every movement is punished by long animation sequences, same time losing all the momentum. Chuck is so clumsy hero that he wants to get bitten. When he takes damage, sometimes, but way too often, he will get knocked down. He is also a worst case of zombie magnet. Just running past of couple zombies, all the runnings stops suddenly and Chuck gets stuck to a shake it away sequence. Chuck loves to lay down, he has to make those ridiculous take down movements to finish the zombie shake it away events. Even ally AI has better survivability: It will push zombies away and usually wont get caught. Jumping through a horde of zombies usually gives a little bit of safe states while in the air sequence, but best way to navigate through zombies is to distribute flying kick. The game is filled with eccentric characters, especially bosses, TK and Sullivan, can be handled easily by using combo movements Douple Leg Drop Kick or Jump Kick. The casino world is great with lots of details, but not that big what loading times are through level transitions. Player needs money for a medicine for his daughter. Money can be harvested from atm or casinos, but sometimes from rescued persons. Most experience points are gained from escorting people to safety. Game features also crafting mechanism, which allows player to make stronger weapons, which lasts longer and gives experience points. Follow the storyline schedule and roam the casino world to save people. Action, RPG 3rd person Zombies ::. Dead Island
Dead Rising 2: Off the Record PC SP ~13h
- GARBAGE - It is a standalone modification from original game, which replaces Chuck with Frank. There is major changes in story, so it is not just a dull replacement. It is actually a new game, set to the same casino world with familiar characters. Get money for the medicine to the sickness. Bash slot machines and atm to gain lots money. Find and escort survivors to safety. Obey the storyline schedule or do what every u want. Most annoying things are the snipers and "Edi E.". Player has even chance to kill Chuck. Action, RPG 3rd person Zombies ::. Dead Island
Dead Space PC SP ~15h x2
- GOOD - There is nothing more satisfying than cutting out limbs of creatures and look their ragdolls to shiver in between legs of Isaac. Action 3rd person Scifi ::. Resident Evil, Alan Wake, Shadowgrounds, Afterfall InSanity, Cold Fear
Dead Space 2 PC SP < 19h
- POOR & BORING - Isaac is the most sluggish character in the whole video game history. There is literally no evasion option at all, while player character basic movements are very rigid. The situation is more hopeless when player needs to aim while shooting with a gun, and movements are even worse in that state. Player crashes to rooms, which will always be ambushed by hordes of morphs, and usually player just dies. When player learns the spawn scripts, it is easy to solve enemies and optimize ammo usage. Ambushes happens usually in narrow spaces. There are way too many small platforms, guided by time, where player needs to survive the enemy attack sequences. All this narrowness repeats itself and starts to feel very boring. Worst of all, player grow numb and horror theme vanishes away, and what is left is just pile of slow unintuitive gameplay garbage. Player can choose his own weapons, which is nice. Suits, though, just gives passive benefits, but no actual crucial leverage in action. The theme of stomping corpses and cutting limbs till there is nothing left than the loot, is brilliant idea, but everything else is just wrong. The cinematic aspect is also very tedious with annoying game stopping dialogs and cinematic sequences. Creatures also grab the player way too often, where player needs to hit repeatedly "e" key. Suit represents hud for health and stasis energy, and weapon menu is front of the player character. It is creative style to present the info, but not practical at all. When some videos starts to roll in front of the player character, it is very bad design. The ending boss is also way too psychedelic ghost trip and concludes the game badly. The sequence of escaping from the immortal morph is cool though. Action, Shooter 3rd person Scifi ::. Resident Evil, Alan Wake, Shadowgrounds, Afterfall InSanity, Cold Fear
Dear Esther PC SP ~1h
- POOR - Just "walking" doesnt make much of a good game, no matter how deep the story would be. Although it cost ~7€, it was too much for only pretty graphics and walking-howering around. Adventure 1st person Fantasy ::. TRAUMA, Shelter, The Void, The Plan, 9.03m
Death and the Fly PC SP ~2h
- POOR & BORING - It is boring. Cooperating two characters to solve levels. Action, Platformer Side Fantasy ::. Trine, Giana Sisters: Twisted Dreams
Death From Above PC-Web(Flash?) SP ~5h
- GOOD
Action, Flying 3rd person Fixed reality ::. Aces of the Air, Dogfight 1942, War Thunder
Decap Attack ”Sega MD” SP >2h
- GOOD - Mechanics works. Floundering effect near edges can pretty annoying. Chuck D. Head is Segas Murray the Demonic Talking Skull? Platformer Side Fantasy ::. Ristar, Mario, Kid Chameleon, Superfrog, DLC Quest
Deep Black: Reloaded PC SP ~2h
- POOR - Console gaming inspired design. Doesnt even try to be original. Very repetitive. Character control is made stiff. Action, Shooter 3rd person Scifi ::. Mass Effect, Hydrophobia: Prophecy
DEFCON PC SP >5h
- GOOD
Strategy Side Scifi ::. Hacker Evolution
Defender's Quest: Valley of the Forgotten PC SP ~2h
- MEDIOCRE - Player buys heroes, grind them up in "quests" and follows loose story. Tower defense, Strategy Top Fantasy ::. Defense Grid: The Awakening, Gratuitous Tank Battles, iBomber Defense Pacific, Fieldrunners
Defense Grid: The Awakening PC
>2h
- DECENT
Tower defense, Strategy Top Scifi ::. Gratuitous Tank Battles, iBomber Defense Pacific, Sol Survivor, Defender's Quest: Valley of the Forgotten, Fieldrunners
Defy Gravity PC SP <2h
- POOR - There is not much of depth. It is just about planting some graviation points for character to complete levels. Music, graphics and gameplay makes it feel very dull. It is just 2d physics simulation. Platformer, Physics, Simulation Side Scifi ::. Exolon, Capsized, Crayon Physics, Gravity Badgers
Delve Deeper PC SP ~5h
- DECENT
Strategy, Turn-Based Side Fantasy
Delver PC SP >10h
- DECENT - Player is a hero who goes deeper in the dungeons, kills enemies and gain experience, while trying to find a red orb from the "catacomb". It is compact package. Action, RPG FPS Fantasy ::. Dungeons of Dredmor, Sword of the Stars: The Pit, Minecraft, Paranautical Activity, The Binding of Isaac, Fatal Labyrinth, Guncraft, 3079 -- Block Action RPG, 3089 -- Futuristic Action RPG, 99 Levels To Hell
Destiny PS4 MP ~12h
- MEDIOCRE & BORING - Go to missions with friends, kill lots of enemies, loot equipment and gain experience for unlocking new character features. There is nothing more interesting or jagged in the game design, just flat boring scifi shooter. Shooter FPS Scifi ::. Global Agenda: Free Agent, Warframe
Destiny 2 PC MP < 9h
- POOR & BORING - Playing the free to play version, the player starts at level 750. In that level, u can literally run through the main storyline (The Red War). Every creature just dies easily and soon enough, when skipping all the cutscenes, the game is finished and u experienced one of the most puny and impotent piece of game ever created. I bet they had to do a first person shooter just for sake of that, without any realisation of how to write and create an interesting sci-fi world. Sad to say, same company did Halo. Lets give it that the ending scenes, like gigantic red orb, are quite impressive. Shame they served emptiness. Shooter FPS Scifi ::. Global Agenda: Free Agent, Warframe
Dethroned! PC MP >2h
- POOR - Build towers for defence, get funds from the map locations and train creeps to be sent to lanes and towards enemy "fort". Capture victory points to deplete enemy match points and gain map control. Kill enemy heroes to get experience for skills. Graphics are shameful ugly. Duel matches are about early game map control and conquering enemy hero. Action, Strategy, (MOBA) Adjustable Mixed Fantasy ::. Bloodline Champions, Smashmuck Champions, Awesomenauts, AirMech, Super Monday Night Combat, Cannons Lasers Rockets, Dota 2
DETOUR PC SP ~2h
- POOR - It is for couple of hours in single-player challenges, because multiplay is dead. Build a road and send 3 trucks to the goal as fast as possible. Use nukes, emp, dynamites and other hindrances to disturb rivals, while they do the same. Strategy Top Fixed reality ::. Transport Tycoon, Cities in Motion
Deus Ex (GOTY Edition) PC SP >30h
- GOOD - It serves lots of options to play the game and enough content to be extremely entertaining entity. Skill and character systems are simple but working. It contains some technical problems, like mouse pointer relation to damage control, which can be very unintuitive and annoying. FPS, RPG 1st person Scifi ::. Thief, E.Y.E: Divine Cybermancy, System Shock 2, Project: Snowblind, Red Faction, Far Cry 3: Blood Dragon
Deus Ex: Human Revolution PC SP <30h
- EXCELLENT - Jensen, a failure in his career, tries to redeem himself in the quest of revenge. The gameplay is masterfully designed. Player can sneak around, knock enemies down and hack every system available or just plainly go through walls with guns blazing. It does not matter what skills player has unlocked, it does not limit player freedom of choice. There are lots of money available, so no need to be shy about spending it. Player needs points to unlock skills, and they can be earned, bought, found or gained by experience. Level designs are brilliant, serving small open world pieces of cities and pretty wide mission complexes. Only major downside of the game is the graphics, which does not age well. Character faces are horribly modelled, but maybe they fit to the world of synthetic augmentation, plastic and metal. FPS, RPG 1st person Scifi ::. Thief, E.Y.E: Divine Cybermancy, System Shock 2, Project: Snowblind, Red Faction, Far Cry 3: Blood Dragon
Deus Ex: Invisible War PC SP 17h
- DECENT - It is not as bad as people remembers it. It is also anything remarkable. Player explores small open world areas to complete missions, while narrative guides the game forward. Player decisions affects to ending. Level designs serves lots of ways to achieve the goal. Player can sneak around or just get rid of all opposition. Hacking mechanism is an automated thing, using multitools to get access to anything, or the skill to disable mechanical security. Player needs to find or buy bottles of biomods to customize player setup and skills. Weapon expansions takes guns further. There are lots of money available, so that is one way to complete things. There are lots of dialogue involved, which can be skipped, because the story is that interesting: Humanoid aliens, teleports and greedy factions. FPS 1st person Scifi ::. Thief, E.Y.E: Divine Cybermancy, System Shock 2, Project: Snowblind, Red Faction, Far Cry 3: Blood Dragon
Delirium PC-Web(Flash) SP >2h
- DECENT - Stationary tower. Action Top Scifi ::. RIP
Delta Force PC SP ~10h
- EXCELLENT - Player takes on 40 missions in different scenarios. There is good variety of weapons, and player can select own choice for a mission if defaults are way too off from mission survivability. Enemy AI is not the smartest what could possibly imagine, but it is enough good to give some casual challenge. The fun is in the commando style approach, where enemy usually deals heavy casualties. Terrains are made of voxels and game graphics altogether looks unique and immersive. It is a straightforward shooter, nothing too complicated. Shooting model is snappy and does not include complex ballistic simulations, which is good. FPS 1st person Altered reality
Delta Force: Black Hawk Down PC SP <7h
- MEDIOCRE - This is the next generation Delta Force. Everything has changed. No wide landscapes, but close quarters combat in Somalia, trying to mimic ambiance of the movie Black Hawk Down (2001). Action is forced to cinematic pace and dramatic entrances and abandoning the freedom in the original Delta Force games. Level designs are partially good, considering they usually are set in mazes in a city complex, and are not straight tube runs. Ally AI usually doesnt do anything significant, but every corner is filled with enemies, which gives lots of pressure for player to check them all out. Killing civilians is punished, even though they could throw rocks and cause an improbable death of the player. FPS 1st person Altered reality ::. Project I.G.I.: I'm Going In, Shadow Ops: Red Mercury
Delta Force: Black Hawk Down - Team Sabre PC SP >8h
- DECENT - Team Sabre gives campaigns in two locations, Iran and Colombia. Both are interesting settings, but the last level in Iran is something u dont forget. A strange thing to note is that all of the mounted or positioned sentries with large guns just instantly turns to player and gives instant death. It feels like a bug, but there are times when these guns somehow never hit the player. Player has to peek behind corners to avoid detection when remembering the exact location. Mistakenly walking to the field of view of a sentry means sudden death. Also relatively excessive amount of rpg guys are placed everywhere, and explosion near the player means instant death. FPS 1st person Altered reality ::. Project I.G.I.: I'm Going In, Shadow Ops: Red Mercury
Delta Force: Land Warrior PC SP ~8h
- DECENT - It pays respect for heritage of Delta Force games, although voxels are gone and polygon based terrain is on. Shooting model is great, there is simple ballistics, but mainly bullets flies straight and one hit to an enemy makes a kill. It is an ideal game for a player who likes to make lots of kills as a commando in a semirealistic military theme. AI is not the brightest, but enough good to serve as a prey for the player. Ally AI usually doesnt do anything, for example the Pitbull always reports dying somewhere in the field. Maps are good, serving lots of missions in different exotic locations and in a time of a day. Good thing, as always, the player can customize his loadouts. FPS 1st person Altered reality ::. Conflict: Denied Ops, Project I.G.I.: I'm Going In
Delta Force: Task Force Dagger PC SP >5h
- DECENT - Missions requiring to be inside a helicopter, while wreaking havoc, usually ends up the player falling off and dying only because the helicopter works like a magic carpet. Rendering engine is strange when the terrain geometry wobbles restlessly while moving around. To spot an enemy is just to stay put and look for black pixels flickering in a distance. FPS 1st person Altered reality ::. Conflict: Denied Ops, Project I.G.I.: I'm Going In
Delta Force: Xtreme PC SP <5h
- POOR - Sources confirms the 20 missions are from previous installments. Shooting model is good. Game features vehicles, but in minor parts. Enemy AI is incompetent in a distance. It resembles the old Delta Forces. The only depressing thing is that there are way too few missions available. Player receives experience points, which is practically scores for missions. If player dies in a missions and respawns, he will lose all the experience points before that. FPS 1st person Altered reality ::. Project I.G.I.: I'm Going In
Delta Force: Xtreme 2 PC SP 11h
- DECENT - There are two campaigns, each having 5 missions. Every last missions are pretty intense, requiring player to pay attention to every single detail, because surprises kills swiftly. Either it is a single or pile of infantry behind a corner, or a heavy equipment killing with a shot. Player has an opportunity to respawn, but that is all boring. Prefer to add additional challenge to restart the map after getting killed. Most hilarious feature is that if u shoot a driver or a pilot, the vehicle explodes or if it is a helicopter, it will fall down like a rock. It is the most satisfying presentation in the game. FPS 1st person Altered reality ::. Project I.G.I.: I'm Going In
Delta Force 2 PC SP 12h
- EXCELLENT - Terrains are more lively and have much more details in topology. Missions have great amount of variety and they are extremely exciting. For example, there is a map where player needs to rush and aboard to a moving train and clean it from bad guys. There is a small note of trying to be a serious infantry simulation, but glad it isnt and serves high suspense action with excellent shooting models in good selection of weapons. AI is little bit clumsy, but enough challenging to give a good chance to get killed, if not being cautious. FPS 1st person Altered reality ::. Conflict: Denied Ops
Desperados: Wanted Dead or Alive PC SP >2h
- EXCELLENT - Control a gunslinger with throwing knives, through story driven, tactical missions. Action, Strategy Isometric Altered reality ::. Commandos, Full Spectrum Warrior, Red Dead Redemption
Destruction Derby DEMO PS SP ~2h
- DECENT
Racing Adjustable Fixed reality
Diablo ”PS” SP >20h
- EXCELLENT - This is the foundation of Diablo series. It is pretty flawless. It is about treasure hunting. Action, RPG Isometric Fantasy ::. Sacred, Blood Omen: Legacy of Kain, Dungeon Siege, RAW – Realms of Ancient War, Silverfall, DungeonLand, Marvel Heroes, The Bard's Tale, Hammerwatch, The Harvest
Diablo 2 PC







::. Sacred, Wanderlust: Rebirth
Diablo 3 PC SP-MP >100h
- DECENT - Too simple mechanics, but lots of playing. It is about treasure hunting. It requires internet connection. Templar as an allie is way too annoying company, "true". "It" should beging after level 60, but the end-game and story are very weak. It is good modernization of Diablo franchise. Player can even recognize some similarities from previous parts of the series. Action, RPG 3rd person Fantasy ::. Path of Exile, Torchlight, Hazen, Titan Quest, RAW – Realms of Ancient War, Silverfall, DungeonLand, Marvel Heroes, The Bard's Tale, Hammerwatch, The Harvest, The Mighty Quest for Epic Loot
Diaper Dash PC SP ~2h
- MEDIOCRE
Dash Side Fixed reality ::. Flora's Fruit Farm
Die by the Sword PC SP >1h
- GOOD
Simulation, Action 3rd person Fantasy
The Dig PC SP >2h
- GOOD - Player has a pack of astronauts who are investigating "an asteroid", which suddenly transforms to an alien spaceship, which takes investigation to alien planet. Adventure Side Scifi ::. Loom, Maniac Mansion, The Secret of Monkey Island, Jolly Rover, Kaptain Brawe
Dig Dug MAME SP >10h
- GOOD
Maze Side Fantasy, Scifi
Dimensity PC SP >10h
- GOOD - Nice low budget strategy action rpg. Great atmosphere. Action, RPG, Strategy 3rd person Fantasy ::. Spellforce, Dragon Age, KnightShift
Diner Dash: Hometown Hero PC SP >5h
- GOOD
Dash Side Fixed reality ::. Flora's Fruit Farm, Little Farm
DinerTown Detective Agency PC SP ~2h
- POOR - A game for very young children. Puzzle Varied Fixed reality
DinerTown Tycoon PC SP >2h
- MEDIOCRE - Little bit too narrow to be tycoon. Simulation Isometric Fixed reality
Dino D-Day PC MP ~2h
- MEDIOCRE - There is nothing special in this game. There is some chronic, but varying technical problems. FPS Varied Dinosaurs ::. Counter Strike, Team Fortress 2, Gotham City Impostors, Loadout
Disciples 2: Gallean's Return PC SP >20h
- DECENT - HOMM like. Strategy, Turn-Based Isometric Fantasy ::. Heroes of Might and Magic 3, King's Bounty, Age of Wonders, Expeditions: Conquistador
Disciples 2: Rise of the Elves PC








Disciples III: Resurrection









Dishonored PC SP <15h
- DECENT - The story is barely interesting, and it ends before player gets warmed. The game can be played different ways, which affects to the ending. Money doesnt have much of value, and runes and bone charms are mostly useless, because player can survive without most of powers and things, if played carefully and discreet. Blink is the most useful ability available. Map designs are good looking but very straightforward in structures. FPS, Stealth 1st person Scifi ::. Thief, BioShock, Batman (Arkham series), Assassin's Creed, Wolfenstein: The New Order, BioShock Infinite
Divine Divinity PC SP 88h x2
- GOOD - Drag along couple haystacks to make sleeping possible in impossible places, or use teleportation pyramids to warp the desired bed. Main concept is to gather experience by slaying every possible creature in the world, mostly evil to maintain good reputation. Additional experience comes from doing quests. Gameplay consist peeling out the fog of war and revealing the unknown lands and possible enemies. There are lots of treasures, weapons, armors and other wearables to be found. Most "garbage" holds value and can be traded for whatever is needed at the vendors, and plain money is not necessarily required to trade goods. When all the lands are mapped and every corner is lifeless from every possible creature, it means most of experience is gathered, and advancing in the main storyline is advisable. Maps are vast and there are thousands of enemies lurking. Some enemies are the just meat for an experience, but there are also special beasts, which might kill the player with a single blow if not prepared. From a warrior perspective, he should concentrate to aspects to make the character efficient in melee combat, and develope less magical features. Lesser magical healing spell is a good additional skill to prolong the survival in the wilderness. Otherwise player uses beds to replenish and secondary, potions to maintain condition. For example using elixirs is essential to battle against strong magical enemies. Player also posses a special movement, which is handy against trivial enemies, but consumes stamina. Beds are ok, but can be tedious to use if player needs to rest too often, because the game engine has a cooling time for usage of a bed (This is no time to sleep!). It is a gargabe idea, becauce it only takes a couple minutes to be available again, and is just there to slow down the progress of the player. Bed cooling time should be twice shorter. The game concept, graphics, soundtrack and story is extremely good, but the tehcnology behind is utter garbage. The game stutters all the time. No matter where and when player is running, the game is jamming heavily. Not sure is the fps dropping or is it some other issue which makes the gameplay work like a slide show. Pathfinding is also pretty bad. Often player character starts to spin around when it doesnt find the optimal path, and this can be happening almost in an open field. Action, RPG Isometric Fantasy ::. Titan Quest, Dungeon Siege, Eschalon, Drakensang, Inquisitor
Divinity 2: Developer's Cut (The Dragon Knight Saga: Ego Draconis, Flames of Vengeance) PC SP 62h
- DECENT - Do quests and kill enemies to gain experience for character development. Quest rewards lets player choose the emphasis of a reward, for example more experience or more money, perhaps some items. Player will receive additional skill points from books for the dragon and the human forms. The game features gameplay of the dragon form and the human form: As the dragon, player can fly around the world and destroy enemy structures or access certain parts of a map, which might be impossible to reach by foot. The dragon form cant destroy lifeforms on the ground, only flying creatures. As a knight, player can destroy enemies on the ground but not structures or flying creatures. Foot combat consist fighting with special movements through skills and regular attacks. Special maneuvers are the most important feature in the battle, but also the most awkward system possible. Animation control and combat skills just doesnt look like fitting together while enemies are also attacking with similar movements and also using spells. Player character can just jam around and lose momentum when something will make contact, which is painful to look at. Imagine a situation where there are archers, magicians and other combatants set against the player. The end result will be that, either player is conjured to sleep or to a flying helpless creature, while archers are shooting poison and explosive missiles, other enemies are dashing and plainly hammering down the player. The combat action system is just a huge mess, resulting player to snipe enemies down one by one, pointing an enemy with a mouse and luring it to safe distance around a corner far from other creatures. If player is chased by massive amount of enemies, the enemy AI pursuit can be interrupted by quick saving and loading the game. The AI will continue to wander around forgetting the existence of the player. Best part of the game is the quests. They are somewhat imaginative and funny to solve, and puzzles are not overwhelmingly hard or complex. Mind reading is important feature solving quests and opening new entries. It costs lots of experience, which can be compensated by a skill. Player can reach self-sufficient state from spells and potions by having life- and mana leeching weapon and equipments. Action, RPG 3rd person Fantasy ::. Divine Divinity, Gothic
DLC Quest PC SP >2h
- POOR & BORING - Collect coins, buy abilities and jump around the places. Buying "the abilities" in the game and doing something more, criticizes the modern fashion way to extend games with DLC contents, and tries to make fun of it, but all of it fails miserably. Platformer Side Fantasy ::. Mario, Commander Keen, Storm in a Teacup, Superfrog, Decap Attack, Kid Chameleon
Doc Clock: The Toasted Sandwich of Time PC SP >2h
- DECENT - It really starts to kick in when it is possible to build a vehicle with tyres, propellers and umbrellas. Platformer, Physics Side Scifi ::. Scribblenauts Unlimited, Crayon Physics
Dogfight 1942 PC SP >2h
- MEDIOCRE - Fly planes and destroy targets. Flying, Shooter 3rd person Fixed reality ::. War Thunder, Aces of the Air, Death From Above, Air Conflicts – Secret Wars
DogFighter PC SP <2h
- GARBAGE - Dead multiplayer. Single-player contains couple "challenges". Flight model is arcade and poor. AI is negligible. Flying, Shooter 3rd person Fixed reality ::. War Thunder, Star Conflict
Dogs of War Online (Beta) PC MP >2h
- POOR & BORING - Combat arenas are usually small, containing couple obstacles, where two players tries to annihilate units of opposing player. Turn-Based, Strategy Top Fantasy ::. The Banner Saga: Factions, Jagged Alliance, Winter Voices, Fallout, XCOM: Enemy Unknown, Heroes of Might and Magic, Gorky 17, Frontline Tactics, King's Bounty: Legions, Conquest of Champions, Aerena - Clash of Champions
Donald Duck's Playground C64C SP <5h
- POOR
Action Varied - ::. Cosmic Osmo
Donkey Kong Country ”SNES” SP ~5h
- EXCELLENT - Real barrel action. Graphics are fabulous and action is pretty neat. Bosses are easy and camera is way too tight. Action, Platformer Side Fantasy ::. Adventures of Lomax, DuckTales Remastered
Donkey Kong Country 2: Diddy's Kong Quest SNES SP >10h
- GOOD
Action, Platformer Side Fantasy
DOOM (The Ultimate DOOM) PC SP-MP ~10h x4
- EXCELLENT - An ultimate manifestation of level designing. FPS 1st person Scifi ::. Duke Nukem 3D, Eradicator, Shadow Warrior, Star Wars: Dark Forces, Rise of the Triad: Dark War, Heretic: Shadow of the Serpent Riders, Last Rites
DOOM (2016) PC SP-MP <30h x2
- EXCELLENT - Blood, violence and gore. There is the chainsaw, Super Shotgun, The Spider Mastermind and glory kills. When an enemy takes enough damage, player has a chance to kill it by performing special kill animation, which rewards player with health. Using chainsaw gives lots of ammunition. The game is mostly straight tube run and enemies are usually spawning as a horde in small arenas, which is filled with arsenal and power-ups. To extend the level design, there are lots of secrets and collectibles to be found in levels. Finds can be used to enhance the character and weapons. Player bounces back and forth in some hi-tech complexes and enigmatic places. FPS 1st person Scifi ::. Metroid Prime, Mega Man X, Shadow Warrior (2013), Hard Reset
DOOM 2: Hell on Earth PC SP-MP >15h x2
- GOOD - Expanded enemy catalogue and overall good map designs, everything set in place for proper sequel. FPS 1st person Scifi ::. Duke Nukem 3D, Eradicator, Shadow Warrior, Star Wars: Dark Forces, Rise of the Triad: Dark War, Last Rites
DOOM 3 (+ Resurrection of Evil) PC SP ~12h x2 (RoE: ~5h)
- MEDIOCRE - Walk backwards, turn around, walk backwards. Shotgun pellets scatters way too fast, means player needs to be next to an enemy to fully get benefit of it. Resurrection of Evil brings back the double barrel Super Shotgun. The game is different approach to the DOOM series, placing it to a jump scare category more than blunt carnage shooter. FPS 1st person Scifi ::. Clive Barker's Jericho, Duke Nukem Forever, F.E.A.R., Quake 4
DOOM 3: BFG Edition PC SP 30h
- DECENT - It serves DOOM 3 and its expansions: Resurrection of Evil and The Lost Mission. There is also Ultimate DOOM, DOOM 2: Hell on Earth and No Rest for the Living. FPS 1st person Scifi ::. Clive Barker's Jericho, Duke Nukem Forever, F.E.A.R., Quake 4
DOOM 64 PC SP ~11h
- EXCELLENT - Graphically it is an advanced version of the original DOOM. There are couple new creatures, and missing some others, while some have totally new appearances. Level designs are excellent and action is fast-paced. Soundtrack is diminished from catchy tunes to more ambient like soundscape to give experience more eerie atmosphere. This part will bring up a new boss, the final boss The Mother of all Demons. FPS 1st person Scifi ::. Clive Barker's Jericho, Duke Nukem Forever, F.E.A.R., Quake 4
Door Kickers PC MP 7h
- DECENT - Player infiltrates to complexes to eliminate threats and executing varying other objectives. The main feature of the game is the tactical planning by drawing paths for team members and setting actions on them. Long term planning is mostly useless, because enemy behavior has random factors what player cant predict decisively. Easiest way is to control team characters by giving short term commands similar to conventional RTS mechanics. RTS Top Altered reality
Dota 2 PC MP >780h
- EXCELLENT - Game concept is brilliant. Solo matches with random people are "funniest". Lots of characters, which could cause some unbalanced gameplay. Matchmaking often gives unbalanced teams. Items are maybe too predefined. There is lots of stun and slow abilities, which tells a bit of unimaginative designers. Some players pay too much attention being pathetic, considering the player mass is throughout rotten, which spoils entire community atmosphere. Luckily there is a comprehensive mute feature. "Stop feeding!". MOBA Adjustable Fantasy ::. Awesomenauts, Solstice Arena, Prime World, AirMech, Super Monday Night Combat, Cannons Lasers Rockets, Dragons and Titans, SMITE
Double Action: Boogaloo PC MP >2h
- GOOD - To score most points, make some stunt moves while fragging enemies. Camping is also possible but isnt competent. Players can select loadouts from guns to fists, and a supporting perk. Maps are made proficiently for the action. Shooting model is great. Refreshing but simple game concept to alongside with other uninspiring shooters. Shooter Adjustable Fixed reality ::. Max Payne, Loadout, CrimeCraft: GangWars, War Inc. Battlezone
Downhill Challenge (SuperSki) C64C SP ~2h
- GOOD
Action, Sports 3rd person Fixed reality ::. SC:12 – Ski-Challenge
Dragon Age: Origins (Ultimate Edition) PC SP >20h
- GOOD - A journey game with mild tactics elements. Strategy, RPG Adjustable Fantasy ::. Dimensity, Dungeon Siege, Spellforce, Grotesque Tactics: Evil Heroes, Beyond Divinity, KnightShift, Pirates of Black Cove
Dragon Nest Europe PC MP >2h
- POOR & BORING - Create a character, take quests to "dungeons", gain experience and loot. Dungeons tend to be minimal and straightforward, difficulty level can be set before entering the dungeons and usually enemies shows up in hordes. Action, MMORPG 3rd person Fantasy ::. Elsword, Rusty Hearts, Continent of the Ninth Seal, Marvel Heroes, DC Universe Online, World of Warcraft, EverQuest, Fallen Earth, Ragnarok Online, Dragon's Prophet, RIFT, Neverwinter, Wizardry Online, Age of Conan: Unchained, Vanguard: Saga of Heroes, War of the Immortals, Blades of Time, Darksiders, Garshasp: Temple of the Dragon , Chantelise – A Tale of Two Sisters, Archeblade, X-Blades, Dungeons & Dragons Online, Bastion
Dragons and Titans PC MP >2h
- DECENT - Choose a dragon with different unlockable abilities and battle against enemies in lanes to destroy structures and free the titan. MOBA Adjustable Fantasy ::. Awesomenauts, Solstice Arena, Prime World, AirMech, Super Monday Night Combat, Dota 2, Dethroned!, Bloodline Champions, Cannons Lasers Rockets
Dragon's Prophet PC MP >2h
- POOR & BORING - Run around in a open world, do quests, get loot, gain experience and own a mount. It blends concepts of dragons and birds. Enemies are very active, and usually player got something on his tail. MMORPG Adjustable Fantasy ::. World of Warcraft, RIFT, EverQuest, Champions of Regnum, Neverwinter, Age of Conan: Unchained, Vanguard: Saga of Heroes, Continent of the Ninth Seal, War of the Immortals, Pandora Saga: Weapons of Balance, Dungeons & Dragons Online, The Lord of the Rings Online, RaiderZ, Villagers and Heroes, Fiesta Online
Drakensang PC SP >5h
- MEDIOCRE & BORING - Combat is "swinging air". Explore the play area, when ready change the area to another. When changing areas, there is no going back. Also player can face random encounters during the area change. Player gain experience during the play, develope characters of the party, do quests and slaughter wild life. It is budget price gaming. RPG Adjustable Fantasy ::. Baldur's Gate, Dragon Age: Origins, Hazen, Beyond Divinity, Divine Divinity, Krater, Numen: Contest of Heroes, KnightShift
DRAKERZ-Confrontation PC MP ~2h
- POOR & BORING - Place character freely at the arena without grid restrictions and play "activity" cards to encounter enemy character. Turn-Based, Card game 3rd person Fantasy ::. Infinity Wars - Animated Trading Card Game, Conquest of Champions, Guardians of Graxia, Magic: The Gathering
Draw a Stickman: EPIC PC SP ~2h
- POOR & BORING - It doesnt matter what player draws, because it is only about the colours which is needed to solve different puzzles. Puzzle Top Fantasy ::. Crayon Physics
Dream Chronicles: The Chosen Child PC SP >2h
- DECENT - Image mystery puzzle solving. Puzzle 1st person Fantasy ::. Valerie Porter, NightShift Code, Mishap: An Accidental Haunting
The Dream Machine PC SP >2h
- GOOD - The graphics (plasticine?) and lighting makes most of the atmosphere. It is simply interesting. Adventure Side Fixed reality ::. Lost Horizon, Broken Sword, Nikopol: Secrets of the Immortals
Dream Pinball 3D PC SP ~2h
- POOR & BORING - All the few boards are extremely dull looking, lacking good features and "stories". Soundscapes are horrible. For example "Dino Wars" table sound like farting or snotting. Pinball ”Top” Fixed reality ::. Balls of Steel, Pinball FX2
Driver PS SP ~1h
- MEDIOCRE
Driving, Action Adjustable Fixed reality
Driver: Parallel Lines PC SP ~10h
- POOR - Regular cars are extremely rigid to drive and they behave like driving on an ice. Also the whole driving experience feels like driving in a low gravity, that is how bad the vehicle physics are. Completing races in harder difficulty levels will grant a reward with racing cars, which are the best there is what comes to vehicle behavior. That is propably the point of the game, to get access to better vehicles and not driving mules the whole time. Nice feature is to tune up cars, installing better engines and handling features, if possible. Graphics looks blatantly old, like one generation behind. Cinematics though, especially character models, are well designed. The story is about being in 70s trying to make a career in a criminal world as a driver. After a big betrayal and spending 30 years in prison, it is time to get a revenge in 2k era. Cars in 2k are much more tolerable than in 70s. The player will handle a guy in a tank, destroy porn shops, use a minigun to cut down countless of crooks and finally chase the nemesis in a chopper. Driving, Shooter, Action 3rd person Fixed reality ::. Grand Theft Auto 3
Dr Kawashima's Brain Training: How Old Is Your Brain? NDS SP >500h
- DECENT
Education, Puzzle - Fixed reality ::. Puzzler World, Everyday Genius: SquareLogic
Droid Assault PC SP >2h
- DECENT - Possess droids, pump them up with pick-ups and destroy all the enemies from the "rooms". Bosses AI are pretty weak. Action Top Scifi ::. Smash TV, Robotron: 2084, Cannon Fodder, The Chaos Engine, POSTAL
Droplitz PC SP >10h
- GOOD
Puzzle Side Scifi
Drug Wars PC SP ~1h
- GARBAGE - Unplayable buggy. FPS 1st person Scifi ::. Kingpin
Ducati World Championship PC SP ~2h
- POOR - It is very cheap license game. Meant to advertise something. It manages to be somewhat funny in arcade racing genre, like Moto Racer games. Racing 3rd person Fixed reality ::. Moto Racer
DuckTales (+ The Disney Afternoon Collection) NES/”NES”/PC SP <4h x5
- GOOD - It is one of the classic platformers on NES. Player jumps around with a pogo stick, triggering hidden treasures and killing enemies. Every level has a catch and items which are needed elsewhere. Rescuing ally characters reveals a reward. Level designs are generally great, not overly extensive, but having good amount of hidden nooks and mazes. Pogo stick action is otherwise mildly annoying: The stance is cancelled if character is verge of an edge. Enemies wont get hit if player is taking pogo askew, so to kill an enemy it reguires a hit straight from above. Platformer, Action Side Fantasy
DuckTales Remastered PC SP 5h
- MEDIOCRE - Jump around with a pogo stick, destroy enemies and collect treasures. Graphics are 2.5d, mix of 3d models with digitally painted textures and characters are vector graphics, which are not very impressive aesthetically. Technically it is fun for a one time treasure hunt. Platformer Side Fantasy ::. Donkey Kong Country
DuckTales 2 NES/”NES” SP >5h
- GOOD
Platformer, Action Side Fantasy
Duke Nukem (1) PC SP <5h
- MEDIOCRE - Three episodes and Dr. Proton with his violet hares. Run and gun to find keys and components to gain exit from levels. Player can also gather collectibles from levels to score points, but it is not a necessity. Platformer, Action, Shooter Side Scifi ::. Alien Carnage / Halloween Harry, Secret Agent, Wario Land 4
Duke Nukem 2 PC SP ~10h
- DECENT - Player camera is pretty intense. There is not much of space between hero and border of the camera, which means no rushing forward or enemies will surprise and chastise player dearly. Player can direct camera vertically, which is nice feature. Level designs are great, graphics are good, there is small variety of weapons and nice catalogue of enemies. Overall whole campaign is way much better blast than in Duke Nukem 1, and that is worth mentioning improvement. Comic strips at the end of every episode brings action even more comical value. Platformer, Action, Shooter Side Scifi ::. Alien Carnage / Halloween Harry, METAL SLUG, Wario Land 4
Duke Nukem 3D PC SP-MP >30h
- EXCELLENT - Its time to limbo! Duke on vacation is wacky, but best addition to the masterpiece of level design and action shooter. Both Duke and aliens, like hot babes. This package contains: Atomic Edition, Duke Caribbean: Life's a Beach, Duke: Nuclear Winter, Duke It Out In D.C., Duke!ZONE 2. FPS 1st person Scifi ::. DOOM, Shadow Warrior, Eradicator, Star Wars: Dark Forces, Rise of the Triad: Dark War
Duke Nukem 3D: 20th Anniversary World Tour PC SP 13h
- DECENT - Four original episodes and one new additional from original developers. The game features new rendering and the player can switch between old and new from a single input. There is a serious flaw inducted to the game: The player dies randomly quite often and reasons are unknown. It can happen while walking in a empty room without any hazards. FPS 1st person Scifi ::. DOOM, Shadow Warrior, Eradicator, Star Wars: Dark Forces, Rise of the Triad: Dark War
Duke Nukem 3D: Megaton Edition PC SP 15h
- MEDIOCRE - It contains almost all the expansions. Mostly it is about technical and graphical improvement. FPS 1st person Scifi ::. DOOM, Shadow Warrior, Eradicator, Star Wars: Dark Forces, Rise of the Triad: Dark War
Duke Nukem Forever PC SP ~8h
- GARBAGE & BORING - Great downfall, huge disappointment. Massive amount of time spent in development only to change regularly to new engine. Graphics are very poor, action is weary and whole game feels short and unfinished. It is like pissing to an eye socket. FPS 1st person Scifi ::. DOOM 3
Duke Nukem: Manhattan Project PC SP <10h
- POOR & BORING - Run and gun, get collectibles, save babes from bombs and find keycards to exits. Level designs are generally vapid. Bosses are varying in challenge. Action is not in the right place, which makes whole entity a really tacky product. Collisions are very bad, inaccurate and unintuitive. Platformer, Action, Shooter Side Scifi ::. Shadow Complex
Dungeon Defenders PC SP ~2h
- POOR & BORING
Strategy, Tower defense 3rd person Fantasy ::. Iron Grip: Warlord, Foreign Legion: Multi Massacre
Dungeon Hearts PC SP ~2h
- POOR & BORING - Arrange and match coloured blocks to create attacks against the enemy and destroy enemy attack blocks. Blocks are moving in a conveyer and end of the line blocks disappears and enemy strikes occurs. Controls are bad. Puzzle, Action Side Fantasy ::. 10,000,000, Gyromancer, Puzzle Kingdoms, Super Puzzle Platformer, Bejeweled 3, Marvel Puzzle Quest: Dark Reign, Puzzle Pirates, Chainz 2: Relinked
Dungeon Keeper PC SP >30h x5
- EXCELLENT - Govern a dungeon and attract nasty creatures. Gnaw the layout of ur dungeon to an unknown domain and unlock it secrets, while mining lots of gold. Furnish the lair with jobs, hobbies and training. Train the vast variety of beings and confront an invading hero alliance or destroy rival dungeon. Campaign missions are very well done. Graphics are very good. Game mechanics are perfect. True classic. Strategy, Ruthless ruler Isometric Fantasy ::. Gnomoria, Towns, Evil Genius, Baldies, Majesty 2, Gemini Lost
Dungeon Keeper 2 PC SP >20h
- EXCELLENT - It is duller than the the first one, but still very good. Graphics are now entirely 3d. Strategy, Ruthless ruler Isometric Fantasy ::. Majesty 2
DungeonLand PC MP ~2h
- POOR & BORING - Players form up team from three different character classes to run in "straightforward" maps, kill enemies and collect treasures. With treasures, players can do "hat shopping". The game does so little to offer, that is why it is free to play. Action Isometric Fantasy ::. Diablo
Dungeons of Dredmor PC SP >200h
- EXCELLENT - There is no quick battle mode, although there is steam workshop. Excellent game pick from bundles or discount sales. RPG, ”Roguelike”, Turn-Based Isometric Fantasy ::. Fatal Labyrinth, Sword of the Stars: The Pit, Delver, 1Quest
Dungeon Siege PC SP >20h
- GOOD - Lots of things are automated due to player actions, like combat maneuvers and skill and statistics gain, which is nice. Character response to threats are adjustable. Player runs in a tube to complete quests and killing enemies. Action, RPG Adjustable Fantasy ::. Divine Divinity, Beyond Divinity, Gothic, Diablo, KnightShift, The Bard's Tale
Dungeons & Dragons Online PC MP >2h
- MEDIOCRE & BORING - Get into dungeons, raid barrels and boxes, slap enemies, do quests, gain experience and rest or resurrect by the statues. Like other MMORPG, this also lacks of tension. Visually and technically it could have been much more eccentric. MMORPG 3rd person Fantasy ::. Wizardry Online, Continent of the Ninth Seal, Zelda, Age of Conan: Unchained, RIFT, EverQuest, Ragnarok Online, Dragon's Prophet, Champions of Regnum, Neverwinter, ROSE Online, Vanguard: Saga of Heroes, World of Warcraft, The Lord of the Rings Online, City of Steam: Arkadia
Dungeons: The Dark Lord PC SP >10h
- MEDIOCRE
Strategy, Simulation Adjustable Fantasy
Dustforce PC SP >10h
- DECENT - Not as cool as Megaman X! Graphics are just lazy. Platformer, Action Side Scifi ::. Super Meat Boy, Mega Man X, Adventures of Shuggy, Shinobi 3, And Yet It Moves, Love
Dwarfs!? PC SP ~20h
- DECENT
Simulation, Strategy, Manager Top Fantasy
Dynamite Jack PC SP ~2h
- POOR & BORING - Run around the tunnels, get flashlight and avoid enemies, make holes with bombs. There isnt much of tension in any way. Maybe the concept and level design is just too solute. Stealth, Action Top Scifi ::. Monaco, Stealth Bastard, Hitman
Dynomite! Deluxe PC SP >50h
- GOOD
Puzzle, Action Side Fantasy ::. Critter Crunch
Earth 2140 (HD) PC SP >2h
- EXCELLENT - Build a base, manufacture units and conquer enemy. It holds every aspects of good RTS. Soundtrack and ambiance are awesome. RTS Isometric Scifi ::. Command & Conquer, Evolution RTS, 7th Legion
Earth 2160 PC SP >2h
- MEDIOCRE & BORING - Modular buildings. RTS Adjustable Scifi
East India Company Gold PC SP >2h
- DECENT - Get ships, trade goods and battle against enemies. Simulation, Strategy Adjustable Fixed reality ::. Commander: Conquest of the Americas, Patrician, Port Royale, Sid Meier's Pirates!, 16bit Trader
Ecco Jr. ”Sega MD” SP ~2h
- POOR - Its for younger people, but it shouldnt have to be that easy. Puzzle Side Fantasy
Ecco the Dolphin ”Sega MD” SP >2h
- DECENT
Adventure Side Fantasy ::. Aquaria, Glowfish
Ecco: The Tides of Time ”Sega MD” SP >2h
- GOOD - Graphics are stunning (good). Adventure Side Fantasy ::. Aquaria, Glowfish
EDGE PC SP ~2h
- POOR & BORING - Roll a cube and collect small floating cubes through the levels, which are not challenging puzzles. Only interesting feature is the "hanging on the edge". Puzzle Isometric Scifi ::. Super Monkey Ball, Puzzle Dimension, Spectraball
Edna & Harvey: Harvey's New Eyes PC SP >2h
- DECENT
Adventure Varied Fixed reality ::. Puzzle Agent, Ben There, Dan That!
The Elder Scrolls 3: Morrowind (+ Tribunal, Bloodmoon) PC/XBOX SP 124h (Trib: 17h, BM: 12h)
- EXCELLENT - The story is about being a spy, becoming a fulfilment of the prophecy, recovering from Corprus disease, uniting tribes and Houses, and destroying a bad guy with a protection of an evil heart. If u trek through the game world and accidentaly kill an important npc, and it will later come as a problem in advancement of the story line, it is propably necessary to spawn back the npc with a console command. Sometimes the gameplay requires heavy manipulation against serious npc, for example Divayth Fyr. If any victim is killed in Corprusarium by "accident", Divayth Fyr will become extremely mad and the player cant get Corprus Cure from him. Only way to override his attitude is to drink at least 10 of Telvanni Bug Musk to charm him. When u can finally talk to him, u can pump in lots of money before bug musks wears off, and stabilasing his attitude towards u. Telvanni Bug Musks can be found from caverns where some sort of marauders reside and u can find bottles within their loot. If u are a warrior and knight, and u dont meddle with magic, u will need magical items or scrolls to access certain parts in the game world, because levitation is for example an important feature. Sujamma is the answer to every possible encounter against hard opposition or bosses. Drinking 20-30 bottles of them, makes u so strong that u can kill even most trivial characters in the game with couple swings. Of course u have to plan it before facing impossible odds and Sujamma bottles are quite heavy to carry around. There is a pub in Sadrith Mora which have unlimited access to Sujamma. Although the stories and general game content, quests, npcs and places to explore, brings massive amount of joy and is in the definition of the most grand journey in gaming history, is also a great technological disaster. Some implementations are just horrific: Collisions are the most annoying thing in the game and constantly pops up everywhere. Player character gets stuck to anything because collision detection is imperative, vague and tacky. Mostly in the buildings or narrow spaces, NPCs are always in the middle of the corridors or door ways blocking them so player needs to aggressively wiggle camera and constantly jumping in order to get through them. Even the pathfinding for enemies wont work properly. For example Cliff Racers are constantly a nuisance, not because they would be hard to kill, but they cant land properly and attack the player. They just trembles in the mid-air, preventing the resting, and stays up there until the player finds a better location for them to land. They can even form up a queue or a gathering because of the poor pathfinding. Sliding down slopes is also a bad feature. Sliding starts when a player gets on a slope which is too steep to walk on, and the sliding will continue down an inclination until reaching proper ground. Sometimes sliding slopes are driving the player mad, because it is just ultimately annoying feature. Fatigue/stamina system is pure nonsense. In order to fight properly, to make successful hits to another character or even stand up in a fist fight, u need stamina. Stamina will be depleting by sprinting, swingin weapons and jumping. To travel fast by foot, it is best to bunny jump around to save time, but will lead to a conclusion that u are always out of stamina. And u dont want to spend experience points to Speed, because poinst are needed elsewhere. Mournhold is about pursuing assassins and ulveiling the truth about conspiracy: Is it the king or the fake goddess. Whole place is a giant citadel including massive underworld complex beneath the whole city. Solstheim is a frosty place and about werewolves. When the story is reaching the climax, player is pitted in to a labyrinth filled with werewolves. All of these creatures feels like battling against a boss. No matter how legendary ur equipments are, each successfull hit from them makes 50 to 90 percent of damage. This means u have to save and load lots to save health to survive through the maze. FPS, RPG Adjustable Fantasy ::. Fallout 3, Two Worlds, Might and Magic, Baldur's Gate
The Elder Scrolls 4: Oblivion (+ Knights of the Nine, Shivering Isles) PC/X360 SP >50h
- GOOD - Shivering Isles saves the whole game. Not worth of full price. If u have seen one Elder Scrolls, u have seen em all. FPS, RPG Adjustable Fantasy ::. Fallout 3, Two Worlds, Might and Magic, Baldur's Gate
The Elder Scrolls 5: Skyrim PC SP >183h
- DECENT - Steam Workshop is nice. Game is way too superficial, too little has developed from its predecessors. Working with skill trees is ok. There is some very funny and usefull perks available. Still some aspects are really bugged, like the slow motion effect in block skill tree sometimes last "forever". Also the Shield Charge some times loses knock down effect, which needs to be repaired by console commands. Some omni skill compos are funny but might get boring, like "sneak" assassin with backstab can really make gameplay boring. The annoying collision detection is still alive. Player can walk horizontally on upright mountain sides. Jumping over a small obstacle is interrupted by a collision if being too close to the obstacle, which is direct result from ugly collision detection. This is a major tomb raider game. FPS, Action, RPG Adjustable Fantasy ::. Borderlands, Fallout 3, Two Worlds, Might and Magic, Baldur's Gate, Tomb Raider (reboot), The Witcher
The Elder Scrolls 5: Skyrim Special Edition PC SP <140h
- DECENT - Slay dragons, become a werewolf, wrestle with giants and trolls, knock teeth off from vampires, become a demonic champion and be a war hero. Let the bowling begin with a shield and sword or bend metal with magic. There are lots of locations to discover and some wide extra areas to explore for example Blackreach, Soul Cairn and Solstheim. Loot money for buying properties and confiscate valuables for further boosting wealth. Interactions with NPCs can quite often result to a comical situations, but that is typical for The Elder Scrolls franchise. To kill a dragon with a shield and sword while receiving minimal damage to player, wait the dragon to land or shout it down with the Dragonrend. When the dragon is biting or puffing, u shield bash to result it to stagger which is the time to maul it for damage. When the dragon is recovering, u just raise the shield and repeat the cycle. FPS, Action, RPG Adjustable Fantasy ::. Borderlands, Fallout 3, Two Worlds, Might and Magic, Baldur's Gate, Tomb Raider (reboot), The Witcher
Elevator Action MAME SP >2h
- DECENT
Action, Platformer Side Fixed reality ::. Gunpoint
Eliminator (Hewson Consultants Ltd.) C64C SP >5h
- GOOD
Action, Shooter, Scroller 3rd person Scifi ::. Audiosurf
Elite Killer: SWAT Mobile(AND) SP ~10h
- POOR & BORING - Player cant move freely, instead he can change positions to couple different locations in mission arenas. There are outwardly variability in level structures, but under the surface all arenas are technically alike. Shoot enemies and grind money to buy new weapons which are reguired in new missions. Weapons can be upgraded. There are 10 chapters with multiple missions and some bosses, which can be unlocked by getting stars from doing mission objectives. Whole game is very repetitive, too simple and lacks tension. Graphics are pretty though. Shooter Varied Fixed reality
Elite Warriors: Vietnam PC SP <6h
- DECENT - Concept of the game had the potential to be the best Vietnam war game existing. Sadly all of it is hindered by poor technical execution. The game crashes in situations where the player has no or little influence to repair it. Otherwise the idea is perfect. Campaign consist missions, which each are presented in a big map. The big map shows waypoints, which can be edited, meaning how the player hikes in the bushes. During hiking the player will encounter threats and advantages. The worst threat is enemy forces encounter, which needs to be handled in 3rd person shooter environment, eiher escaping it or killing the interceptors. Mission objectives, which vary greatly, also happens in 3rd person shooter mode. When objectives are complete, the player needs to exfiltrate to a landing zone. The combat and running in the bushes works in the following way: When the player triggers an enemy AI, it will be very vocal about it, and that is the point when the AI is starting to chase the player. Easiest way to stay alive and encounter current enemy presence is to prone. That will give lots of time to handle the situation, because the enemy AI is extremely blind when the player is prone. If ammunitions are running low, u can always loot enemy weapons. The game features little rpg elements: When a soldier sees action, it will have positive impact on skills. To add extra suspense, u can always have an one man squad, which is hilarious and also easier way to complete the game, because then u have no AI burden in ur back. Environments, graphics and sounds are good, giving excellent impressions of a deep jungle survival. Shooter 3rd person Altered reality ::. Line of Sight: Vietnam
Elsword PC MP >2h
- POOR - Choose a character, kill monsters, do quests, explore, loot, get money, use money, gain experience and develop character. The fighting model is working, but the delay between inputs and animations are irritating. Also seems like the inputs are "recorded", so player cant change or interrupt the course of actions. Anime style is totally ruining the mood and graphics arent good. MMORPG, Beat 'em up Side Fantasy ::. Sacred Citadel, Castle Crashers, Shank, Golden Axe, Rusty Hearts, Dragon Nest Europe
Ember PC SP < 20h
- DECENT - Embers are a form of stones containing a living species and the main quest is to release them from their prison. The world map is relatively compact. Player scour the lands finding enemies and solving quests. Killing enemies will reward minor experience, solving quests is the main source for experience points. Developing a character happens only via strength, dexterity, intellect and vitality, so there are no specific skills to be developed. Skills are embedded in weapons and equipment. It is required to find new armament in order to survive in new challenges. If some place is too hard to handle, it is better to find prosperity somewhere elsewhere. U can always do bottoms up with potions to force through an inconvenience, but potions can be expensive to do frequently. To replenish lost health happens mainly with sleeping, and doing it in a good pace will reward extra experience. In the end the sleeping boost does not matter much, that u should be worried. U rest when u have to and the boost is lost when u encounter enemies in combat. It is an entertaining package to experience, but not that amazing u would cherish throughout the times. Action, Adventure, RPG Isometric Fantasy ::. The Bard's Tale (2004)
Emerald City Confidential PC SP >2h
- GOOD
Adventure Side Fantasy ::. Nancy Drew: Secrets can Kill, Hector: Badge of Carnage, Silver Creek Falls – Chapter 1
Empire: Total War PC








Empire Earth (+ The Art of Conquest) PC MP <100h
- GOOD
RTS Adjustable Fixed reality ::. Supreme Commander
Empire Earth 2 PC SP-MP <5h
- POOR
RTS Adjustable Fixed reality
Enclave PC SP <25h
- GOOD - Run around and destroy enemies in a strong narrative. Player collects "money" for pledge to arsenal. There is good variety of characters for different approaches in the maps. Action, Adventure 3rd person Fantasy ::. Star Wars - Jedi Knight 2: Jedi Outcast, Akuji - The Heartless, Rune
Enclave Gold 2012 Edition PC








Enemy Front PC SP <5h
- POOR & BORING - Dialogues are embarrassingly lousy. Action scenes and dramatic turns are not cinematically well designed. Enemy AI is easy to counter just by flanking their lines. If that is not possible, player can kill them quickly just by shooting them, thanks to a great shooting model. The game misses immersion of distress and dread of a war. In a contrary, it serves just a mindless run and gun experience. Game designers tried to decelerate the progression in the game by including secrets and optional goals. Because the game is vapid in otherwise, stealth approach might be a cure for that, if interested. Good thing to note is that there is a good variation in mission locations, mainly because well designed graphics, everything looks great. Sabotage heavy water operations and destroy Nazi wonder weapons. FPS 1st person Fixed reality ::. Sniper Elite, Medal of Honor: Airborne
Entropia Universe PC MP <5h
- POOR
MMORPG Adjustable Scifi
Epigenesis PC MP >2h
- DECENT - Players plays a handball in the maps full of height and platforms. Participants needs to take the ball to the enemy goal to score, while poking enemy players with a hand blaster. Platforming and jumping model are not very well thought. Platformer, Sports FPS Scifi ::. Speedball. BallBlazer Champions, BattleSport, Ball Breakers, Super Monkey Ball, Gumboy Tournament
Eradicator PC SP <10h x2
- GOOD - Story is to sabotage complexes of a monster factory. Mouse aim is perfect. Graphics are good. Player can also possess other figures. Action, Shooter Adjustable Scifi ::. Duke Nukem 3D, Shadow Warrior, DOOM, Star Wars: Dark Forces, Rise of the Triad: Dark War
Eschalon: Book 1 PC SP >24h x2
- GOOD - Soundtrack is well done. Graphics are satisfying. Player wakes up in a ruins of a town, remembering nothing. Story will drive through areas of heavy infestation of varying creatures. Open world is divided to moderately big areas. With cartography skill (5 points are enough), player will discover and chart areas to the mini map. Quests will give lots of experience, though killing every creature in the world is the major experience gainer. The game is pretty straightforward, for example playing as an ultimate warrior, it is enough to give all points to a weapon skill and boosting solely strength and accuracy (ToHit) to make an unstoppable eliminator. The story is about finding four goblin keys for entering a goblin fortress and facing the final boss. Restoring vitality can be done by resting, but fastest way to replenish is to fast travel Blackwater or Aridell where wells will restore status. The game features also doors and chests, which can be unlocked with keys or combinations, but they can be also breached by brute force, although a weapon will perish soon enough. If an equipment is lost by an acid attack, easier way is to load a save and hope the acid burst wont hit next time. Day and night is simulated, using a torch will increase hit probability at night or in a dark dungeon. RPG, Turn-Based Isometric Fantasy ::. Divine Divinity
Eschalon: Book 2 PC SP 35h
- GOOD - Extraterrestrials and gigantic bull men, that is what the story is about. Player roams an open world, killing creatures and doing quests for experience. Different from the previous installment, the game features survival. Foraging is usefull skill for slowing down hunger and thirst. It also grants alchemist ingredients during resting. Ingredients can be sold for a profit. To replenish thoroughly player status, cheapest way is to sleep in an inn, because buying food is way more costly. Another bankruptcy may lurk in repairing equipments in a vendor, so repair skill is useful during resting perioid. It is imperative to plan the journey, especially if the player is going to Fathamurk, a place where entrance is sealed off and enemies tend to be trivial, not to mention the gigantic stone golem in the end. Always have enough consumables with u, and make a save before entering to the bad place. Nice feature is the combat stances, which all give good tactical leverage against certain types of enemies, ranged and melee. RPG, Turn-Based Isometric Fantasy ::. Divine Divinity
Eschalon: Book 3 PC SP 22h
- POOR - Promised epic conclusion to the trilogy transpired as a kind of stub journey. The player needs to find 4 parts to the dungeon of a gigantic skull. The complex leads to The Astral Range where the player meets a dragon as a prisoner. After the scene the player needs to choose a side in the battlefield. Both decisions leads similar endings, so in the end nothing actually mattered. RPG, Turn-Based Isometric Fantasy ::. Divine Divinity
ESWAT: City Under Siege ”Sega MD” SP >2h
- DECENT
Shooter, Platformer Side Scifi ::. Contra, Shinobi
Eternal Champions ”Sega MD” SP >2h
- DECENT
Arena, Fighting Side Scifi ::. Mortal Kombat, Street Fighter, Virtua Fighter
Eternal Senia PC SP <7h
- DECENT - Two sisters are freaking out in a melodramatic storyline, in a world of magic and demons. The story has three endings, real ones, 2 and 3, needs a cross pendant to be weared throughout the final boss. The cross can be reacquired from the last world. Graphical style is anime-manga, which does not help taking the product seriously. Level designs are made of rooms, containing a set of enemies, some having access to hidden treasures. Enemy creatures drop materials, which are needed to craft new powerful armament. Killing also grants experience points for developing 4 special fighting movements. Attacking to enemies happens automatically when player tries to invade a square involving an enemy presence. Same happens when enemy tries to invade the player position. The main combat rule governs that the player strikes first, then enemy can reflect certain amount of damage back to the player. It is a kind of drab gameplay mechanics, especially when u are trying to avoid a contact with a fast moving creature. Action, RPG Top Fantasy ::. The Legend of Zelda
Euro Truck Simulator PC SP >2h
- MEDIOCRE - Drive a truck and transport goods to make profit. Player can refuel the truck and rest to avoid tiredness. Map and environments are simplification of real world locations. Driving Adjustable Fixed reality ::. 18 Wheels of Steel, Rig 'n' Roll
EVE Online PC MP >20h
- POOR - Player manages and directs a spaceship he own, not piloting it directly. There is lots of details and content in the game in a sense, but still everything feels superficial, because player just gives orders and presses some buttons in every aspect, without actually get acquainted into the details visually nor by real activities. For example the spaceships cannot even collide to anything to take damage. Mining asteroids happens via "beam", not actually landing on it and start drilling it with a fat drill. Everything happens from the "inside" of the spaceship and player cant even take a walk out of it nor see the interiors or cockpit of the spaceship. Player sees most of the time a "blob of metal", so the whole thing is very spaceship (character) focused. There is lots of information "panels, sheets or UI", where all the management happens via buttons. Instead of better GUI or graphical content, informations are displayed just plain data as minimal and simple as possible. Player does "things" (agent missions or free of choice activity) to gather stuff, loot, make money and tune up the spaceships. Only different thing comparing to other MMOs is that instead of a character, player got a ship, nothing else is really different from the trend. MMORPG Varied Scifi, Space ::. FTL: Faster Than Light, Star Wolves, Evochron Mercenary, DarkStar One, Nexus: The Jupiter Incident, RIFT, World of Warcraft, Fallen Earth, EverQuest 2, Champions of Regnum, Travian, Star Trek Online, Galaxy on Fire 2
Everquest PC MP >2h
- MEDIOCRE - Create a character, do tasks, loot and gain experience. As an old game, the GUI is very annoying. MMORPG Adjustable Fantasy ::. RIFT, World of Warcraft, Fallen Earth, EVE Online, Ragnarok Online, Dragon's Prophet, Champions of Regnum, Wizardry Online, Age of Conan: Unchained, ROSE Online, Vanguard: Saga of Heroes, Pandora Saga: Weapons of Balance, Dungeons & Dragons Online, The Lord of the Rings Online, Star Trek Online, Champions Online: Free for All, Forsaken World, Villagers and Heroes, Fiesta Online
EverQuest 2 PC MP >2h
- POOR & BORING - It is character focused as the trend is. Do tasks, gain experience and loot. It is very repetitive. MMORPG 3rd person Fantasy ::. RIFT, World of Warcraft, Fallen Earth, EVE Online, Ragnarok Online, Dragon's Prophet, Champions of Regnum, Wizardry Online, Age of Conan: Unchained, ROSE Online, Vanguard: Saga of Heroes, Pandora Saga: Weapons of Balance, Dungeons & Dragons Online, The Lord of the Rings Online, Star Trek Online, Champions Online: Free for All, Forsaken World, Villagers and Heroes, Fiesta Online
Eversion PC SP >2h
- DECENT - Player controls a flower like character, to find gems and spots. Spots manipulates the appereance of the world, changes the physical structure, which eventually creates puzzles. It tries to be as corny as Mario are, but also break it to be different, which sadly fails. Platformer Side Fantasy ::. Braid, Mario, Sugar Cube: Bittersweet Factory
Everyday Genius: SquareLogic PC SP >2h
- DECENT - It is about mathematical logic puzzles, which reminds distantly sudokus. There is no lack of content. Puzzle Side Fixed reality ::. Puzzler World, Dr Kawashima's Brain Training: How Old Is Your Brain?, KAMI
Evil Genius PC SP ~10h
- DECENT
Strategy, Ruthless ruler Adjustable, Top Fixed reality ::. Dungeon Keeper
Evochron Mercenary PC SP >10h
- DECENT - Visuals are too "blue". RPG 1st person Scifi, Space ::. DarkStar One, X-Tension, Freespace, AquaNox, Blast Radius, EVE Online, Galaxy on Fire 2, Iron Sky Invasion
Evoland PC SP ~2h
- POOR & BORING - It only summarize the technical aspects of the video game history. Action, RPG Isometric Fantasy ::. Zelda, Landstalker, Light Crusader, Alundra, Brave Fencer Musashi, Wizardry Online, Ku: Shroud of the Morrigan
Evolution RTS PC MP >2h
- DECENT - Build a base and create an army to annihilate the enemies. The Spring Engine appears to be a flexible and working package, but the game graphics and layouts with it are too ascetic and bleak. RTS Adjustable Scifi ::. Starcraft, Command & Conquer, Earth 2140, Supreme Commander
Evolve PC MP >2h
- MEDIOCRE - Play as a monster to destroy other players as a group of hunters to destroy the monster. Action happens in a small scale arena maps and is focused on whacking. Theme of hunting and evolving is made too uninspiring straightforward and dilute. Action, FPS Varied Scifi ::. Left 4 Dead, Natural Selection
Excitebike NES SP >5h
- GOOD
Racing Side Fixed reality
eXceed - Gun Bullet Children PC SP >10h
- DECENT & BORING - It is probably defining the bullet mess genre. Patterns are beautiful in technical matter. Theme is the worst aspect by combining gothic anime style visuals and trance music. Graphics arent flattering. Bullets look like done with some basic image processing functions like bevel and emboss. Action isnt shining either. Shoot 'em up Top Fantasy ::. Ikaruga, Raiden, Bullet Candy
Exodus from the Earth PC SP ~2h
- POOR - Postal guy woke up in some lazy future show. Very uncool game. Shooting model is bad. Cheap budget gaming. FPS 1st person Scifi ::. Chrome, Alpha Prime
Exolon C64C SP ~2h
- MEDIOCRE & BORING
Action Side Scifi
The Expendabros PC SP <2h
- DECENT - It is an advertisement game of The Expendables movie. Very short game with some gore action and couple bosses. Save mates to get different approaches to the combat. Platformer, Shooter Side Scifi ::. Turrican
Expeditions: Conquistador PC SP >2h
- MEDIOCRE - Player hero roams the world with pack of characters with different abilities, finding for example valuables and food, while carrying out tasks. There is certain amount of movement points to be spent while running in the world, and the player is required to "make a camp" in order to move again. Camping feature is most interesting, because player needs to order all the characters to do something while camping: hunt for food, guarding the camp, healing the sick members and other tasks. Camping also consumes food which is required to keep members "active". There is also possibility to encounter enemy (looters) while camping. Turn-Based, Strategy Adjustable Fixed reality ::. Heroes of Might and Magic, King's Bounty, Age of Wonders, Disciples 2, Ascension to the Throne
Extreme Assault PC SP ~5h
- GOOD
Action, Shooter 1st person Scifi
E.Y.E: Divine Cybermancy PC SP >20h
- DECENT - Real Cyberpunk. Main story is short. FPS, RPG 1st person Scifi ::. Deus Ex
Fable Anniversary PC SP ~21h
- DECENT - In the Heroic game mode and at the beginning of a journey, it is useless trying to meddle with masses of enemies. Instead going to Great Wood Caves, killing and grinding a troll a while gives lots of experience, money, diamonds, bottles, enough for the rest of the entire quest. With the grinded money, the player can buy Obsidian Greatsword and later Master Greatsword, also heaviest set of armour, which all will ease the survival tremendously, not to mention hidden powerful swords are in the world. At the same time all character attributes should be maximized. Later in the journey, enemies starts to be fast and very hard to kill with ordinary sword swings, Multi Strike is the key for advancement. The story is about chasing and destroying a Jack with a hockey mask and later his dragon form. Story is pretty compelling and funny, action and storytelling is balanced very well. Major flaw is the combat mechanics. There is the time where regular enemies starts to be excessively fast and strong, leading to repetitive situations where player is constantly knocked down or a victim of streaks of hits. There is no chance to avoid these situations, when a group of varying creatures are circling around. Only thing to do is wait till the end of enemy spamming while pumping in potions to stay alive, and maybe after it there could be a hole to do damage with Multi Strikes. The world holds chests which requires keys to open. Mystical doors will open when certain conditions are met. Every choice will affect to the alignment. Control scheme and inventario/journal handling stinks of console gaming. Action, Adventure, RPG 3rd person Fantasy ::. Landstalker: The Treasures of King Nole
Fade to Black PC SP >2h
- DECENT
Action 3rd person Scifi
Faerie Solitaire PC SP >2h
- DECENT - It is meditative. A solitaire with a fairy theme. Card game Top Fantasy ::. Runespell: Overture
Fahrenheit: Indigo Prophecy Remastered PC SP ~7h
- POOR - The story is constructed from supernatural events, an awkward sex scene with the dead guy, The Matrix style fighting sequences, network of hobos knowing everything. Developers wanted to create a movie and a game, which led the final product to be a ridiculous gob of poor story with action sequences where player just hit buttons accordingly whatever appears to the screen. QTE, Action, Adventure 3rd person Altered reality
Fairy Bloom Freesia PC SP <2h
- POOR & BORING - Again some arena fighting console game, lacking better keyboard configuration features. "Anime style" looks and sounds horrible. Player just need to hold down the block button and wait some free spot to strike against the enemies. Action Side Fantasy ::. Kung Fu Strike
Fallen Earth PC MP >5h
- MEDIOCRE & BORING
MMORPG Adjustable Scifi ::. EVE Online, RIFT, World of Warcraft, Vanguard: Saga of Heroes
Fallout PC SP 27h
- EXCELLENT - Here is a story: A guy called None, primary statistics 10 for charisma, intelligence and agility, but 3 to strength and 5 for luck, leaves the vault 13 and wanders to Shady Sands. There player meets Ian, which will accompany to Radscorpion nest. There Ian cleans the nest and player takes first level up. Player skills are Sneak, Steal, Lockpick and Speech, so eventually all points goes for sneaking. Starting perks were Good Natured ja Skilled. Because mission is to find a water chip in a time frame, player wanders around in a neighbourhood asking around what is going on. At The Hub, player finds Beth in a store, who sells some information about surrounding Vaults. Because there is not enough money (750), player robs people at a casino, and then buys the information. Information tells location of Vault 13 and 15, and mysterious Bakersfield location. Watching from Google Maps, what is Bakersfield in California, and wandering around the game map, the only place is the Necropolis. There at the sewers player meets a ghoul, who tells to repair a water pump, and they have a water chip operational. First player finds junk beneath a water distribution plant. The ghoul gives 3 books and tells to finally repair the pump. After the pump is repaired, player goes to the Vault 12 from the water pump station. Sneaking around, Vault 12 reveals a working computer, wherefrom player pulls off a water chip. Fastest as possible, player brings the chip to the overseer of Vault 13. The overseers then appears to know something about a Super Mutant factory, where new mutants are created constantly. Player roams across a desert, and finds a military base filled with Super Mutants. At a main door, player asks to meet The Master, and they will bring u to an interrogator of Super Mutants. With good agility, our hero and Ian still with us, avoids beating, and runs through a long corridor. With a luck, fellows walks through a force field, which gives some amount of damage. After that, player runs to the control room for setting up a silent self-destruction sequence. Player dismisses Ian and runs for the closest elevator, which takes player to Level 3. Past cellblocks, player sneaks beside to a Super Mutant sentry. When player is close enough, the sentry will notice the intruders presence. Because player is too close, the mutant will struck with a fist. Player will survive and goes past the giant being. With good agility, the hero almost gets through a doorway, but the mutant manages to fire his lazer gun. With good luck player survives, and shake off the sentry, and manages to reach the elevator without any alarms. With that state, player runs to the front door and whole place explodes, including the mutant factory. Vault 13 overseers says The Master needs to be eliminated. Little bit wandering around, player stumbles to the place called Cathedral. There, behind a door, stairs leads to underground basement. Inspecting the place, a guy with a robe comes out and identifies an infiltrator. Killing the guy, player gets a robe and a marker. Two mutant abominations follows and player needs to retriet back to the cathedral. There it is time to wear the purple robe and a marker. It is time to access to the Los Angeles Vault. Little bit wandering around in that most creepy complex in the whole wasteland, a place with technology and flesh. At the Level 3, in one hidden room stays The Master, a flesh abomination intertwined to its surroundings. After seeing it, but not talking, it is time to go to the last elevator and find the warhead. Two big mutants are guarding the place, so time to find couple nades and prepare a power fist and an armor. With the robe, sneak behind the right guy, put on the armort, throw two nades and kill the guy with glorious deceit. Other fellow will come around, but with a power fist the minigun mutant will fall. Because u dont have a key, player just brute the self-destruct sequence on, and it is time to leave the place. After all the grim places and heroic efforts, the Vault 13 overseer tells the player to leave, because of bad role model for others. The irony of heroism. If player puts 10 to luck, there is a chance to get 10k money and meet crashed UFO. The Master must be the most bizarre villain character in the video game history. RPG Isometric Scifi ::. Jagged Alliance, Winter Voices, Gorky 17, The Banner Saga: Factions, Arma Tactics, Dogs of War Online, Conquest of Champions, Wasteland 2, Arcanum: Of Steamworks and Magick Obscura
Fallout 2 PC SP >20h
- DECENT
RPG Isometric Scifi ::. Winter Voices, Gorky 17, The Banner Saga: Factions, Arma Tactics, Dogs of War Online, Conquest of Champions, Wasteland 2
Fallout 3 GOTY Edition (No DLC) PC SP ~25h
- MEDIOCRE - Follow the path of a lost father. Main quest line is amusing, whereas all the open world is pretty dull and "gray". Ending of the game comes from actions of the player. If player is miserly enough to use stimpaks, it is moderately easy to find a bed to restore health. This is The Elder Scrolls take on Fallout series. RPG, FPS 1st person Scifi ::. RAGE, The Elder Scrolls, Two Worlds
Fallout 4 PC SP 96h
- GOOD - Follow the path of a lost son. When it is done, choose an ally and determine the faith of the Commonwealth. From the beginning player is introduced to a Power Armor and settlement management. Power Armor uses fusion cores, which tells the time how long the armor is available. Fusion cores are collectibles. Armor parts are repairable through a settlement workshop. The idea of the armor is to use it in tough situations. To save the energy, player should jump out of it and explore an area when it is safe from enemies. Player can liberate settlements and build their defences and infrastructure. Material for repairs comes from the junk of items and scrap of weapons and gear. Loading times from internal areas to the Commonwealth takes ridiculously long. The dog, one of possible companions, is always in the way, either when u are looting or trying to move swiftly in combat. Map is enough big and has lots of attractions to be explored. RPG, FPS 1st person Scifi ::. The Elder Scrolls
Fallout Tactics PC








Fallout: New Vegas (+ Dead Money) PC SP 36h
- MEDIOCRE - Who to betray or disappoint, that is the theme. Interact with factions, do quests, gain experience to develop a character and follow a story. Player can effect to ending by making decisions during quests and roaming in an open world setting. Player tend to harvest all possible dialog choices thoroughly with different characters, while forgetting to actually listen what individuals have to say, because in the end all the usable information are abbreviated in the quest list. Dead Money is a very tedious DLC. RPG, FPS 1st person Scifi ::. RAGE, The Elder Scrolls, Two Worlds
Far Cry PC SP <20h
- MEDIOCRE & BORING - Standard and straightforward FPS with vehicles and pretty graphics. Player runs alternately at water, by air, in a jungle and building complexes. Maps gives sense of open world and "wilderness", but in reality there is only couple alternative routes to choose from. Player can choose sitting in the bushes or blow openly everything up. Neither one of two works. Undergrowths doesnt really help the player, because there is no working stealth system available and AI is very feisty. Running and gunning gets player killed by overly accurate AI. Story is corny, kill monsters and human enemies, which also fights amongst themselves, after couple twists kill a scientist who was the best friend during the campaign and behind everything foul, and ultimately save a hot gal. Main protagonist is cheesy and cheaply written airhead. FPS 1st person Scifi ::. Project I.G.I.: I'm Going In, F.E.A.R.
Far Cry 2 PC SP >45h
- GOOD - A mercenary enduring malaria trying to survive in deadly roads of a location in Africa, while doing some missions to find the ultimate target. Take a hike and sneak in the jungle or conquer roads with vehicles with mounted weapons. Maps are vast with lots of details, places to be discovered and diamonds to be found for funding the arsenal. Sandbox, FPS 1st person Fixed reality ::. Boiling Point: Road to Hell, Grand Theft Auto, S.T.A.L.K.E.R.: Shadow of Chernobyl, Tom Clancy's Ghost Recon Wildlands, METAL GEAR SOLID V: THE PHANTOM PAIN
Far Cry 3 PC SP ~22h
- MEDIOCRE - The game doesnt encourage player to explore the island for collecting hides, money or loot. Main storyline will keep player stuffed with junk and money. Money doesnt have greater value and can be found or gained fast everywhere more than enough. Hunting theme for collecting hides for better gear is fairly easy to achieve, and player actually doesnt need much to carry. Story is corny: How a youngster becomes a great warrior amongst all of the psychopaths in the tropical island. Island is pretty small, and liberation of settlements are done quickly. Sandbox, FPS 1st person Fixed reality ::. How to Survive, Tomb Raider (reboot), Day One: Garry's Incident
Far Cry 3: Blood Dragon PC SP 7h
- POOR & BORING - Roam the open world island doing missions. It is a short story which ends when player reaches the ultimate weapon. Healing animations are annoyingly long. Sandbox, FPS, Stealth 1st person Scifi ::. Crysis, Deus Ex
FarmVille PC-Web SP <2h
- GARBAGE - When games turned out to be nonsense? Simulation, Manager Isometric Fantasy
Fatal Labyrinth ”Sega MD” SP >10h
- DECENT - Player get stuffed if eating too much, but within reasonable amounts gives more time to live. ”Roguelike”, RPG, Turn-Based Top Fantasy ::. Dungeons of Dredmor, Sword of the Stars: The Pit, Delver
Fate of the World PC SP >2h
- DECENT
Card game Side Fixed reality ::. Ticket to Ride, Infinity Wars - Animated Trading Card Game
F.E.A.R. (+ Extraction Point, Perseus Mandate) PC SP ~7h x2 (~5h, ~5h)
- MEDIOCRE & BORING - Its all the way same map design, narrow, stuffy and wan interior and exterior places. Haunting cuts are embarrassing and redundant, but action with slow motion feature is pretty cool and fun. The game is good tech demo of lighting and shadow models, rag dolls and physics. AI is also pretty reactive. FPS 1st person Scifi ::. Doom 3, Clive Barker's Jericho, Far Cry, Condemned: Criminal Origins, Afterfall InSanity, Max Payne
F.E.A.R. 2: Project Origin (+ Reborn) PC SP ~7h (~1h)
- MEDIOCRE - Slow motion action is still good looking. Story and actual playable content are way too short. "Psychological horror" doesnt work, never worked. FPS 1st person Scifi ::. Doom 3, Clive Barker's Jericho, Legendary, Silent Hill, Afterfall InSanity, Max Payne
F.E.A.R. 3 PC SP-MP ~6h x2
- MEDIOCRE - Nice visual presentation. FPS 1st person Scifi ::. Doom 3, Clive Barker's Jericho, Legendary, Silent Hill, Afterfall InSanity, Max Payne
Fieldrunners PC SP >2h
- DECENT - There is a empty field, where player can build tower defences and path for enemies. Tower defense, Strategy Adjustable Scifi ::. Gratuitous Tank Battles, Defense Grid: The Awakening, Sol Survivor, Defender's Quest: Valley of the Forgotten, iBomber Defense Pacific
Fiesta Online PC MP >2h
- POOR & BORING - Can be automatically route to quests, killing enemies, looting and gaining experience. MMORPG 3rd person Fantasy ::. World of Warcraft, RIFT, EverQuest, EVE Online, Fallen Earth, Ragnarok Online, Dragon's Prophet, Champions of Regnum, Neverwinter, Wizardry Online, Age of Conan: Unchained, ROSE Online, Vanguard: Saga of Heroes, Continent of the Ninth Seal, War of the Immortals, Pandora Saga: Weapons of Balance, Dungeons & Dragons Online, The Lord of the Rings Online, Star Trek Online, DC Universe Online, Champions Online: Free for All, Forsaken World, City of Steam: Arkadia, Villagers and Heroes
Fifa 06 NDS SP >2h
- POOR & BORING
Sports 3rd person Fixed reality
Fifa 07 NDS SP ~2h
- POOR & BORING
Sports 3rd person Fixed reality
Fifa 08 Wii SP-MP ~10h
- MEDIOCRE
Sports 3rd person Fixed reality
Fifa 99 PC/PS? SP-MP >10h
- GOOD
Sports 3rd person Fixed reality
Fifa 2000 PC SP-MP <10h
- GOOD
Sports 3rd person Fixed reality
Fifa Football 2003 GC SP-MP <5h
- DECENT
Sports 3rd person Fixed reality
FIFA International Soccer SNES SP-MP >20h
- GOOD
Sports Isometric Fixed reality
Fighting Force PS SP >2h
- MEDIOCRE - It has kind of damp controls, fighting system and camera. It is cool that player can tear some junks out of the walls and grounds. It is also arena to arena combat in linear story telling. Fighting 3rd person Scifi ::. Final Fight: Streetwise, Batman: Arkham Asylum
Final DOOM PC SP 23h
- GOOD - It consist two campaigns: The Plutonia Experiment and TNT:Evilution, both containing massive amount of levels with good map designs. Gatling gun guy is the most annoying enemy in the whole series. FPS 1st person Scifi ::. Duke Nukem 3D, Eradicator, Shadow Warrior, Star Wars: Dark Forces
Final Fantasy ? PSP SP ~2h
- MEDIOCRE & BORING
RPG 3rd person Scifi ::. Chrono Trigger
Final Fellatio X-2 PC-Web(Flash) SP <1h
- DECENT
Action Side Fantasy
Final Fight SNES/Wii-VC SP ~1h x100
- EXCELLENT - Throw those gang scumbags around like a trash. One of the most stylish game ever made, in every area. Beat 'em up Side Scifi ::. Streets of Rage, Golden Axe, Sacred Citadel, Teenage Mutant Ninja Turtles II - The Arcade Game
Final Fight 2 ”SNES”, Wii-VC SP-MP >5h
- POOR
Beat 'em up Side Scifi ::. Streets of Rage, Golden Axe, Sacred Citadel, Teenage Mutant Ninja Turtles II - The Arcade Game
Final Fight 3 ”SNES”, Wii-VC SP-MP >5h
- MEDIOCRE
Beat 'em up Side Scifi ::. Streets of Rage, Golden Axe, Sacred Citadel, Teenage Mutant Ninja Turtles II - The Arcade Game
Final Fight: Streetwise XBOX SP <5h
- GARBAGE - Its a shame to waste so much potential. Beat 'em up 3rd person Scifi ::. Fighting Force
Fireburst PC SP ~2h
- POOR - Very bad racing game desing and execution. Driving 3rd person Scifi ::. Ignite
The First Templar (Steam Special Edition) PC SP 14h
- MEDIOCRE - Player controls one of the double act at a time, chosen freely during the game, although the characters vary and their abilities. Celian is the centre piece in the story, and he does not disappear. Player runs in a narrow story path, killing hordes of enemies, finding loot and collectibles and solving puzzles. Utmost reward is in the form of experience, which can be distributed to character combat abilities. Combat system is a mess, in all its parts: evasion, attacking and blocking. Usually player has no chance to react for anything properly, because the game does not let to. If player has to evade or block, it is not allowed, if the player character is in the middle of an attacking animation. Things are getting extra crispy when handling lots of enemies. Usually player takes lots of damage from multiple directions and sometimes gets knocked to the ground. It is good that the game is not insanely hard in its hardest level. Maybe the game concept is meant to force player take excessive damage with no chance to evade everything. But somehow it tries to mimic fluent combat system from Dark Souls, but fails totally in every aspect. Trap and lever puzzles are also ridiculously poorly designed. Unlocking combat compos is just waste of time in using them, because player does not need them. Player can survive by just using normal attack and sometimes with shield breaking special. Energy capsules filled up, player can do double damage with regular attacks, and the game doesnt even courage to do anything else. Find the cup! Action, RPG Adjustable Fantasy ::. The Lord of the Rings: War in the North, Blades of Time. Darksiders, Zelda
Fistful of Frags PC MP >2h
- DECENT - Theme is western gunslingers. Weapons are mostly about accuracy, and gunning while running drastically affects to accuracy. FPS 1st person Fixed reality ::. Counter Strike, Team Fortress 2
Fitness Dash PC SP >2h
- GOOD
Dash Side Fixed reality
Flatout PC/XBOX SP ~10h
- GOOD
Driving Adjustable Fixed reality ::. Burnout Paradise, Insane 2
Flatout 2 PC SP-MP <5h
- DECENT & BORING
Driving Adjustable Fixed reality ::. Burnout Paradise, Insane 2
Flatout 3 PC








Flatout: Ultimate Carnage PC








Fleet Command PC SP >2h
- GOOD - Tactic simulation. RTS, Simulation Top Fixed reality ::. Fleet Command
Flicky ”Sega MD” SP ~2h
- MEDIOCRE - Collect birds and stuff them to the exit. Stage scrolling works nice. Platformer Side Fixed reality ::. Donkey Kong (1981)
FLOCK! PC SP >2h
- MEDIOCRE & BORING - The feature is repulsion, to guide animals to the goal through puzzle levels with a mouse controlled flying saucer. The annoying thing is that the flying saucer comes always little behind the mouse movement, so it is not strict controls. The theme is also pretty boring. Action, Puzzle Isometric Fixed reality ::. Pikmin, Overlord, Populous, Majesty
Flora's Fruit Farm PC SP >2h
- MEDIOCRE - Grow fruit trees, pump the fruits up with magic dusts and sell the results to customers. Dash Side Fantasy ::. Diner Dash: Hometown Hero, Diaper Dash, Dead Hungry Diner, Little Farm
Fluttabyes PC SP >2h
- DECENT - It needs more variations/game modes. Puzzle Side Fantasy ::. Bejeweled 3, Chainz 2: Relinked, 7 Wonders
Football Superstars PC MP >2h
- MEDIOCRE - The idea is good where one player controls a character and is part of a team of other players and plays football against other team of players. Also the concept of kicking the ball is good, because player can define the kick style by mouse cursor position. Comprehensively control theme and idea is good, but implementation is poorly done. Where it fails is that game seems to be more about controlling character animations than the ball. Often the playing and action looks and feels retarded and is in a way hilarious and cannot be taken seriously. If it would have been serious action game, all of the RPG elements and long animations should have been stripped off. Sports, MMORPG 3rd person Fixed reality ::. New Star Soccer 5, Ball Breakers
Foreign Legion: Multi Massacre PC MP ~2h
- POOR - A headshot is barely a satisfying thing. FPS, Tower defense 1st person Scifi ::. Iron Grip: Warlord, Dungeon Defenders
Forge PC SP <2h
- POOR - MP is dead. Bet it doesnt have any interesting aspects in concept or features because it was born dead (?). Too few characters. Action, Strategy 3rd person Fantasy ::. Panzar, MicroVolts Surge
Fortix PC SP >2h
- DECENT - Like QIX. Strategy, Action Top Fantasy ::. QIX, Back To Life 2
Forza Motorsport 3 X360 MP >5h
- DECENT
Driving Adjustable Fixed reality ::. GT Legends
Forza Motorsport 6: Apex (Beta) PC SP >2h
- DECENT - Experience can be customized between simulation and casual. Tour is nice feature to get introduced to different car classes. Racing, Simulation Adjustable Fixed reality ::. Gran Turismo
Foul Play PC SP >2h
- DECENT - Player is a actor and smacks enemies around in a theatre trying to please audience. Controls are good and simple. Beat 'em up Side Fantasy ::. Final Fight, Castle Crashers, Viewtiful Joe
Fowl Space PC SP ~2h
- MEDIOCRE
Action, Platformer Side Scifi ::. Gun Monkeys
Forsaken World PC MP >2h
- MEDIOCRE - Create a character, do lots of quests by auto-routing via hyperlinks, loot, gain experience and own a pet. Player usually explores new species of creatures by killing them, while it is not a problem when all the creatures spawns back so rapidly that it is impossible to even think driving them to extinction. Texture works are beautiful. MMORPG 3rd person Fantasy ::. World of Warcraft, EverQuest, Dragon's Prophet, Champions of Regnum, Neverwinter, Wizardry Online, Age of Conan: Unchained, ROSE Online, Vanguard: Saga of Heroes, Continent of the Ninth Seal, War of the Immortals, Star Trek Online, Pandora Saga: Weapons of Balance
Freelancer PC SP >1h
- DECENT
Action Varied Scifi, Space
Freespace PC SP >2h
- DECENT
Action Varied Scifi, Space ::. X-Tension, Evochron Mercenary, DarkStar One
Freespace 2 PC SP







Frontlines: Fuel of War PC SP ~6h
- MEDIOCRE - AI is pretty weak. Shooting model is vague. Story is corny and short from beginning to end. FPS 1st person Fixed reality ::. Battlefield, Tom Clancy's Ghost Recon, Medal of Honor, Conflict: Denied Ops, Sniper: Ghost Warrior
Frontline Tactics PC SP ~2h
- POOR & BORING - Control a group of soldiers in a turn-based combats. Every aspect are minimal as possible. Graphics are poor, maps are small and tactical maneuvers are constricted. What can be expected from free 2 play game. Surely player can invest money to it, if the poor quality satisfies. Strategy, Turn-Based Adjustable Fixed reality ::. Front Mission, Police Quest: SWAT 2, X-COM: UFO Defense, Syndicate, Fallout, Gorky 17, Battle Hunter, The Banner Saga: Factions, Jagged Alliance, Arma Tactics, Dogs of War Online, Conquest of Champions
Front Mission ”SNES” SP >10h
- GOOD - There is a world map, then is a strategical map for advancing units. Combats take place is arenas of the battle grounds. RPG, Strategy, Turn-Based Isometric Scifi ::. Arc the Lad, Chrono Trigger, Final Fantasy, Brigandine - Legend of Forsena, Frontline Tactics, Anachronox, Arma Tactics
Front Mission: Gun Hazard ”SNES” SP >10h
- DECENT - Wanzer in action is too boring and slow. Action, RPG, Shooter, Platformer Side Scifi ::. Blaster Master - Blasting Again, Secret of Evermore, Armored Core, BRAHMA Force: The Assault on Beltlogger 9, Hawken
FTL: Faster Than Light PC SP ~10h
- MEDIOCRE
”Roguelike” Top Scifi, Space ::. EVE Online
Full Spectrum Warrior: Ten Hammer PC SP >2h
- MEDIOCRE - Player guides a squad of soldiers with different abilities and solves the situations by giving tactical orders. There is some sense of authenticity, although AI is sometimes absent. Strategy 3rd person Fixed reality ::. Commandos, Desperados: Wanted Dead or Alive
Future Wars PC SP ~2h
- POOR & BORING - Pump out units and try to overrun enemy forces and buildings. Turn-Based, Strategy Isometric Scifi ::. Sid Meier's Civilization, Blood Bowl, Age of Booty, Guardians of Graxia, March of War, Greed Corp
Gain Ground ”Sega MD” SP-MP >2h
- DECENT
¨ Top Mixed Fantasy ::. Commando
Galactic Arms Race PC SP ~2h
- POOR - Bullet mess. Action, RPG, Shooter 3rd person Scifi, Space ::. Space Pirates and Zombies, Starscape, Realm of the Mad God
Galactic Civilizations 1: Ultimate Edition PC SP >2h
- DECENT & BORING
Strategy Top Scifi
Galactic Civilizations 2: Ultimate Edition PC SP >2h
- DECENT & BORING - Build a civilization in space, conquer other races, research technology and explore the map. Funniest feature is the political decision making in cost of population or players own objectives. Strategy Varied Scifi ::. Sid Meier's Civilization
Galaxy Force 2 ”Sega MD” SP ~2h
- POOR & BORING - Again featured fake 3d as boring as it gets. Rail, Shooter 3rd person Scifi ::. Space Harrier 2, Super Thunder Blade, Hyper Fighters
Galaxy on Fire 2 PC SP >2h
- DECENT - Fly a ship in space, do missions, gain money and tune up the space ship. Controls for a ship are straightforward and precise. Shooter 3rd person Space, Scifi ::. Blast Radius, Evochron Mercenary, DarkStar One. Project Freedom, AquaNox, Space Pirates and Zombies, Project Freedom, Iron Sky Invasion
Garshasp: Temple of the Dragon PC SP ~2h
- MEDIOCRE - It is cheap budget gaming. Action Varied Fantasy ::. X-Blades, Continent of the Ninth Seal, Blood Knights
Gas Guzzlers: Combat Carnage









Gauntlet: Slayer Edition PC SP <18h x5
- GOOD - "The barbarian" is easiest to handle, because he is durable and deals lots of damage. He does not have much of blunt defensive abilities, but his weapons tends to works like a shield and the dash can be used to evade tricky situations. He is slow though, so it is preferable to lead a horde of creatures to a clump and hack and slash it with special abilities. Valkyrie is quite weak, but she has a shield, which will bounce all lesser creatures away from her. Otherwise she is similar to the warrior. The elf is propably also the easiest hero, because he is fast, can use the long range weapon and drop bombs, which causes lots of damage. The elf is still very fragile, so it is imperative to keep a distance to anything. The wizard is hardest from 4 heroes. He is quite slow and is slower when casting basic offensive spells. He is also very weak and does not endure much of damage. His abilities are ample and makes him the most able with his selection of magical combinations. Easiest combination is to throw "the ice blast", then "dash with flames" through a frozen horde and setting them ablaze. If getting cornered, "electrical shield dome" bounces creatures back. To make a magical combination for a spell, the player needs to use 2 elements. A magical set consists 9 spells. First element tells which category of magic it will be, the second what spell. It takes some time to get used to the selection and it can be quite frustrating in frantic situations where nimble fingers are needed to get the right combinations fast. Some levels are very hard for the wizard and sometimes the designs does not make much sense. For example the last boss, in its hardest difficulty level and in solo play, is easiest to handle with the wizard. The game design is to travel through dungeon complexes, destroy enemies and collect gold to unlock new features. There is no loot drops similar to Diablo style games. Killing creatures award points towards skull coins, which are practically lives. Skull coins are tactical element: If there is no lives left and a room with totems spawning creatures indefinitely, kills can be used to gather skull coins, and therefor it is not necessary to rush in desperate situations. The last boss has a waves of creatures, which should all be cleared before attacking the boss. If the boss is damaged too far and the next wave starts, the play area will be overcrowd. Action Top Fantasy ::. Smash TV
Gears of War X360 MP <10h
- POOR & BORING
Shooter 3rd person Scifi ::. Mass Effect, Tom Clancy's Ghost Recon Phantoms, Rogue Trooper Redux, Alien Rage
Gears of War 2 X360 MP <10h
- POOR & BORING
Shooter 3rd person Scifi ::. Mass Effect, Tom Clancy's Ghost Recon Phantoms, Rogue Trooper Redux, Alien Rage
Gear Up PC MP >2h
- DECENT - Build a tank from parts for different tactical approaches. Driving, Shooter 3rd person Scifi ::. Robocraft, World of Tanks, War Thunder
Gemini Lost PC SP ~7h
- MEDIOCRE - Small science population tries to escape their incest reality. Generations come and go, all places are filled with tombstones. Solve problems, manage resources, mate people to reproduce and find all the horoscope plates to activate the teleporter. Ruthless ruler, Simulation, Manager Isometric Fantasy ::. Gnomoria, Dungeon Keeper, Populous, Baldies
General Budda's Labyrinth PC(DOS) SP <1h
- GARBAGE
Action Top Scifi
GeneRally PC MP >2h
- MEDIOCRE & BORING
Driving Top Scifi ::. Little Racers STREET
Ghostbusters 2 C64C SP ~5h
- MEDIOCRE
Action Varied Scifi
Ghost Master PC SP ~2h
- MEDIOCRE
RTS Adjustable Fixed reality
Ghosts'n Goblins ”NES” SP >2h
- DECENT
Action, Platformer Side Fantasy ::. Super Ghouls'n Ghosts, Adventures of Lomax
Ghouls'n Ghosts ”NES” SP >2h
- DECENT - Slightly better gfx. Action, Platformer Side Fantasy ::. Super Ghouls'n Ghosts, Adventures of Lomax
Giana Sisters: Twisted Dreams PC SP >2h
- DECENT - Control a switchable character between influences to environment and abilities. Graphics are pretty. Action, Platformer Side Fantasy ::. Mario, Mega Man X, Altered Beast, The Lost Vikings, Trine, Party of Sin, Death and the Fly
Gish PC SP ~5h
- DECENT - Small Physics features are set nicely to platforming. Action, Platformer, Fluid, Simulation Side Fantasy ::. Vessel, World of Goo, Gumboy
Global Agenda: Free Agent PC MP >10h
- DECENT - Choose a character, do purchases in Dome city, take missions in PvE and PvP actions and gain experience to unlock new abilities. Sadly there is not enough players to take with to missions. Action, RPG 3rd person Scifi ::. CrimeCraft: GangWars, War Inc. Battlezone, Borderlands, RAGE, Mass Effect, Warframe, Red Faction: Guerrilla, Destiny
Glowfish PC SP >2h
- DECENT - Swim around gathering coins and collecting creatures to expand the size of an attack against enemies. Action Side Fantasy ::. Aquaria, Ecco the Dolphin, Osmos, Insanely Twisted Shadow Planet
Gnomoria PC SP >10h
- DECENT - Gather, build, kill. Manager Isometric Fantasy ::. Towns, Dungeon Keeper, Gemini Lost, Minecraft
Gogo the Ghost ”C64” SP >5h
- GOOD - Interesting adventure concept. Action Side Fantasy
Golden Axe ”Sega MD” SP-MP ~2h
- POOR - Horrible controls. Dimensional fighting is too strict. Special strike is impotent. Insanely easy boss fights. Dash tackle strike is only useful movement. Levels are too short. Beat 'em up Side Fantasy ::. Magic Sword, Altered Beast, Alien Storm, Sacred Citadel, Elsword, Teenage Mutant Ninja Turtles II - The Arcade Game
Golden Axe 2 ”Sega MD” SP-MP >2h
- MEDIOCRE - At least the controls are somewhat responsive. Compos arent taking too long. Player can share and chain hits between enemies. It looks too much like the first one. It gets comical aspects in multiplayer because of "friendly fire". AI is not the best one when enemies run down the cliffs to their death. Beat 'em up Side Fantasy ::. Magic Sword, Altered Beast, Alien Storm, Sacred Citadel, Elsword, Teenage Mutant Ninja Turtles II - The Arcade Game
GoldenEye 007 N64 MP ~2h
- GOOD
FPS 1st person Fixed reality
Gorky 17 PC SP >2h
- DECENT - Control a squad of alliance. Explore the game area and fight in turn-based combat. Enemy encounters comes from nowhere but in certain points. Strategy, RPG Isometric Scifi ::. Jagged Alliance, Winter Voices, Fallout, XCOM: Enemy Unknown, The Banner Saga: Factions, Arma Tactics, Dogs of War Online, Conquest of Champions, 7,62 High Calibre
Gotham City Impostors PC MP ~2h
- POOR & BORING - Run and gun. Action is dull, weapons are impotent, maps are boring and small, and gameplay is not very innovative. It is just not funny to play. Why it is FPS is that Monolith cant "think" and make nothing else but just FPS. There is a blink of originality in grappling hooks, gliding and trampolines, and they arent even original ideas. This is a game design for players who have no imagination. FPS 1st person Scifi ::. Dino D-Day, Nuclear Dawn, Panzar, Team Fortress 2, MicroVolts Surge, Blacklight, Loadout
Gothic PC SP >10h
- DECENT - Controls are ”strange”, and player might understand them in someday. Action, RPG Adjustable Fantasy ::. Risen, Divinity 2, Two Worlds, Dark Messiah Might and Magic, The Witcher
Gothic 2: Gold Edition PC SP >2h
- DECENT - Gather experience and learn skills, while following a story. Action, RPG Adjustable Fantasy ::. Risen, Divinity 2, Two Worlds, Dark Messiah Might and Magic, The Witcher
Gothic 3: Forsaken Gods Enhanced Edition PC








Grand Prix 4 PC SP <1h
- MEDIOCRE
Racing 1st person Fixed reality
Grand Prix 500 cc C64C SP ~2h
- DECENT
Racing 3rd person Fixed reality
Grand Theft Auto PC SP >15h x5
- EXCELLENT - Classic example of true open world gameplay. Player can freely choose what to do or how to reach the target cash score to unlock new cities with more chapters. For example player can do some missions to score and increase score multiplier, and then sell stolen cars for high profit in docks, or just cause mayhem. Player can even vanish all criminal traces by painting/repairing a car, or changing license plates, after that business continues. If player is caught by a cop, score multiplier will decrease, so even getting wasted is more reasonable option to survive. Cities sounds, looks and feels so lively and "realistic". There are Liberty City, San Andreas and Vice City, which all are humongous with full of details. Graphics are funny and colourful, which reminds a play with toy cars, or Pulp Fiction (1994). 3d effect is nice. Police helicopter styled camera is good. Collision detection is too tacky. Driving model is good, character controls are ungainly and player cant even strafe. In-game maps would have been great, paper versions just doesnt work. Soundtrack is great, especially "Da Shootaz - Grand Theft Auto". Sandbox, Action, Driving Top Fixed reality ::. POSTAL, Saints Row, APB: All Points Bulletin, Kingpin, Far Cry 2, Sleeping Dogs
Grand Theft Auto: Chinatown Wars NDS SP ~10h
- GOOD - Twisting wires with a pen can be thrilling! Sandbox, Action, Driving Top Fixed reality ::. Saints Row, APB: All Points Bulletin, Kingpin, Far Cry 2, Sleeping Dogs
Grand Theft Auto: Vice City PC SP <20h x2
- EXCELLENT - A game inspired by Scarface (1983) movie, done with GTA 3 engine. Do missions for money and invest to properties to do business. Soundtrack is classic. Map is big and compact, but streets are way too empty. Vehicles and population disappear when looking around. Sandbox, Action, Driving 3rd person Fixed reality ::. Saints Row, APB: All Points Bulletin, Kingpin, Far Cry 2, Just Cause, Midtown Madness, Sleeping Dogs
Grand Theft Auto: San Andreas PC SP ~30h x2
- GOOD - "Straight Outta ..." hood to riches -story. Map, size does matter, and its massive. There is nice varied landscapes. Vehicle physics are improved, now there is some more weight on them, and there is less spinning around when colliding with something. Mission structures starts to feel shallow. There is nothing worse than missions with radio controlled devices, controls and camera work are just painful to use. Population spawn is still weak, streets are way too empty. Soundtrack, as always, is very good - "Raze - Break For Love". Sandbox, Action, Driving, RPG 3rd person Fixed reality ::. Saints Row, APB: All Points Bulletin, Kingpin, Far Cry 2, Just Cause, Midtown Madness, Sleeping Dogs
Grand Theft Auto 2 PC SP-MP >50h
- MEDIOCRE - It is somewhat improved version of GTA, at least there is a save game option available (for fair price), and cops are more sophisticated. 3d features looks good. Graphics and atmosphere are excessively futuristic, and map designs are pretty boring. Collisions are still tacky. Accelerations in every vehicle are overly too feeble. The game concept emphasizes missions, and there are lots of them to do (66 main missions). Easiest way to complete the game is to gather cash multipliers from completing missions, and hit the target cash score to leave the area. Missions are distributed by factions, which controls different areas of maps. Factions shares respect points towards the player, which makes missions available and determines hostility. Zaibatsus are everywhere, and nobody likes them. AI population works like flies, always in the way, and when they get scared or panicking, they just run without sanity to get killed by a player with a vehicle, causing police alarm. Traffic management usually spawns a clog of vehicles to front of the player when trying to get somewhere with a car, but when running around trying to get a car, usually vehicle spawns are poor. In spite of all, action in the game is about luck. Radio stations are fun to listen and soundtrack is great, like "Bula Matari - Taxi Drivers". Sandbox, Action, Driving Top Fixed reality ::. Saints Row, APB: All Points Bulletin, Kingpin, Far Cry 2, Sleeping Dogs
Grand Theft Auto 3 PC SP >15h x2
- EXCELLENT - The game world is so authentic and immersive that player just wants to take a little joyride through the lively city, listening great radio stations. When player wants to do some jobs, there are lots of varied missions available to tell a story about betrayal in Liberty City, a place affiliated with gangs and crime. Map is huge. Game engine is fast and works like a dream and there are no major problems or bugs. This is the perfect example how to use technology to recreate old concepts to new designs. Sandbox, Action, Driving 3rd person Fixed reality ::. Saints Row, APB: All Points Bulletin, Kingpin, Far Cry 2, Just Cause, Midtown Madness, Sleeping Dogs, Driver: Parallel Lines
Grand Theft Auto 4 (+ Episodes from Liberty City) PC/X360 SP-MP >100h (TLaD: ~5h, TBoGT: ~10h)
- MEDIOCRE - A sympathetic money chaser immigrant tries to fulfill his American dream and revenge. Online features are big letdown, no Sahrani Life or Chernarus Life MMO settings. GTA goes mature, which means everything is slow, physics are least fun, and graphics are "realistic". Episodes from Liberty City stories are across to story of Niko Bellic. Sandbox, Action, Driving 3rd person Fixed reality ::. Saints Row, APB: All Points Bulletin, Kingpin, Far Cry 2, Just Cause 2, Midtown Madness, Red Dead Redemption, Sleeping Dogs
Grand Theft Auto 5 PC SP-MP >100h
- DECENT - Theme of the game is heist. Single-player part tells a story of three partners forming a most unmatching gang to do big heists. GTA Online expands nicely the single-player world to multiplayer heist world. Online players are usually deployed randomly to different sessions in the map, in order to maintain the server stress, which still creates MMO like world. For example players can buy own apartments which are same to all of the players, but are addressed to own space. GTA4 should have been like this, and GTAV should have been much more diverse. Loading/Waiting times are ridiculously long. Sandbox, Action, Driving Adjustable Fixed reality ::. Saints Row, APB: All Points Bulletin, Kingpin, Far Cry 2, Just Cause 2, Midtown Madness, Red Dead Redemption, PAYDAY 2, Sleeping Dogs
Gran Turismo PS SP-MP ~2h
- DECENT & BORING
Racing, Simulation Adjustable Fixed reality ::. Forza Motorsport
Gratuitous Space Battles PC SP >10h
- GOOD - Star Wars simulator. Strategy, Simulation Adjustable Scifi
Gratuitous Tank Battles PC SP >5h
- DECENT - Simple design but challenging tactics. AI is adaptable. Strategy, Tower defense Top Scifi ::. Defense Grid: The Awakening, Sol Survivor, Defender's Quest: Valley of the Forgotten, Fieldrunners
Gravity Badgers PC SP >2h
- MEDIOCRE & BORING - It is about finding a path for a launch through the physics influences. Physics Side Scifi ::. Angry Birds, Worms, Defy Gravity
The Great Art Race PC SP >2h
- DECENT - Casual business management. Simulation, Manager, Strategy Varied Fixed reality ::. Chocolatier: Decadence by Design, Secret of the Magic Crystal, Little Farm
Great Escape C64C SP ~2h
- MEDIOCRE & BORING
Action Side Scifi
Greed: Black Border PC SP >10h
- MEDIOCRE & BORING - It is utterly flat banging. Player gathers experience for abilities and running around shooting enemies. Action, RPG Isometric Scifi ::. Titan Quest, Marvel Heroes, Hammerwatch, The Harvest
Greed Corp PC SP >5h
- GOOD - Small turn-based tactics. Strategy, Turn-Based Adjustable Scifi ::. Sid Meier's Civilization, Blood Bowl, Age of Booty, Guardians of Graxia, March of War, Future Wars
Gridrunner C64C SP <5h
-




Grimm PC SP >2h
- POOR & BORING - Spread and paint all the environments and characters under the corruption. Action 3rd person Fantasy ::. Overlord, Katamari Damacy
Grotesque Tactics: Evil Heroes PC SP >2h
- POOR
RPG, Strategy Isometric Fantasy ::. Dragon Age: Origins, Pirates of Black Cove
Ground Control PC SP-MP ~5h
- -




GT Legends PC SP >2h
- DECENT - Playing with a (X360) controller, it is hilarious trying to keep a car on a track. Racing Adjustable Fixed reality ::. Rally Trophy, Forza Motorsport, RaceRoom Racing Experience
GTR – FIA GT Racing Game PC SP >2h
- DECENT
Racing Adjustable Fixed reality ::. Rally Trophy, Forza Motorsport, RaceRoom Racing Experience
GTR Evolution (RACE 07) PC SP >2h
- DECENT - Everything feels so plastic, because of the car selection. Racing Adjustable Fixed reality ::. Rally Trophy, Forza Motorsport, RaceRoom Racing Experience
Guardians of Graxia PC SP ~2h
- MEDIOCRE & BORING - Play cards to battle in turn-based combat and tiled map. It is buggy when jamming during the phase swap. Campaign is short but challenging. Card game, Strategy, Turn-based Adjustable Fantasy ::. Magic: The Gathering, Greed Corp, March of War, Future Wars, Infinity Wars - Animated Trading Card Game, DRAKERZ-Confrontation
Guitar Hero ? PS3 SP ~1h
- DECENT
Music Side Fixed reality ::. Audiosurf, Turba, BIT.TRIP RUNNER, Sequence
Gumboy Crazy Features PC SP <1h
- GARBAGE - It is just a demo. Platformer Side Fantasy ::. NightSky, Gish, Super Monkey Ball
Gumboy: Crazy Adventures PC SP ~2h
- POOR - Physics covered with "art". Action, Platformer, Puzzle Side Fantasy ::. NightSky, Gish, Super Monkey Ball
Gumboy Tournament PC SP ~2h
- MEDIOCRE - Multiplayer is dead, but single-player serves competitive AI and lots of variation in different maps, for example capture the flag, racing, "tag" and collecting diamonds. Controls might be annoying in the beginning, but when there is less bouncing, everything is bearable. Action, Platformer Side Fantasy ::. NightSky, Gish, Super Monkey Ball, Epigenesis
Guncraft PC MP ~2h
- MEDIOCRE - It is just a traditional FPS in form of Minecraft. FPS 1st person Fixed reality ::. Minecraft, Ace of Spades, Paranautical Activity, Gnomoria, Towns, Delver, Robocraft, Block N Load
GUN PC SP 10h
- POOR - Pursuit a cross to avenge a father. The story is decent and it will bring up some good action scenes. Biggest problems are the execution and direction of the final product. As story thickens, player faces enemies, which will hit the player instantly if exposed slightly. Couple of bullets will certainly kill the player. In the beginning it was possible to manage good amount of enemies by strafing around and gunning down all of them. Towards the end, the game relies way too much on scripted sequences, tight spaces and overly effective enemies, which means lots of dying. This means that the direction of the game had no substitute for better and more interesting game content and design. There are side missions for wanted people, time trials and deputy quests to develope the player character. Player receives money from side missions and they can be spent increasing effectiveness of weapons and gear. Open world experience is there but in a very small scale, containing gold concentration which can be dug up to gain money and two main towns. There are good variety of weapons, which all behave differently: Revolvers having limited slow motion effect, rifles for sniping, bow for a silent kill, knife for melee, dynamites and molotovs to serve destruction. Technical execution is mediocre: Collisions are bad, sometimes solid structures doesnt stop enemy bullets. In a hectic situations in a small milieu there are way too exaggerated collisions. Sometimes ally AI will push player to an open area, when player is trying to snipe down problematic enemies, for example in the excavation story part where player needs to escort the cannon in a rail. Shooter Varied Fixed reality ::. Red Dead -series, Outlaws
Gunman Chronicles (Half-Life: Gunman) PC SP <5h
- POOR
FPS Varied Scifi
Gun Monkeys PC MP <2h
- POOR & BORING - It is online duel game. Run in a room, collect blue boxes to score in the base and kill an enemy. Graphics are wretched. Platformer, Shooter Side Scifi ::. Awesomenauts, Fowl Space
Gunpoint PC SP ~2h
- DECENT - Earn money from missions to buy features and experience set to abilities. Leap like a bullfrog and mess up with security systems in complexes to reach the objective. The game design has solid stealth gameplay, but levels are not that exciting to chew over and over again to reach best possible mission outcome. Stealth, Action Side Scifi ::. Elevator Action, Impossible Mission, Monaco, Bonanza Bros., Mission Elevator, Stealth Bastard, Hitman, PAYDAY 2, Commandos
Guns of Icarus PC SP <2h
- POOR & BORING - There isnt much of content. Player shoots the interceptors, repairs the damage o zeppelin and acquires better weaponry from a poor catalog. Shooter Varied Scifi ::. AirBuccaneers
Gunstar Heroes ”Sega MD” SP-MP >10h
- DECENT - Varied game modes and content. There is a board game! Action, Shooter Side Scifi ::. Metal Slug, Mega Man, Alien Soldier, Contra, Vectorman
Gyromancer PC SP >10h
- DECENT - Rotate diamonds to match colours to gain attack powers, initiate attacks and destroy enemy skulls of attacks. RPG, Puzzle Side Fantasy ::. 10,000,000, Puzzle Kingdoms, Dungeon Hearts, Marvel Puzzle Quest: Dark Reign, Puzzle Pirates
Habbo (Habbo Hotel) PC MP <10h
- POOR
Social Isometric Fixed reality
Hacker Evolution PC SP >2h
- DECENT - All the command line features are somewhat immersive and authentic, but all the "software" are just too vague. Puzzle Side Fixed reality ::. Uplink, DEFCON
Half Life PC SP ~50h
- GOOD
FPS 1st person Scifi ::. Red Faction, Quake 2, Unreal
Half-Life: Blue Shift PC SP ~5h
- DECENT
FPS 1st person Scifi ::. Quake 2
Half Life 2 (+ Deathmatch, Lost Coast) PC SP-MP <12h x2 (DM: ~30h)
- MEDIOCRE - Run and gun in a scripted tube, drive couple vehicles, lead a legion of "cockroaches" and human allies, use objects for advantage with gravity gun. FPS 1st person Scifi ::. Red Faction, RAGE
Halo: Combat Evolved (+ Halo: The Master Chief Collection) X360/XBOX/PC SP-MP >11h x3
- DECENT - While the player ventures through the story, it comes apparent that Halo is a ring world/planet, which purpose is to be a host for a biological weapon, turning living beings to zombies/mutants. It is a straightforward shooter against an alien race trying to achieve the same as the player. It would have been great to have more vehicular combat scenes, although physics of almost every vehicle are obnoxious. Exterior scapes are way more interesting and amusing than repetitive and boring interior places. The action goes on in a tube run, switching through a weapon catalogue consisting of regular and alien weapons, idea to have a gun in use where ammo is available. Grenades are the most fun to take down hordes of creatures with a single blast. There is not much depth in game mechanics or storytelling. U just run and gun, although sprint would have been a great addition. FPS 1st person Scifi ::. Section 8, Mass Effect, Quake 4, Unreal 2
Halo 2 (+ Halo: The Master Chief Collection) X360/XBOX/PC SP-MP 11h x2
- DECENT - Definitely the most satisfying part in the series. Everything is balanced well in action: There is enough of vehicular combat, battles in exterior and interior places by foot. The story is driven through Master Chief and condemned alien warrior, both sides playing a part in the story. The game has a dual wielding weapons system. FPS 1st person Scifi ::. Mass Effect, Quake 4, Unreal 2
Halo 3 X360 SP-MP ~10h
- DECENT
FPS 1st person Scifi ::. Mass Effect, Quake 4, Unreal 2
Halo: Reach X360 MP >2h
- MEDIOCRE & BORING - Way more duller than predecessors? FPS 1st person Scifi ::. Mass Effect, Quake 4, Unreal 2
Halo: Reach (Halo: The Master Chief Collection) PC SP 8h
- DECENT - A planet is invaded by xenos. The story tells how an elite detachment is killed one by one, finally ending to a sequence where the player character faces impossible odds and dies heroically. The combat throughout the whole game is quite a light show, lots of different couloured plasma balls flying around. There is surely good action and tense situations, but the experience lacks masculinity as it is a military themed game. Guns sound like pea shooters, and the particular thumping of war is presented faintly. Vehicular combat sequences are highlights of the game: The player can fly a spacecraft, ravage with a heavy tank or steal some alien crafts. There is a good amount of different weaponry available and the game design forces the player to switch armament, because ammos runs low fast in a particular gun. FPS 1st person Scifi ::. Mass Effect, Quake 4, Unreal 2
Hamlet or the Last Game without MMORPG Features, Shaders ... PC SP >2h
- DECENT - Player guides a character through situations with puzzles. Puzzle Varied Scifi ::. Samorost, Safecracker: The Ultimate Puzzle Adventure, Puzzle Agent 1, Adam's Venture, The Journey Down: Chapter One
Hammerfight PC SP >2h
- DECENT - Swinging a sledgehammer or some other things in the laws of physics to bash enemies, is a good idea. Usually player finds his mouse out of the mat, so it would be better to put the mouse dpi value smallest as possible. Level and game design could have been more imaginative. Action, Physics Side Fantasy ::. Super Castlevania IV
Hammerwatch PC SP >10h
- DECENT - Choose a character, run around the "mazes", kill masses of enemies and collect pick-ups. With money and rare collectibles gives character improvements. Action, RPG Top Fantasy ::. Diablo, Titan Quest, Sacred, Greed: Black Border, Path of Exile, Zelda, Torchlight
Hard Reset Extended Edition PC SP ~12h
- DECENT - Destroy machine abominations in dismal cold ambiance. Milieus feels lonely and abandoned. Collect experience to unlock new exciting weapon modules. Blow up huge bosses. The game doesnt try to be bitter hard, but enough challenging to be extremely fun. Levels are usually areas, where player is isolated to face combinations of enemies. Environmental damage is in huge part. FPS 1st person Scifi ::. Shadow Warrior (2013), DOOM (2016)
The Harvest PC SP >2h
- DECENT - Choose a character, blast enemies, gain experience, destroy boxes and collect pick-ups. Action, RPG ”Top” Scifi ::. Greed: Black Border, Diablo
Harvest Moon: A Wonderful Life GC SP <10h
- MEDIOCRE & BORING
Simulation 3rd person Fantasy ::. Gemini Lost, Agricultural Simulator
Haunted Memories PC SP >2h
- MEDIOCRE - Player roams in a dark world with a flashlight, finding varied items to solve a mystery. Once player gets hand to a crowbar or an axe, he will face some monsters to kill them. Most important, there is presence of a major "ghost" which will come closer if player looks at it. Player can avoid it by facing to another direction and going round it to make it disappear. If the ghost reaches the player or player gets too close of it, game is over. There is also some "warp" feature which warps player maybe in time or places, trying to confuse the player. The atmosphere is surely gloomy but there is no sense of horror, terror or tension in the game. Action, Adventure FPS Fixed reality ::. Alan Wake, Silent Hill, Amnesia, Mario
Hawken PC MP >2h
- MEDIOCRE - It is a traditional FPS with mecha theme glued on. One game mode might be interesting, where players retrieve energy for launching massive craft sent to destroy enemy "base".


::. BRAHMA Force: The Assault on Beltlogger 9, Front Mission: Gun Hazard, Armored Core, Beast Wars – Transformers
Hazen: The Dark Whispers PC SP >2h
- MEDIOCRE
RPG 3rd person Fantasy ::. Diablo, Titan Quest, Sacred, Torchlight, Drakensang
Hector: Badge of Carnage PC SP >2h
- GOOD - The game is splitted to episodes. Adventure Side Fixed reality ::. Emerald City Confidential
Heli Attack 3 PC-Web(Flash) SP ~2h
- DECENT
Action, Shooter Side Scifi
He-Man and the Masters of the Universe: The Ilearth Stone C64C SP <1h
- POOR
Action Side Scifi
Heretic: Shadow of the Serpent Riders PC SP 30h
- EXCELLENT - Find keys to reveal the secrets of great level designs and wield different magical weapons to destroy enemies. Main bosses are thrilling and regular existent hordes are fun to destroy. There are so much projectiles in the air that this could be called as "bullet mess". Vortexes are annoying, but can be easily jammed to corners, but if they gets to the player, they will scramble the mastery pretty badly. Then there is the Wookiee crossbow, which is not a Bowcaster, but functions resembles similarity hilariously. FPS 1st person Fantasy ::. DOOM, Super Ghouls'n Ghosts, Dark Souls: Prepare to Die Edition
Hero Academy PC SP ~2h
- POOR - Appstore game. Strategy Top Fantasy
Heroes & Generals PC MP >50h
- GOOD - Maps are really wide, loadout customization is great (it is possible to carry a machinegun, antitank nades and a car) and shooting model is fair. FPS 1st person Fixed reality ::. Battlefield, Red Orchestra, PlanetSide 2, Rising Storm 2: Vietnam
H.E.R.O. - Helicopter Emergency Rescue Operation ”C64” SP >10h
- EXCELLENT - Nice design, lighting model, physics and whole entity. Action, Platformer Side Scifi
Hero Siege PC SP >2h
- MEDIOCRE - Take a character, run around in "a stall" killing waves of enemies, collecting pick-ups and gaining experience. Action, RPG ”Top” Fantasy ::. The Binding of Isaac, RIP 2: Strike Back, Crimsonland, Larva Mortus, AZMD! Scorepocalypse
Heroes of Annihilated Empires PC SP >10h
- GOOD - Player controls a hero and his legion. Hero has equipments and items, which can be found from the maps. The first mission of the campaign is something unforgettable. The game is like realtime Heroes of Might and Magic. RTS Isometric Fantasy ::. Spellforce, Heroes of Might and Magic, Starcraft, Command & Conquer, BC Kings, Maelstrom, 7th Legion
Heroes of Might and Magic 3 PC SP-MP >50h
- EXCELLENT
Strategy, RPG Isometric Fantasy ::. Disciples 2, King's Bounty, Ascension to the Throne, Brigandine - Legend of Forsena, The Banner Saga: Factions, Age of Wonders, Dogs of War Online, Expeditions: Conquistador, Conquest of Champions, Heroes of Annihilated Empires
Heroes of Might and Magic 4 PC MP ~2h
- DECENT
Strategy, RPG Isometric Fantasy ::. Disciples 2, King's Bounty, Ascension to the Throne, Brigandine - Legend of Forsena, The Banner Saga: Factions, Age of Wonders, Dogs of War Online, Expeditions: Conquistador, Conquest of Champions, Heroes of Annihilated Empires
Heroes of Might and Magic 5









Heroes of Might and Magic 5: Hammers of Fate









Heroes of Might and Magic 5: Tribes of the East









Heroine's Quest: The Herald of Ragnarok PC SP >2h
- GOOD - It is traditional adventure game, with realtime combat system and rpg features. Action, Adventure Side Fantasy ::. Superbrothers: Sword & Sworcery EP, Sid Meier's Pirates!, The Secret of Monkey Island, Jolly Rover
HeXen: Beyond Heretic PC SP ~24h
- EXCELLENT - A boss Heresiarch can go totally crazy with unlimited invulnerability, ability spawn continuously more and more minions called as Dark Bishops and extensive fire rate. Hypothesising to avoid this bug, player needs to use a right strategy. The key is to avoid the Heresiarchs line of sight to get rid of immortality, and not to start bashing continuously with a Fighter. The massive amount of damage and spamming melee attacks can cause invulnerability going out of control irreparably. Or it could be about saving and loading the game while Heresiarch has invulnerability on. After loading, invulnerability just stays on forever. Nevertheless the game itself is amazingly very well designed fast-paced action pack with good variety of monsters, cleverly constructed levels and beautiful graphics. Player can even choose the approach to the action from three different style of characters. Maps are made of multiple areas connected by teleporters. Usually maps consist strong puzzles using varying usage of keys, objects and switches. Player really needs to sweep thoroughly all the details in the maps to find all pieces together, sometimes meaning running back and forth from area to another. FPS 1st person Fantasy ::. Castlevania II: Simon's Quest, Super Ghouls'n Ghosts, Dark Souls: Prepare to Die Edition, Strife, Killing Time
HeXen: Deathkings of the Dark Citadel PC SP 13h
- EXCELLENT - Throw a hammer to the enemy and watch him to explode. Good level designs are still there with puzzles using objects, keys and switches. Whole package is a good blast, although it is pretty much recycled visual assets. Face the three Deathkings! FPS 1st person Fantasy ::. Castlevania II: Simon's Quest, Super Ghouls'n Ghosts, Dark Souls: Prepare to Die Edition, Strife, Killing Time
HeXen 2








::. Enclave
Hitman: Absolution PC SP ~20h
- MEDIOCRE - Purist. Some aspects are useless. Forcing to cutscenes ruins idea of the silent assassin. It would have worked, if there would have been several options to determine endings of missions and story. Now its too narrow and limited entity, which reminds lots of console gaming. Stealth, Action 3rd person Fixed reality ::. Thief, Velvet Assassin, Gunpoint, Tom Clancy's Splinter Cell, DARK, Sniper Elite 4, Alekhine's Gun, Clandestine
Hitman: Blood Money PC SP <100h
- EXCELLENT - There is nothing like it in the atmosphere. Stealth, Action 3rd person Fixed reality ::. Thief, Velvet Assassin, Gunpoint, Lucius, Tom Clancy's Splinter Cell, DARK, Sniper Elite 4, Alekhine's Gun, Clandestine
Hitman: Codename 47 PC SP >50h
- EXCELLENT - There is nothing like it in the atmosphere. Stealth, Action 3rd person Fixed reality ::. Thief, Velvet Assassin, Gunpoint, Lucius, Tom Clancy's Splinter Cell, DARK, Sniper Elite 4, Alekhine's Gun, Clandestine
Hitman: Contracts PC SP ~10h
- GOOD
Stealth, Action 3rd person Fixed reality ::. Thief, Velvet Assassin, Gunpoint, Lucius, Tom Clancy's Splinter Cell, DARK, Sniper Elite 4, Alekhine's Gun, Clandestine
Hitman 2: The Silent Assassin PC SP >50h
- EXCELLENT - There is nothing like it in the atmosphere. Stealth, Action 3rd person Fixed reality ::. Thief, Velvet Assassin, Gunpoint, Lucius, Tom Clancy's Splinter Cell, DARK, Sniper Elite 4, Alekhine's Gun, Clandestine
Hitman: Sniper Challenge PC








HOARD PC SP ~2h
- POOR
Action Top Fantasy
Holy Avatar vs. Maidens of the Dead









Home  PC SP ~2h
- POOR & BORING - It is Conan O'Brien adventure with small Resident Evil tendencies. Adventure Side Fixed reality ::. Superbrothers: Sword & Sworcery EP
Hotel Collectors Edition PC SP >2h
- DECENT - Paranormal mysteries! Adventure Varied Fixed reality ::. Scratches: Director's Cut, Dark Fall: Lost Souls, The Blackwell Legacy, 1953 – KGB Unleashed
Hotel Dash PC SP >2h
- GOOD
Dash Side Fixed reality
Hotline Miami PC SP ~10h
- DECENT - Main story is too short. Soundtrack (musics) is great. Action Top Fixed reality ::. Max Payne, //N.P.P.D.RUSH// - The milk of Ultra violet
The House of the Dead Arcade SP ~2h
- DECENT
Rail, Shooter 1st person Zombies ::. Area 51
How to Survive PC SP >5h
- DECENT - Run around the map with a character, exploring, killing zombies, gaining experience and collecting material for survive. Action, RPG Isometric Zombies ::. Dead Island, Under the Ocean, Diablo, Risen, Day One: Garry's Incident, Tomb Raider (reboot), Far Cry 3
Humanity Asset PC SP <2h
- POOR - Graphics really needs humanity assets. Level designs are bearable. It is about weapon drops. Action, Platformer Side Scifi ::. Metroid, Mega Man X, A.R.E.S.
Humans Must Answer PC SP ~2h
- MEDIOCRE & BORING - Player must find golden eggs to unlock further levels. Levels are short. Shoot 'em up Side Scifi ::. Sine Mora, RADical ROACH, Razor2: Hidden Skies, R-Type, Zero Wing, Ballpoint Universe: Infinite, Jamestown, Ikaruga, Jets'n'Guns Gold
Hunting Unlimited 2008 PC SP >2h
- DECENT
Simulation Varied Fixed reality ::. theHunter
Hunting Unlimited 2010 PC








Hydrofool ? SP ?
- -




Hydrophobia: Prophecy PC SP >2h
- MEDIOCRE - Run in a tube solving problems and shooting enemies. There is the water element but not as creating any feelings of phobia. Action 3rd person Scifi ::. Twin Sector, BioShock, System Shock, Afterfall InSanity, Alan Wake, Deep Black: Reloaded, Vessel
Hyper Fighters PC SP <2h
- GARBAGE - Player needs to shoot everything which comes forward. Whole entity is pretty lame. Rail, Shooter 3rd person Scifi ::. Galaxy Force 2, Space Harrier 2, Super Thunder Blade
iBomber Defense Pacific PC SP >5h
- GOOD
Strategy, Tower defense Top Fixed reality ::. Gratuitous Tank Battles, Defense Grid: The Awakening, Defender's Quest: Valley of the Forgotten, Fieldrunners
I.G.I.-2: Covert Strike PC SP ~5h
- DECENT & BORING
FPS 1st person Scifi
Ignite PC SP ~2h
- MEDIOCRE - Race fast, collide objects to make scores and ignite boost to spend scores. Scores are also a result for a race. Driving Adjustable Fixed reality ::. RIDGE RACER Driftopia, Burnout, Fireburst, Nail'd
I Have No Mouth, and I Must Scream PC SP >2h
- DECENT - Few fates at the mercy of a wicked AI, needs to be guided through their personal quests. Adventure Side Scifi ::. Primordia
Ikaruga GC SP-MP >10h
- GOOD
Shoot 'em up Top Scifi ::. Razor2: Hidden Skies, Bio-Hazard Battle, R-Type, eXceed - Gun Bullet Children, Humans Must Answer, Jets'n'Guns Gold
IL-2 Sturmovik: 1946 PC SP >2h
- GOOD - Fly like an ace of heights. Simply hilarious game. Flying, Simulation Adjustable Fixed reality ::. Microsoft Flight Simulator, Jane's F-15, 688(I) Hunter/Killer, DCS World
Imagine Earth DEMO PC SP <1h
- GARBAGE - "Press button" and nothing happens. Alt+F4.



Imperium Romanum: Gold Edition PC SP >2h
- DECENT - It lacks deeper and more detailed management of everything. Tycoon, Simulation Adjustable Fixed reality ::. Caesar, Tropico
Impossible Mission C64/”C64” SP >10h
- EXCELLENT
Platformer, Action Side Scifi ::. Prince of Persia (1989), Oddworld: Abe's Oddysee, Mission Elevator, Another World, Bonanza Bros., Gunpoint
Incoming Forces PC SP >2h
- POOR & BORING - Fight at the ground or in the sky. The game is too short and repetitive. Shooter FPS Scifi
Indiana Jones and the Emperor's Tomb PC SP <12h
- MEDIOCRE - The game is a recapitulation of Indiana Jones movies, containing familiar scenes: Nazis, attacking fighter planes, a car chase scene, whip swinging over gaps, soundtrack with classic fanfares, disguise as a Nazi. The game mechanics consist edge climbing very similar to Tomb Raider games. Combat is made of melee and gun fighting. Melee fighting is implemented by locking to an enemy, which brings up defensive posture same time with an opportunity to attack an enemy. It is simple enough to understand, but in reality locking to an enemy works sometimes a little bit gawky, especially in a trivial and hectic situations with multiple targets. Towards the end the fighting starts to get to the nerves, when the player character is constantly knocked down by agile enemies, and situations starts to remind of chaotic occurrences. Getting knocked down also features a bowling effect, a game character bouncing around will also knock down other characters, including the player. Gun fighting requires locking to a target to make sure it will hit an enemy. Narrative will bring up exotic places all over the world, and generally it is a decent action game with mild puzzles and pretty good but simple level designs and excellent ambiance. Technically the design is lacking the final touch, and the game mechanics barely works in the action scenes. Dont forget the hat. The game ends cleverly just before meeting Lao Che in Temple of Doom. Action, Platformer, Puzzle 3rd person Altered reality ::. Prince of Persia, Tomb Raider
Indiana Jones and the Infernal Machine PC SP 34h
- GOOD - Indy travels all over the world, finding parts to an enigmatic machine. All the parts have special features which are used to navigate through levels. Locations are set to exotic places, which are masterfully designed, both in structure and in ambiance. Enemies spans between naturalistic and supernatural, but mostly the player encounters beasts of this world. Bosses are all otherworldly gigantic creatures, which usually are handled by a puzzle. In the end, the player with an electrical whip will spank down a flying ethereal bird creature. The epilogue, the last level will commemorate Raiders of the Lost Ark (1981). The game serves good time in exploring puzzles and levels, finding hidden treasures and killing lots of bad guys. Level designs serves scenes for rafting with a yellow inflatable boat, driving with a jeep and swimming with hungry fishes. Treasures are measured by value, and can be spent to supplies for a next mission. The most annoying feature is the control scheme, which tries to mimic series of older Tomb Raider games, resulting having even more stiff controls as it should be. Maybe it tries to emulate how awkward Harrison Ford is, although voice talent is not the president Ford. To avoid taking hits from enemies using ranged attacks, is to stay behind an obstacle more than half of the player character covered, but a gun can point and shoot freely behind it. This is the method to save health and supplies. Action, Platformer, Puzzle 3rd person Altered reality ::. Prince of Persia, Tomb Raider
Indiana Jones and the Last Crusade C64C SP >5h
- GOOD
Platformer, Action Side Fixed reality ::. La-Mulana
Industry Giant PC SP >10h
- GOOD
Simulation, Manager, Tycoon Isometric Fixed reality ::. Transport Tycoon, Cities in Motion
Industry Giant 2 PC SP ~5h
- DECENT
Simulation, Manager, Tycoon Isometric Fixed reality ::. Transport Tycoon, Cities in Motion
Infected: The Twin Vaccine - Collector's Edition PC SP <5h
- DECENT - Lively visuals in some image solving puzzles and standard adventure features. The game is way too short and easy. Adventure, Puzzle, Hidden object 1st person Fixed reality ::. 1953 – KGB Unleashed, Abyss: The Wraiths of Eden, Adventure Chronicles: The Search For Lost Treasure
Infinity Wars - Animated Trading Card Game PC SP ~2h
- POOR & BORING - Develope a card deck, use cards to attack and defend, and reduce enemy health or morale to win. Card game, Strategy Side Scifi ::. Battle Hunter, Fate of the World, Ticket to Ride, Runespell: Overture, Guardians of Graxia, DRAKERZ-Confrontation
Inquisitor PC SP ~130h
- EXCELLENT - Player is an investigator of obscure happenings in the game world, containing heresy versus good decisions. The story is excellent, meaningful characters intertwines together brilliantly, narrative driving through exciting places and suspenseful situations. The main concept is to reveal horrors and wrong doings of people (NPC), bringing them to justice, which means gathering evidences and arresting them, interrogating through torture and ultimately bringing guilty to stake pyre for sentencing to death by burning. Player can even execute exorcism and necromancy. World is truly gloomy and dangerous, every corner might lurk something serious. Player slither through areas finding items and solving quests. Story is divided to three acts, each having its own town and surroundings. When story developes further, player will trek through huge, dark dungeon and tomb complexes, and even hellish realms to defeat arch-demons. There will be trails of corpses everywhere. Werewolves, vampires, undead, spectral entities, demons, orcs, trolls, bandits, lizard people, spiders, everything needs to be cleansed. Found items can be sold to vendors. Steady income comes selling junk and delivering scalps and heads of wanted regular spawns to "sheriff". To gain money, it is useful at least train smithing for repairing items, especially if playing a paladin. Identify fees of items can be lowered by gaining fame of a certain vendor or identifying can be done through magic for free. An useful magical feature is Magic of Miracles, which should not be left unnoticed. It grants levitation and becomes handy in sour levels. Another extremely useful magical things are genies from Magical Boxes. They have a selection of assists where player can choose what ever he wants. Genies are important combatting against trivial enemies, especially at the end part of the game. Propably it is best to hoard Magical Boxes as much as possible and use them when it is absolutely necessary. Graphics are more or less great, some aspects are poorly done, but some pro rata excellent. For example animations tend to be pretty awkward, but in some situations they are great like in torture chamber scenes. Maps used for navigating through areas could be more informative, or at least player could make markings to it. It could be an issue that player can just forget a character or a place, which can be vital for progression, and it is hard to recall it from poor map presentations and cropped journal entries. There are lots of hidden spots containing something interesting. Player has a chance to gather a party of characters, for example to ease the pain in the start, good meat shield is the Diabolus the loyal dog, which can be found from the beginning. Worst part is the volatile technology behind the game. A game session nearing an hour will result the executable to crash inevitably or the user interface will fall apart. It is imperative to save often and making lots of new save entries in case of some saves could corrupt. Pathfinding is horrendous feature, every character in the game have major problems to navigate efficiently, around corners or other characters, resulting a navigating character to twirl around like a bozo. Party members especially are frustrating because player has no power to guide them directly. With all flaws, excellent ambiance, brilliant game design and story, it is a grand journey. Action, RPG Isometric Fantasy ::. Divine Divinity, Eschalon, The Witcher, Arcanum: Of Steamworks and Magick Obscura
Insane 2 PC SP ~2h
- MEDIOCRE & BORING - Complete races and tune up cars. It is not very fun to play. Driving 3rd person Fixed reality ::. Flatout
Insanely Twisted Shadow Planet PC SP >2h
- DECENT - Explore the depths, collect collectibles, find features, solve puzzles and kill monsters, with flying saucer. Action, Adventure Side Scifi ::. Metroid, Aquaria, Glowfish
Insecticide PC SP >2h
- DECENT
Action, Adventure Varied Scifi ::. No One Lives Forever
Insurgency: Modern Infantry Combat PC MP ~10h
- DECENT
FPS 1st person Fixed reality ::. Tactical Intervention
Interstate '76 PC SP ~5h
- DECENT - Armed cars against armed cars. Action, Driving, Shooting Adjustable Fixed reality ::. Spy Hunter, Auto Destruct, Redline (1999)
Interstellar Marines PC MP ~2h
- POOR & BORING - Maps are small, action is poor and shooting model is horrible. There is too few players around, and those few who are, are some level 100 clan players who are in the same team. FPS 1st person Scifi ::. Counter Strike
Ion Assault PC SP ~2h
- DECENT - Concept is to gather particles and launch them to destroy "meteorites" while avoiding some bots. Arenas are too boring, but enemies are working. Boss fights are pretty decent. Action Top Scifi ::. Osmos
Ironclads: American Civil War PC SP >2h
- DECENT - For Ironclad fans. Strategy, Turn-Based Adjustable Fixed reality
Ironclads: Anglo Russian War 1866 PC








Ironclads: Chincha Islands War 1866 PC








Ironclads: High Seas PC








Ironclads: Schleswig War 1864 PC








Iron Grip: Warlord PC SP ~2h
- POOR - There is not so many players online for mp. AI is utterly impotent. Action, Tower defense, FPS 1st person Scifi ::. Dungeon Defenders, Foreign Legion: Multi Massacre, Team Fortress 2, Gotham City Impostors, MicroVolts Surge
Iron Sky Invasion PC SP ~2h
- POOR & BORING - Fly around, kill enemy spacecrafts, get salvages for money and buy upgrades in this Star Wars influenced game.